Player Matchup

Anubis
Anubis
Elixi0
Anubis
Level 29
God Stats
2W - 2L
1,723 SR
Queue Stats
49W - 44L
1,457 Elo+
Party 2
Geb
Geb
LaTortueDu59
Geb
Level 109
God Stats
0W - 5L
1,762 SR
Queue Stats
110W - 87L
1,474 Elo+
Party 2
Set
Set
MRdubHead
Set
Level 68
God Stats
3W - 7L
1,115 SR
Queue Stats
29W - 35L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
Marvakk
Heimdallr
Level 25
God Stats
1W - 2L
1,281 SR
Queue Stats
18W - 20L
1,381 Elo+
Party 1
Sol
Sol
Uddil
Sol
Level 23
God Stats
3W - 3L
1,514 SR
Queue Stats
9W - 9L
1,416 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,424 Elo+

VS

Team Averages
Level 56
1,537 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ByVold
Guan Yu
Level 128
God Stats
3W - 1L
1,565 SR
Queue Stats
331W - 290L
1,513 Elo+
Party 3
Neith
Neith
RiseDead99
Neith
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 8L
1,486 Elo+
Party 3
Mercury
Mercury
UnNegroConFlow
Mercury
Level 28
God Stats
2W - 1L
1,700 SR
Queue Stats
50W - 25L
1,673 Elo+
Party 3
Aphrodite
Aphrodite
lapinkiller
Aphrodite
Level 31
God Stats
2W - 1L
1,419 SR
Queue Stats
14W - 17L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elixi0
Anubis
11
1 / 4 / 1
6,482
463
3,482
8,329
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 1 / 3
6,240
446
4,266
8,323
7,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 7
6,267
448
5,557
11,608
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Marvakk
Heimdallr
12
7 / 1 / 1
6,985
499
6,055
9,101
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Uddil
Sol
11
2 / 4 / 0
7,139
510
3,617
10,027
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 5
8,781
627
7,241
2,738
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
ByVold
Guan Yu
15
3 / 1 / 4
8,459
604
5,386
9,848
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
11
4 / 4 / 1
7,035
503
8,747
7,508
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 2
9,120
651
9,141
7,971
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
lapinkiller
Aphrodite
11
0 / 4 / 4
7,116
508
3,677
8,656
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
11
Kills
15
15
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
5
4.5
W
Guan Yu
ByVold
Guan Yu
3
1
4
5
L
Anubis
Elixi0
Anubis
1
4
1
0.38
L
1
1
3
2.5
L
0
5
7
0.7
L
Heimdallr
Marvakk
Heimdallr
7
1
1
7.5
W
Neith
4
4
1
1.13
L
Sol
Uddil
Sol
2
4
0
0.5
W
6
2
2
3.5
W
Aphrodite
lapinkiller
Aphrodite
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,977
Damage
34,192
47,388
Taken
36,721
20,131
Mitigated
19,177
14,780
Healing
14,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,241
835
0
250
2,738
1,010
497
980
1,758
63,215
0
W
Guan Yu
ByVold
Guan Yu
5,386
1,329
384
6,169
9,848
4,174
0
3,391
6,457
0
60,415
L
Anubis
Elixi0
Anubis
3,482
80
0
3,160
8,329
3,590
231
2,845
5,484
40,893
0
L
4,266
236
305
1,630
8,323
7,753
0
3,353
4,970
26,097
0
L
5,557
2,407
0
2,820
11,608
3,899
0
1,947
9,661
0
29,048
L
Heimdallr
Marvakk
Heimdallr
6,055
3,838
0
2,581
9,101
2,990
0
2,089
7,012
0
32,428
W
Neith
8,747
3,334
0
777
7,508
2,938
2,186
1,750
5,758
0
42,617
L
Sol
Uddil
Sol
3,617
1,255
0
4,284
10,027
1,899
716
684
9,343
33,057
0
W
9,141
2,911
0
2,116
7,971
3,175
0
3,863
4,108
0
50,987
W
Aphrodite
lapinkiller
Aphrodite
3,677
452
1,644
3,235
8,656
7,880
1,090
1,381
7,275
20,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
40,511
289
Minions Killed
442
0
Camps Cleared
0
1,282,468
Distance Traveled
1,495,743
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,781
627
129
9
0
288,480
8
W
Guan Yu
8,459
604
116
8
0
339,450
3
L
Anubis
6,482
463
73
5
0
252,980
0
L
Geb
6,240
446
36
3
0
276,019
4
L
Set
6,267
448
57
4
0
266,730
3
L
Heimdallr
6,985
499
58
4
0
252,465
3
W
Neith
7,035
503
78
6
0
298,577
0
L
Sol
7,139
510
65
5
0
234,274
4
W
Mercury
9,120
651
88
6
0
324,022
2
W
Aphrodite
7,116
508
31
2
0
245,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role