Player Matchup

Anhur
Anhur
Musambe_Tutu1
Anhur
Level 128
God Stats
7W - 11L
1,371 SR
Queue Stats
765W - 739L
1,505 Elo+
Party 1
Bastet
Bastet
Noetheriano
Bastet
Level 98
God Stats
10W - 3L
1,869 SR
Queue Stats
113W - 105L
1,512 Elo+
Solo
Anubis
Anubis
NorthSicilian
Anubis
Level 90
God Stats
101W - 66L
1,612 SR
Queue Stats
442W - 449L
1,460 Elo+
Party 1
Fafnir
Fafnir
Scrazzy666
Fafnir
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
217W - 255L
1,362 Elo+
Solo
Mulan
Mulan
XCLSI0R
Mulan
Level 128
God Stats
15W - 9L
1,634 SR
Queue Stats
634W - 612L
1,461 Elo+
Solo
Team Averages
Level 109
1,597 SR
1,460 Elo+

VS

Team Averages
Level 103
1,543 SR
1,466 Elo+
Scylla
Scylla
 
Scylla
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ElderSalsicheiro
Zhong Kui
Level 158
God Stats
1W - 2L
1,799 SR
Queue Stats
64W - 73L
1,438 Elo+
Party 2
Chiron
Chiron
HFields80
Chiron
Level 107
God Stats
29W - 41L
1,494 SR
Queue Stats
905W - 997L
1,408 Elo+
Solo
Ra
Ra
Rageouss
Ra
Level 107
God Stats
14W - 19L
1,425 SR
Queue Stats
43W - 52L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,623
578
3,480
4,282
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
8
3 / 1 / 3
5,126
641
3,655
5,297
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
5,630
704
2,048
2,589
1,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
Scrazzy666
Fafnir
7
2 / 1 / 2
5,009
626
1,905
4,867
2,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
XCLSI0R
Mulan
11
4 / 0 / 0
6,477
810
3,096
4,055
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 2 / 0
4,731
591
1,588
3,712
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
 
Ao Kuang
5
1 / 4 / 1
4,074
509
1,521
4,752
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
7
0 / 1 / 1
4,713
589
3,400
6,539
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
HFields80
Chiron
7
1 / 1 / 0
4,280
535
3,387
3,616
864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,225
528
1,493
2,951
634
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
Ao Kuang
 
Ao Kuang
1
4
1
0.38
L
Zhong Kui
0
1
1
0.5
L
Chiron
HFields80
Chiron
1
1
0
1
W
1
0
2
2
W
Bastet
3
1
3
4.5
W
1
1
5
3.5
L
0
3
0
0
W
Fafnir
Scrazzy666
Fafnir
2
1
2
3
W
Mulan
XCLSI0R
Mulan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,184
Damage
11,389
21,090
Taken
21,570
8,556
Mitigated
7,986
9,418
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,588
185
0
750
3,712
854
0
758
2,954
21,448
0
L
Ao Kuang
 
Ao Kuang
1,521
548
0
1,245
4,752
1,388
0
1,194
3,521
8,580
3,582
L
Zhong Kui
3,400
273
21
2,904
6,539
4,246
0
1,235
5,304
17,082
0
L
Chiron
HFields80
Chiron
3,387
964
308
1,184
3,616
864
0
766
2,850
0
18,979
W
3,480
1,538
0
2,103
4,282
1,194
0
1,639
2,643
0
24,550
W
Bastet
3,655
699
0
1,678
5,297
1,400
0
1,626
3,585
0
23,800
W
2,048
181
0
1,033
2,589
1,171
0
1,277
1,218
29,776
0
L
1,493
699
0
724
2,951
634
0
0
2,723
17,572
0
W
Fafnir
Scrazzy666
Fafnir
1,905
636
848
1,536
4,867
2,469
0
1,404
3,457
7,263
0
W
Mulan
XCLSI0R
Mulan
3,096
875
0
2,220
4,055
2,322
0
1,644
2,411
0
36,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
22,023
275
Minions Killed
161
0
Camps Cleared
0
854,709
Distance Traveled
713,048
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,731
591
44
6
0
158,905
3
L
Ao Kuang
4,074
509
25
3
0
133,163
0
L
Zhong Kui
4,713
589
33
4
0
138,318
1
L
Chiron
4,280
535
37
5
0
141,815
2
W
Anhur
4,623
578
57
7
0
154,403
4
W
Bastet
5,126
641
41
5
0
197,317
7
W
Anubis
5,630
704
74
9
0
164,391
3
L
Ra
4,225
528
22
3
0
140,847
0
W
Fafnir
5,009
626
11
1
0
165,438
0
W
Mulan
6,477
810
92
12
0
173,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role