Player Matchup

Zeus
Zeus
Chimpega
Zeus
Level 25
God Stats
25W - 12L
1,890 SR
Queue Stats
69W - 59L
1,530 Elo+
Solo
Artemis
Artemis
MrChipo6
Artemis
Level 3
God Stats
4W - 3L
1,510 SR
Queue Stats
8W - 10L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Prodaku
Cthulhu
Level 26
God Stats
37W - 25L
1,621 SR
Queue Stats
85W - 62L
1,557 Elo+
Party 1
Anubis
Anubis
Salutherusse
Anubis
Level 15
God Stats
6W - 0L
2,001 SR
Queue Stats
37W - 24L
1,590 Elo+
Party 1
Odin
Odin
pabloboss0010
Odin
Level 65
God Stats
2W - 0L
1,698 SR
Queue Stats
32W - 35L
1,441 Elo+
Party 2
Team Averages
Level 27
1,744 SR
1,489 Elo+

VS

Team Averages
Level 19
1,521 SR
1,437 Elo+
Apollo
Apollo
DarkLordJefke
Apollo
Level 28
God Stats
6W - 2L
1,728 SR
Queue Stats
11W - 12L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Dididus
Cthulhu
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
71W - 62L
1,523 Elo+
Solo
Nemesis
Nemesis
Dragarov
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Ah Puch
Ah Puch
MERTTTTT1905
Ah Puch
Level 22
God Stats
14W - 9L
1,623 SR
Queue Stats
33W - 33L
1,517 Elo+
Solo
Fenrir
Fenrir
Ninjakekser
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
11 / 5 / 12
11,669
1,297
15,275
8,968
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MrChipo6
Artemis
17
0 / 2 / 20
9,537
1,060
8,781
6,134
2,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Prodaku
Cthulhu
17
6 / 2 / 21
11,460
1,273
13,486
10,905
9,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
6 / 2 / 14
10,282
1,142
10,477
11,365
5,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 15
11,270
1,252
6,765
9,744
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

282

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
10,336
1,148
12,204
16,166
6,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Dididus
Cthulhu
15
2 / 4 / 6
9,430
1,048
9,255
14,894
17,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Dragarov
Nemesis
14
2 / 9 / 6
9,066
1,007
3,182
15,410
6,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
MERTTTTT1905
Ah Puch
15
1 / 6 / 7
9,150
1,017
14,822
10,287
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
14
2 / 4 / 3
8,322
925
2,244
4,052
1,966
Heavy Mace

Heavy Mace

+30
Physical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
37
31
Kills
12
12
Deaths
31
82
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
5
12
3.4
L
5
8
3
0.81
L
Cthulhu
Dididus
Cthulhu
2
4
6
1.25
L
Nemesis
Dragarov
Nemesis
2
9
6
0.56
L
Ah Puch
MERTTTTT1905
Ah Puch
1
6
7
0.75
W
Artemis
MrChipo6
Artemis
0
2
20
5
L
Fenrir
2
4
3
0.88
W
Cthulhu
Prodaku
Cthulhu
6
2
21
8.25
W
Anubis
6
2
14
6.5
W
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,784
Damage
41,707
47,116
Taken
60,809
24,991
Mitigated
35,825
10,126
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,275
2,469
234
1,205
8,968
2,728
0
3,745
5,097
34,148
0
L
12,204
8,767
0
3,013
16,166
6,925
0
13,428
2,738
0
30,240
L
Cthulhu
Dididus
Cthulhu
9,255
323
0
1,136
14,894
17,567
0
8,120
6,774
29,753
0
L
Nemesis
Dragarov
Nemesis
3,182
969
0
1,814
15,410
6,007
0
9,271
6,139
0
7,724
L
Ah Puch
MERTTTTT1905
Ah Puch
14,822
129
0
593
10,287
3,360
0
5,892
4,395
36,660
0
W
Artemis
MrChipo6
Artemis
8,781
3,688
0
220
6,134
2,157
0
3,113
2,858
0
28,062
L
Fenrir
2,244
1,002
0
203
4,052
1,966
0
2,527
1,525
0
2,373
W
Cthulhu
Prodaku
Cthulhu
13,486
951
1,189
2,912
10,905
9,575
0
4,223
6,492
33,548
0
W
Anubis
10,477
391
0
3,436
11,365
5,582
0
8,245
2,999
20,882
0
W
6,765
2,452
0
930
9,744
4,949
0
3,992
5,593
0
15,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
46,304
180
Minions Killed
142
8
Camps Cleared
4
881,765
Distance Traveled
713,978
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,669
1,297
51
6
2
163,109
0
L
Apollo
10,336
1,148
40
4
3
153,865
0
L
Cthulhu
9,430
1,048
40
4
0
189,980
0
L
Nemesis
9,066
1,007
13
1
1
153,792
0
L
Ah Puch
9,150
1,017
48
5
0
167,326
1
W
Artemis
9,537
1,060
42
5
0
166,004
0
L
Fenrir
8,322
925
1
0
0
49,015
0
W
Cthulhu
11,460
1,273
40
4
2
205,545
2
W
Anubis
10,282
1,142
24
3
0
154,821
0
W
Odin
11,270
1,252
23
3
4
192,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role