Player Matchup

Da Ji
Da Ji
GoA_Chaos
Da Ji
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Soviet-YunYun_
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,132 Elo+
Party 1
Thanatos
Thanatos
Soviet-_-Saber
Thanatos
Level 8
God Stats
3W - 6L
1,136 SR
Queue Stats
8W - 20L
1,204 Elo+
Party 1
Bellona
Bellona
paulophds
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
pombo80
Merlin
Level 37
God Stats
12W - 11L
1,475 SR
Queue Stats
65W - 82L
1,312 Elo+
Party 1
Team Averages
Level 12
1,422 SR
1,330 Elo+

VS

Team Averages
Level 10
1,406 SR
1,237 Elo+
Neith
Neith
BEANS-WUT-DAFUGG
Neith
Level 18
God Stats
3W - 4L
1,536 SR
Queue Stats
45W - 54L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
BongRipBuddha
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 13L
1,193 Elo+
Party 2
Ao Kuang
Ao Kuang
JohnDivine
Ao Kuang
Level 17
God Stats
2W - 4L
1,190 SR
Queue Stats
5W - 10L
1,197 Elo+
Solo
Cu Chulainn
Cu Chulainn
OneTapTonez
Cu Chulainn
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,248 Elo+
Party 2
Nemesis
Nemesis
scottxgod
Nemesis
Level 6
God Stats
1W - 1L
1,303 SR
Queue Stats
10W - 8L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GoA_Chaos
Da Ji
5
1 / 5 / 1
6,412
305
1,228
4,740
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 10 / 1
7,505
357
3,902
16,774
15,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
14
4 / 7 / 2
9,225
439
7,645
15,600
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
paulophds
Bellona
10
0 / 14 / 1
7,090
338
4,010
18,527
13,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
pombo80
Merlin
14
3 / 3 / 3
9,145
435
13,497
8,660
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 4
12,571
599
12,241
14,567
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
14
3 / 2 / 12
10,670
508
8,792
17,879
10,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
JohnDivine
Ao Kuang
16
12 / 4 / 2
12,111
577
9,895
17,967
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
OneTapTonez
Cu Chulainn
17
3 / 1 / 1
11,201
533
3,927
9,063
5,357
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
scottxgod
Nemesis
17
6 / 0 / 3
12,019
572
6,172
12,195
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
36
39
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
4
4
3.5
W
Cthulhu
3
2
12
4.5
L
Da Ji
GoA_Chaos
Da Ji
1
5
1
0.3
W
Ao Kuang
JohnDivine
Ao Kuang
12
4
2
3.25
W
Cu Chulainn
OneTapTonez
Cu Chulainn
3
1
1
3.5
L
2
10
1
0.25
L
Thanatos
4
7
2
0.71
L
Bellona
paulophds
Bellona
0
14
1
0.04
L
Merlin
pombo80
Merlin
3
3
3
1.5
W
Nemesis
scottxgod
Nemesis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
41,027
64,301
Taken
71,671
38,139
Mitigated
32,331
12,509
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,241
7,440
0
6,673
14,567
5,089
1,275
4,669
9,898
0
85,165
W
Cthulhu
8,792
1,782
0
2,364
17,879
10,596
1,423
2,431
15,448
40,742
0
L
Da Ji
GoA_Chaos
Da Ji
1,228
414
0
39
4,740
1,175
0
2,053
2,656
0
7,326
W
Ao Kuang
JohnDivine
Ao Kuang
9,895
3,761
0
9,300
17,967
6,380
5,300
5,052
12,915
50,837
0
W
Cu Chulainn
OneTapTonez
Cu Chulainn
3,927
1,185
0
179
9,063
5,357
1,242
1,045
8,018
11,785
50,680
L
3,902
1,519
455
957
16,774
15,615
0
6,896
9,463
0
14,753
L
Thanatos
7,645
2,983
0
7,684
15,600
5,327
0
3,800
11,652
0
48,085
L
Bellona
paulophds
Bellona
4,010
1,000
0
1,303
18,527
13,443
261
3,719
14,532
8,685
21,555
L
Merlin
pombo80
Merlin
13,497
414
0
2,071
8,660
2,579
198
2,265
6,283
61,520
0
W
Nemesis
scottxgod
Nemesis
6,172
2,290
29
4,967
12,195
4,909
6,209
2,037
10,158
0
77,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
58,572
249
Minions Killed
507
0
Camps Cleared
0
1,523,054
Distance Traveled
1,841,251
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,571
599
119
6
0
352,889
0
W
Cthulhu
10,670
508
67
3
0
367,309
0
L
Da Ji
6,412
305
18
1
0
147,463
0
W
Ao Kuang
12,111
577
85
4
0
335,272
0
W
Cu Chulainn
11,201
533
113
5
0
400,416
0
L
Guan Yu
7,505
357
9
0
0
345,418
1
L
Thanatos
9,225
439
84
4
0
397,082
0
L
Bellona
7,090
338
47
2
0
275,909
3
L
Merlin
9,145
435
91
4
0
357,182
4
W
Nemesis
12,019
572
123
6
0
385,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role