Player Matchup

Ne Zha
Ne Zha
FlseBlkbear
Ne Zha
Level 28
God Stats
2W - 1L
1,812 SR
Queue Stats
78W - 80L
1,581 Elo+
Solo
Guan Yu
Guan Yu
KeyDart100
Guan Yu
Level 28
God Stats
3W - 2L
1,751 SR
Queue Stats
89W - 78L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Nytefiire
Zhong Kui
Level 29
God Stats
4W - 4L
1,505 SR
Queue Stats
100W - 65L
1,563 Elo+
Solo
Hachiman
Hachiman
TrulyBattleborn
Hachiman
Level 23
God Stats
16W - 17L
1,534 SR
Queue Stats
118W - 111L
1,578 Elo+
Solo
Olorun
Olorun
fermier-depoli
Olorun
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,695 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,579 Elo+

VS

Team Averages
Level 17
1,648 SR
1,574 Elo+
Hou Yi
Hou Yi
Its a smurf1328
Hou Yi
Level 12
God Stats
1W - 0L
1,704 SR
Queue Stats
19W - 11L
1,645 Elo+
Solo
Ymir
Ymir
NiaqraFallz
Ymir
Level 25
God Stats
11W - 7L
1,551 SR
Queue Stats
61W - 49L
1,491 Elo+
Solo
Chang'e
Chang'e
Pulsart6658
Chang'e
Level 23
God Stats
7W - 4L
1,452 SR
Queue Stats
65W - 71L
1,513 Elo+
Solo
Bastet
Bastet
WeAreNegan2024
Bastet
Level 8
God Stats
3W - 0L
1,944 SR
Queue Stats
10W - 8L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eatz_dabooty
Morgan Le Fay
Level 17
God Stats
19W - 17L
1,591 SR
Queue Stats
35W - 28L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 2 / 2
6,727
612
4,382
8,136
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
KeyDart100
Guan Yu
11
1 / 1 / 0
6,150
559
3,796
7,018
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Nytefiire
Zhong Kui
10
2 / 2 / 2
6,081
553
4,756
7,217
4,544
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
9
0 / 2 / 1
5,305
482
881
3,730
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 4
5,780
525
3,796
6,606
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,514
683
3,624
3,778
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 5
6,880
625
2,822
7,124
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Pulsart6658
Chang'e
11
1 / 1 / 0
6,307
573
3,767
6,169
1,504
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 3 / 5
6,118
556
4,904
8,042
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
eatz_dabooty
Morgan Le Fay
11
2 / 3 / 3
6,191
563
5,260
6,140
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
10
10
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
2
2
2.5
W
3
0
1
3.5
L
Guan Yu
KeyDart100
Guan Yu
1
1
0
1
W
3
1
5
5.5
L
Zhong Kui
Nytefiire
Zhong Kui
2
2
2
1.5
W
Chang'e
Pulsart6658
Chang'e
1
1
0
1
L
Hachiman
0
2
1
0.25
W
1
3
5
1.17
W
Morgan Le Fay
eatz_dabooty
Morgan Le Fay
2
3
3
1.17
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
20,377
32,707
Taken
31,253
13,870
Mitigated
12,551
12,507
Healing
10,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,382
1,380
0
3,856
8,136
2,295
0
1,904
6,232
0
36,923
W
3,624
1,896
0
1,334
3,778
1,250
56
444
3,334
0
53,279
L
Guan Yu
KeyDart100
Guan Yu
3,796
428
0
3,077
7,018
4,311
0
3,483
3,535
0
29,692
W
2,822
541
0
1,469
7,124
5,143
0
2,985
4,097
16,074
0
L
Zhong Kui
Nytefiire
Zhong Kui
4,756
473
0
2,981
7,217
4,544
372
2,895
4,322
32,683
0
W
Chang'e
Pulsart6658
Chang'e
3,767
432
412
3,401
6,169
1,504
606
687
4,969
29,042
0
L
Hachiman
881
293
0
354
3,730
498
0
0
3,730
0
23,349
W
4,904
1,592
0
3,277
8,042
2,356
0
2,367
5,675
0
31,204
W
Morgan Le Fay
eatz_dabooty
Morgan Le Fay
5,260
189
0
819
6,140
2,298
0
1,757
4,383
35,613
0
L
3,796
1,120
363
1,876
6,606
2,222
176
3,567
3,039
22,741
2,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
33,010
299
Minions Killed
342
0
Camps Cleared
0
1,037,643
Distance Traveled
1,124,739
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,727
612
77
7
0
213,921
1
W
Hou Yi
7,514
683
130
12
0
199,425
2
L
Guan Yu
6,150
559
68
6
0
225,688
0
W
Ymir
6,880
625
15
1
0
240,912
1
L
Zhong Kui
6,081
553
58
5
0
223,950
3
W
Chang'e
6,307
573
71
6
0
215,669
2
L
Hachiman
5,305
482
48
4
0
174,637
1
W
Bastet
6,118
556
62
6
0
257,149
2
W
Morgan Le Fay
6,191
563
64
6
0
211,584
2
L
Olorun
5,780
525
48
4
0
199,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role