Player Matchup

Nemesis
Nemesis
Anime_MaiN81
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Aqaman389
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo
Rama
Rama
ChiefChief69
Rama
Level 29
God Stats
3W - 2L
1,536 SR
Queue Stats
168W - 201L
1,323 Elo+
Solo
Ra
Ra
JKC111
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,467 Elo+
Solo
Cerberus
Cerberus
Lendrix00
Cerberus
Level 26
God Stats
5W - 4L
1,581 SR
Queue Stats
39W - 41L
1,413 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,383 Elo+

VS

Team Averages
Level 29
1,477 SR
1,398 Elo+
Artemis
Artemis
G0DSG1FT1123
Artemis
Level 5
God Stats
3W - 3L
1,466 SR
Queue Stats
3W - 3L
1,370 Elo+
Party 1
Thoth
Thoth
Godofisis
Thoth
Level 89
God Stats
6W - 3L
1,555 SR
Queue Stats
6W - 3L
1,675 Elo+
Party 1
Cerberus
Cerberus
NinjaNicki7
Cerberus
Level 7
God Stats
3W - 2L
1,439 SR
Queue Stats
8W - 16L
1,317 Elo+
Solo
Sylvanus
Sylvanus
Shopper62132
Sylvanus
Level 28
God Stats
3W - 2L
1,427 SR
Queue Stats
16W - 30L
1,351 Elo+
Solo
Ravana
Ravana
Teddy123456789
Ravana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 70L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anime_MaiN81
Nemesis
19
4 / 4 / 3
13,636
802
6,446
6,661
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Aqaman389
Sun Wukong
19
0 / 12 / 1
12,101
712
788
16,562
8,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

20
9 / 7 / 9
15,550
915
28,830
18,992
8,358
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
20
3 / 15 / 16
16,412
965
24,467
30,242
15,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Lendrix00
Cerberus
20
10 / 7 / 11
18,420
1,084
32,177
46,827
82,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G0DSG1FT1123
Artemis
20
10 / 7 / 26
18,378
1,081
33,505
20,733
9,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Godofisis
Thoth
20
29 / 2 / 10
21,505
1,265
48,828
19,456
10,744
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
NinjaNicki7
Cerberus
19
0 / 4 / 8
12,730
749
1,666
5,867
2,164
Sylvanus
Shopper62132
Sylvanus
20
2 / 1 / 25
16,213
954
13,923
34,263
35,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
1 / 13 / 14
13,934
820
4,122
25,707
10,695

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
125
26
Kills
42
45
Deaths
27
40
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anime_MaiN81
Nemesis
4
4
3
1.38
L
Sun Wukong
Aqaman389
Sun Wukong
0
12
1
0.04
L
9
7
9
1.93
W
Artemis
G0DSG1FT1123
Artemis
10
7
26
3.29
W
Thoth
Godofisis
Thoth
29
2
10
17
L
Ra
3
15
16
0.73
L
Cerberus
Lendrix00
Cerberus
10
7
11
2.21
W
Cerberus
NinjaNicki7
Cerberus
0
4
8
1
W
Sylvanus
Shopper62132
Sylvanus
2
1
25
14.5
W
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,708
Damage
102,044
119,284
Taken
106,026
117,536
Mitigated
68,088
18,781
Healing
29,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anime_MaiN81
Nemesis
6,446
2,181
0
215
6,661
2,734
0
2,536
4,125
0
14,305
L
Sun Wukong
Aqaman389
Sun Wukong
788
84
0
219
16,562
8,383
0
4,819
10,690
0
4,064
L
28,830
25,423
0
0
18,992
8,358
0
11,070
7,922
0
64,079
W
Artemis
G0DSG1FT1123
Artemis
33,505
19,791
0
1,652
20,733
9,087
0
14,251
6,482
0
71,262
W
Thoth
Godofisis
Thoth
48,828
7,699
1,296
7,336
19,456
10,744
0
10,016
9,440
91,590
0
L
Ra
24,467
2,938
4,064
3,027
30,242
15,133
0
19,127
11,115
70,470
0
L
Cerberus
Lendrix00
Cerberus
32,177
2,105
0
11,256
46,827
82,928
0
26,865
19,962
73,713
0
W
Cerberus
NinjaNicki7
Cerberus
1,666
239
0
278
5,867
2,164
0
2,011
3,856
4,991
0
W
Sylvanus
Shopper62132
Sylvanus
13,923
4,763
4,662
13,476
34,263
35,398
0
17,128
17,135
29,542
0
W
4,122
694
0
637
25,707
10,695
0
13,238
10,036
0
18,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,119
Gold Earned
82,760
304
Minions Killed
243
4
Camps Cleared
4
1,088,718
Distance Traveled
1,147,873
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,636
802
7
0
0
87,417
0
L
Sun Wukong
12,101
712
3
0
0
174,524
0
L
Rama
15,550
915
76
4
2
242,818
0
W
Artemis
18,378
1,081
85
5
0
269,130
1
W
Thoth
21,505
1,265
83
5
3
326,721
0
L
Ra
16,412
965
130
8
1
273,287
0
L
Cerberus
18,420
1,084
88
5
1
310,672
0
W
Cerberus
12,730
749
11
1
0
77,190
0
W
Sylvanus
16,213
954
33
2
0
266,756
0
W
Ravana
13,934
820
31
2
1
208,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role