Player Matchup

Hun Batz
Hun Batz
Masters
LoserLeo
Hun Batz
Masters
Level 144
God Stats
13W - 11L
1,581 SR
Queue Stats
429W - 425L
2,676 MMR
Solo
Ymir
Ymir
Bronze IV
Nuergal
Ymir
Bronze IV
Level 125
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 16L
1,260 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze IV
bzerk5944
Cu Chulainn
Bronze IV
Level 69
God Stats
0W - 3L
1,456 SR
Queue Stats
5W - 28L
1,353 MMR
Party 2
Heimdallr
Heimdallr
Silver II
nastrodamis
Heimdallr
Silver II
Level 94
God Stats
1W - 1L
1,538 SR
Queue Stats
3W - 7L
1,427 MMR
Solo
Kukulkan
Kukulkan
Gold I
xRubio16
Kukulkan
Gold I
Level 93
God Stats
7W - 9L
1,557 SR
Queue Stats
236W - 243L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,520 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,647 SR
1,643 MMR
Janus
Janus
Diamond V
BOTBakes
Janus
Diamond V
Level 121
God Stats
17W - 16L
1,565 SR
Queue Stats
142W - 122L
2,064 MMR
Solo
Artio
Artio
Silver II
D3athTheKidd
Artio
Silver II
Level 81
God Stats
5W - 5L
1,678 SR
Queue Stats
65W - 59L
1,247 MMR
Party 1
Hercules
Hercules
Platinum I
Merc8ven
Hercules
Platinum I
Level 120
God Stats
9W - 2L
1,933 SR
Queue Stats
240W - 237L
1,908 MMR
Solo
Rama
Rama
Platinum IV
OriAtRyleh
Rama
Platinum IV
Level 155
God Stats
3W - 1L
1,572 SR
Queue Stats
167W - 153L
1,658 MMR
Solo
Da Ji
Da Ji
Silver II
RetroRocker54
Da Ji
Silver II
Level 117
God Stats
11W - 7L
1,488 SR
Queue Stats
20W - 25L
1,340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LoserLeo
Hun Batz
9
1 / 0 / 2
4,835
691
2,271
4,073
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Nuergal
Ymir
4
0 / 4 / 0
3,420
489
580
4,717
1,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
bzerk5944
Cu Chulainn
6
0 / 0 / 0
3,938
563
1,467
4,270
1,516
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
nastrodamis
Heimdallr
7
1 / 1 / 0
3,904
558
3,496
3,109
742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
xRubio16
Kukulkan
8
1 / 2 / 1
4,773
682
2,811
4,081
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AchillesCliodhnaGilgameshTiamat

VS

Bans
GebOdinOlorunDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BOTBakes
Janus
9
1 / 1 / 1
5,004
715
2,088
2,565
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 4
4,811
687
1,774
4,607
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Merc8ven
Hercules
8
0 / 0 / 0
4,710
673
2,436
3,357
2,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 1 / 1
5,122
732
3,455
3,866
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 2
4,666
667
1,969
5,147
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
7
7
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
BOTBakes
Janus
1
1
1
1.5
W
1
0
4
3
L
Hun Batz
LoserLeo
Hun Batz
1
0
2
2
W
Hercules
Merc8ven
Hercules
0
0
0
0
L
Ymir
Nuergal
Ymir
0
4
0
0
W
4
1
1
4.5
W
1
1
2
2
L
Cu Chulainn
bzerk5944
Cu Chulainn
0
0
0
0
L
Heimdallr
nastrodamis
Heimdallr
1
1
0
1
L
Kukulkan
xRubio16
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,625
Damage
11,722
20,250
Taken
19,542
6,164
Mitigated
7,455
5,368
Healing
9,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BOTBakes
Janus
2,088
120
0
480
2,565
705
0
1,082
1,375
28,013
0
W
1,774
141
263
2,343
4,607
2,189
0
789
3,798
7,508
0
L
Hun Batz
LoserLeo
Hun Batz
2,271
966
0
1,744
4,073
1,178
0
504
3,527
0
23,025
W
Hercules
Merc8ven
Hercules
2,436
1,012
0
1,695
3,357
2,097
606
0
3,357
0
24,535
L
Ymir
Nuergal
Ymir
580
188
0
460
4,717
1,555
0
809
3,908
4,564
0
W
3,455
3,099
0
1,615
3,866
818
140
238
3,628
0
27,923
W
1,969
675
0
2,774
5,147
1,646
0
1,062
3,993
0
22,708
L
Cu Chulainn
bzerk5944
Cu Chulainn
1,467
286
0
1,512
4,270
1,516
0
0
4,270
0
13,736
L
Heimdallr
nastrodamis
Heimdallr
3,496
1,882
0
772
3,109
742
0
530
2,579
0
18,386
L
Kukulkan
xRubio16
Kukulkan
2,811
237
0
880
4,081
1,173
0
1,853
2,104
23,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,870
Gold Earned
24,313
207
Minions Killed
237
0
Camps Cleared
0
632,204
Distance Traveled
728,002
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,004
715
70
10
0
149,359
1
W
Artio
4,811
687
12
2
0
159,912
3
L
Hun Batz
4,835
691
62
9
0
151,784
1
W
Hercules
4,710
673
56
8
0
152,643
1
L
Ymir
3,420
489
7
1
0
84,384
2
W
Rama
5,122
732
48
7
0
125,261
1
W
Da Ji
4,666
667
51
7
0
140,827
0
L
Cu Chulainn
3,938
563
31
4
0
117,445
2
L
Heimdallr
3,904
558
41
6
0
135,464
2
L
Kukulkan
4,773
682
66
9
0
143,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role