Player Matchup

Achilles
Achilles
Connman14
Achilles
Level 124
God Stats
43W - 52L
1,544 SR
Queue Stats
497W - 454L
1,585 Elo+
Solo
Mulan
Mulan
Daniel23ghf
Mulan
Level 59
God Stats
31W - 38L
1,428 SR
Queue Stats
178W - 278L
1,332 Elo+
Solo
Scylla
Scylla
MinisculeWhale
Scylla
Level 153
God Stats
38W - 26L
1,584 SR
Queue Stats
775W - 738L
1,586 Elo+
Solo
Bacchus
Bacchus
MisterStumpy
Bacchus
Level 146
God Stats
5W - 8L
1,571 SR
Queue Stats
42W - 52L
1,560 Elo+
Solo
Sol
Sol
xModifys
Sol
Level 117
God Stats
2W - 1L
1,614 SR
Queue Stats
271W - 223L
1,616 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,536 Elo+

VS

Team Averages
Level 123
1,607 SR
1,579 Elo+
Osiris
Osiris
CorruptingSouls
Osiris
Level 57
God Stats
14W - 22L
1,530 SR
Queue Stats
186W - 193L
1,464 Elo+
Solo
Apollo
Apollo
LokiOnlyFans
Apollo
Level 147
God Stats
5W - 7L
1,455 SR
Queue Stats
88W - 78L
1,595 Elo+
Party 1
Achilles
Achilles
Odiesel
Achilles
Level 159
God Stats
62W - 45L
1,627 SR
Queue Stats
501W - 497L
1,552 Elo+
Party 1
Vulcan
Vulcan
SGRise
Vulcan
Level 121
God Stats
7W - 5L
1,825 SR
Queue Stats
321W - 253L
1,631 Elo+
Party 2
Ymir
Ymir
TheChosenWoon
Ymir
Level 129
God Stats
2W - 2L
1,598 SR
Queue Stats
261W - 208L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Connman14
Achilles
20
8 / 0 / 3
12,510
626
16,276
16,634
18,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 5 / 3
9,019
451
2,629
12,364
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 2 / 7
11,089
554
14,457
7,539
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MisterStumpy
Bacchus
16
6 / 0 / 12
11,351
568
9,021
13,914
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 3 / 4
10,558
528
9,796
13,145
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,119
406
4,016
15,366
13,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
1 / 5 / 2
9,518
476
5,197
14,341
5,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Odiesel
Achilles
16
4 / 4 / 3
10,138
507
8,353
15,212
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SGRise
Vulcan
15
2 / 5 / 3
9,182
459
13,081
11,547
4,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 4
9,147
457
5,445
14,012
14,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
23
Kills
10
10
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Connman14
Achilles
8
0
3
9.5
L
0
6
1
0.08
W
0
5
3
0.3
L
Apollo
1
5
2
0.4
W
9
2
7
6.25
W
Bacchus
MisterStumpy
Bacchus
6
0
12
12
L
Achilles
Odiesel
Achilles
4
4
3
1.38
L
Vulcan
SGRise
Vulcan
2
5
3
0.7
L
3
3
4
1.67
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,179
Damage
36,092
63,596
Taken
70,478
48,821
Mitigated
47,464
21,820
Healing
15,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Connman14
Achilles
16,276
3,444
0
6,278
16,634
18,497
0
5,177
11,457
12,551
79,999
L
4,016
598
0
2,813
15,366
13,977
0
3,748
10,747
10,426
28,291
W
2,629
62
0
4,760
12,364
4,541
108
3,544
8,820
0
57,970
L
Apollo
5,197
3,419
0
3,646
14,341
5,635
0
8,591
5,615
0
74,444
W
14,457
1,052
0
595
7,539
2,730
820
3,314
4,225
80,187
0
W
Bacchus
MisterStumpy
Bacchus
9,021
960
0
2,373
13,914
18,084
36
5,166
8,748
31,156
0
L
Achilles
Odiesel
Achilles
8,353
1,906
0
6,161
15,212
8,433
0
4,775
9,976
0
76,605
L
Vulcan
SGRise
Vulcan
13,081
3,775
0
1,457
11,547
4,724
175
7,894
3,313
69,014
0
L
5,445
1,066
0
1,585
14,012
14,695
0
8,992
4,744
34,216
0
W
9,796
3,338
0
7,814
13,145
4,969
2,152
3,146
9,999
92,094
11,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,527
Gold Earned
46,104
645
Minions Killed
532
0
Camps Cleared
0
1,910,045
Distance Traveled
1,926,185
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,510
626
186
9
0
423,068
3
L
Osiris
8,119
406
82
4
0
377,720
4
W
Mulan
9,019
451
113
6
0
290,152
5
L
Apollo
9,518
476
150
8
0
368,368
4
W
Scylla
11,089
554
153
8
0
384,725
2
W
Bacchus
11,351
568
30
2
0
433,965
8
L
Achilles
10,138
507
126
6
0
403,498
2
L
Vulcan
9,182
459
117
6
0
388,540
3
L
Ymir
9,147
457
57
3
0
388,059
2
W
Sol
10,558
528
163
8
0
378,135
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role