Player Matchup

Arachne
Arachne
CRiTTeRS NL
Arachne
Level 29
God Stats
3W - 3L
1,457 SR
Queue Stats
150W - 149L
1,568 Elo+
Solo
Skadi
Skadi
Coach_Bernin
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 133L
1,484 Elo+
Party 1
Khepri
Khepri
LaaRota
Khepri
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
151W - 153L
1,488 Elo+
Party 1
Ra
Ra
Realknown2331
Ra
Level 21
God Stats
4W - 4L
1,456 SR
Queue Stats
57W - 34L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
lwciferr
Tsukuyomi
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,422 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,518 Elo+

VS

Team Averages
Level 20
1,541 SR
1,518 Elo+
Guan Yu
Guan Yu
FaithfulSword
Guan Yu
Level 29
God Stats
0W - 1L
1,254 SR
Queue Stats
62W - 63L
1,542 Elo+
Solo
He Bo
He Bo
JohnnySins7874
He Bo
Level 26
God Stats
0W - 1L
1,776 SR
Queue Stats
65W - 23L
1,718 Elo+
Solo
Artemis
Artemis
Unicorn_06111604
Artemis
Level 18
God Stats
8W - 10L
1,507 SR
Queue Stats
11W - 21L
1,335 Elo+
Solo
Bastet
Bastet
Zephyr-Project
Bastet
Level 26
God Stats
23W - 18L
1,669 SR
Queue Stats
80W - 60L
1,576 Elo+
Solo
Nemesis
Nemesis
xami7
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CRiTTeRS NL
Arachne
20
3 / 5 / 7
15,128
582
12,372
28,767
13,709
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 4 / 5
15,289
588
16,063
19,268
9,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
LaaRota
Khepri
18
2 / 2 / 13
13,585
523
6,260
17,821
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
16 / 4 / 4
17,565
676
20,205
16,502
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
lwciferr
Tsukuyomi
18
4 / 9 / 1
13,016
501
12,163
20,454
8,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 9 / 6
10,367
399
12,478
27,176
28,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 3 / 3
16,238
625
32,524
14,269
10,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 15 / 2
10,044
386
7,997
19,325
5,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 4 / 3
13,845
533
14,036
21,635
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
xami7
Nemesis
6
1 / 6 / 0
7,505
289
990
5,800
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
37
Kills
24
24
Deaths
37
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
CRiTTeRS NL
Arachne
3
5
7
1.3
W
12
4
5
3.63
L
Guan Yu
3
9
6
0.67
L
12
3
3
4.5
W
Khepri
LaaRota
Khepri
2
2
13
4.25
W
16
4
4
4.5
L
0
15
2
0.07
L
8
4
3
2.38
W
Tsukuyomi
lwciferr
Tsukuyomi
4
9
1
0.5
L
Nemesis
xami7
Nemesis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,063
Damage
68,025
102,812
Taken
88,205
66,008
Mitigated
55,246
36,657
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CRiTTeRS NL
Arachne
12,372
9,214
0
12,866
28,767
13,709
1,085
9,416
18,908
0
124,885
W
16,063
9,391
0
7,596
19,268
9,522
10,849
5,902
13,019
0
138,305
L
Guan Yu
12,478
2,261
1,218
7,340
27,176
28,556
468
8,104
18,832
9,040
47,646
L
32,524
937
0
3,129
14,269
10,934
792
3,747
10,522
147,986
0
W
Khepri
LaaRota
Khepri
6,260
1,597
0
3,757
17,821
25,596
741
4,315
13,178
40,425
0
W
20,205
1,420
2,901
7,441
16,502
8,647
1,947
6,723
9,368
156,563
0
L
7,997
3,308
0
1,524
19,325
5,057
680
5,427
13,898
0
54,226
L
14,036
2,991
0
4,879
21,635
8,845
782
5,474
15,921
0
89,568
W
Tsukuyomi
lwciferr
Tsukuyomi
12,163
1,556
0
2,096
20,454
8,534
0
9,643
10,514
0
75,006
L
Nemesis
xami7
Nemesis
990
414
0
250
5,800
1,854
80
3,713
2,087
0
8,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,583
Gold Earned
57,999
856
Minions Killed
543
0
Camps Cleared
0
2,403,075
Distance Traveled
1,838,176
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,128
582
191
7
0
483,575
2
W
Skadi
15,289
588
213
8
0
447,254
0
L
Guan Yu
10,367
399
79
3
0
436,193
4
L
He Bo
16,238
625
208
8
0
471,886
4
W
Khepri
13,585
523
63
2
0
493,021
3
W
Ra
17,565
676
262
10
0
506,666
0
L
Artemis
10,044
386
94
4
0
311,569
1
L
Bastet
13,845
533
149
6
0
469,380
0
W
Tsukuyomi
13,016
501
127
5
0
472,559
0
L
Nemesis
7,505
289
13
1
0
149,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role