Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Tiworlf
Kuzenbo
Level 64
God Stats
1W - 3L
1,334 SR
Queue Stats
179W - 249L
1,285 Elo+
Party 3
Bastet
Bastet
alvaro1549
Bastet
Level 65
God Stats
5W - 2L
1,653 SR
Queue Stats
152W - 183L
1,438 Elo+
Party 1
Poseidon
Poseidon
byplayer2111
Poseidon
Level 102
God Stats
6W - 16L
1,400 SR
Queue Stats
176W - 205L
1,463 Elo+
Party 1
Olorun
Olorun
pingorage
Olorun
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 25L
1,241 Elo+
Party 3
Team Averages
Level 92
1,478 SR
1,386 Elo+

VS

Team Averages
Level 91
1,612 SR
1,421 Elo+
Gilgamesh
Gilgamesh
Chaussete56
Gilgamesh
Level 67
God Stats
3W - 0L
1,796 SR
Queue Stats
327W - 331L
1,357 Elo+
Party 4
Neith
Neith
Jersko77
Neith
Level 77
God Stats
42W - 36L
1,505 SR
Queue Stats
206W - 250L
1,391 Elo+
Party 4
Janus
Janus
Slim_Shady4658
Janus
Level 120
God Stats
13W - 14L
1,523 SR
Queue Stats
396W - 416L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
XGioeleX02
Cliodhna
Level 123
God Stats
6W - 5L
1,577 SR
Queue Stats
442W - 441L
1,453 Elo+
Party 2
Bacchus
Bacchus
ivad39
Bacchus
Level 68
God Stats
18W - 10L
1,660 SR
Queue Stats
271W - 278L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 4 / 1
10,245
569
7,749
12,202
10,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Tiworlf
Kuzenbo
12
1 / 4 / 1
7,713
429
4,518
12,500
8,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
alvaro1549
Bastet
14
2 / 2 / 3
8,477
471
4,548
11,152
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
byplayer2111
Poseidon
16
4 / 7 / 1
9,575
532
9,902
11,515
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
pingorage
Olorun
12
0 / 6 / 2
7,480
416
6,360
9,757
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaussete56
Gilgamesh
14
1 / 3 / 6
8,142
452
5,764
10,755
6,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Jersko77
Neith
14
4 / 3 / 6
8,913
495
8,741
10,961
4,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 5
10,297
572
8,013
7,381
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
XGioeleX02
Cliodhna
17
9 / 2 / 6
10,355
575
11,775
11,860
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ivad39
Bacchus
14
3 / 0 / 8
8,886
494
6,073
11,235
12,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
23
23
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
4
1
0.63
W
Gilgamesh
Chaussete56
Gilgamesh
1
3
6
1.33
W
Neith
Jersko77
Neith
4
3
6
2.33
W
6
2
5
4.25
L
Kuzenbo
Tiworlf
Kuzenbo
1
4
1
0.38
W
Cliodhna
XGioeleX02
Cliodhna
9
2
6
6
L
Bastet
alvaro1549
Bastet
2
2
3
1.75
L
Poseidon
byplayer2111
Poseidon
4
7
1
0.64
W
Bacchus
ivad39
Bacchus
3
0
8
7
L
Olorun
pingorage
Olorun
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
40,366
57,126
Taken
52,192
33,653
Mitigated
30,687
16,042
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,749
4,135
0
4,510
12,202
10,791
2,384
309
11,893
0
61,713
W
Gilgamesh
Chaussete56
Gilgamesh
5,764
1,368
0
313
10,755
6,402
204
738
9,985
7,119
25,650
W
Neith
Jersko77
Neith
8,741
2,649
745
3,341
10,961
4,129
485
6,824
4,071
0
59,713
W
8,013
305
0
1,856
7,381
2,632
414
3,678
3,375
74,187
0
L
Kuzenbo
Tiworlf
Kuzenbo
4,518
1,914
465
3,186
12,500
8,842
0
3,586
8,914
24,992
0
W
Cliodhna
XGioeleX02
Cliodhna
11,775
2,907
0
5,092
11,860
4,561
0
3,162
8,552
0
79,706
L
Bastet
alvaro1549
Bastet
4,548
963
0
4,786
11,152
3,960
0
2,074
9,078
0
48,779
L
Poseidon
byplayer2111
Poseidon
9,902
940
0
672
11,515
5,363
0
5,526
5,989
67,326
0
W
Bacchus
ivad39
Bacchus
6,073
609
262
3,368
11,235
12,963
125
5,697
5,429
25,304
0
L
Olorun
pingorage
Olorun
6,360
2,772
337
2,086
9,757
4,697
0
3,258
6,499
41,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,490
Gold Earned
46,593
496
Minions Killed
480
0
Camps Cleared
0
1,679,987
Distance Traveled
1,794,756
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,245
569
137
8
0
323,201
4
W
Gilgamesh
8,142
452
60
3
0
355,387
8
W
Neith
8,913
495
106
6
0
313,801
4
W
Janus
10,297
572
145
8
0
367,348
6
L
Kuzenbo
7,713
429
47
3
0
332,917
1
W
Cliodhna
10,355
575
136
8
0
401,681
4
L
Bastet
8,477
471
87
5
0
399,287
4
L
Poseidon
9,575
532
150
8
0
341,486
2
W
Bacchus
8,886
494
33
2
0
356,539
2
L
Olorun
7,480
416
75
4
0
283,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role