Player Matchup

Ymir
Ymir
azy78691
Ymir
Level 28
God Stats
21W - 33L
1,366 SR
Queue Stats
121W - 144L
1,363 Elo+
Solo
Artemis
Artemis
lovespellbaby
Artemis
Level 87
God Stats
11W - 19L
1,423 SR
Queue Stats
69W - 69L
1,292 Elo+
Solo
Tyr
Tyr
xXDARKSHARK88Xx
Tyr
Level 85
God Stats
0W - 5L
1,500 SR
Queue Stats
202W - 323L
1,285 Elo+
Solo
Team Averages
Level 67
1,430 SR
1,314 Elo+

VS

Team Averages
Level 57
1,515 SR
1,385 Elo+
Cthulhu
Cthulhu
LTK Octane
Cthulhu
Level 34
God Stats
5W - 2L
1,568 SR
Queue Stats
92W - 100L
1,366 Elo+
Solo
Thanatos
Thanatos
Serkon
Thanatos
Level 28
God Stats
5W - 10L
1,491 SR
Queue Stats
75W - 83L
1,444 Elo+
Solo
Ah Puch
Ah Puch
URB4N X P5YCH0
Ah Puch
Level 110
God Stats
13W - 10L
1,484 SR
Queue Stats
107W - 157L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 1
8,375
558
8,282
18,227
9,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
12
0 / 6 / 2
8,072
538
9,744
10,515
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 7 / 1
7,927
528
8,402
15,561
10,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LTK Octane
Cthulhu
12
2 / 2 / 11
10,030
669
5,514
17,349
16,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Serkon
Thanatos
16
14 / 0 / 2
11,403
760
18,651
12,296
5,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 12
9,680
645
13,725
5,223
2,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
17
17
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
LTK Octane
Cthulhu
2
2
11
3.75
W
Thanatos
Serkon
Thanatos
14
0
2
15
W
1
0
12
7
L
Ymir
1
4
1
0.38
L
Artemis
0
6
2
0.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
37,890
44,303
Taken
34,868
23,591
Mitigated
24,645
8,060
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
LTK Octane
Cthulhu
5,514
430
338
3,610
17,349
16,741
90
5,124
11,872
19,361
0
W
Thanatos
Serkon
Thanatos
18,651
4,641
322
12,560
12,296
5,299
942
2,954
9,076
0
29,394
W
13,725
352
390
2,673
5,223
2,605
186
721
4,443
47,820
0
L
Ymir
8,282
910
892
4,321
18,227
9,330
0
8,638
9,589
38,937
0
L
Artemis
9,744
3,888
0
212
10,515
3,300
0
5,895
4,620
0
32,109
L
8,402
1,716
343
2,292
15,561
10,961
0
5,275
10,286
0
12,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,374
Gold Earned
31,113
149
Minions Killed
144
5
Camps Cleared
4
705,798
Distance Traveled
810,074
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,030
669
15
1
1
211,929
3
W
Thanatos
11,403
760
36
2
2
319,385
1
W
Ah Puch
9,680
645
93
6
1
278,760
0
L
Ymir
8,375
558
77
5
4
245,691
0
L
Artemis
8,072
538
64
4
1
221,046
2
L
Tyr
7,927
528
8
1
0
239,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role