Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
EpicBlood
Loki
Level 121
God Stats
14W - 18L
1,402 SR
Queue Stats
33W - 49L
1,233 Elo+
Solo
Sun Wukong
Sun Wukong
Itwasntme888
Sun Wukong
Level 27
God Stats
12W - 2L
1,677 SR
Queue Stats
103W - 71L
1,579 Elo+
Solo
Team Averages
Level 96
1,526 SR
1,437 Elo+

VS

Team Averages
Level 92
1,451 SR
1,429 Elo+
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kimberlypt
Discordia
Level 49
God Stats
16W - 32L
1,354 SR
Queue Stats
17W - 39L
1,286 Elo+
Solo
Neith
Neith
hectorcomodios
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 4
7,354
817
4,913
4,437
1,517
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
11
3 / 2 / 3
7,060
784
1,587
5,167
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Itwasntme888
Sun Wukong
11
1 / 2 / 3
6,660
740
3,426
6,428
2,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
3
0 / 0 / 0
4,860
540
0
0
0
Discordia
Kimberlypt
Discordia
12
3 / 3 / 1
6,853
761
6,640
4,637
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 4
6,241
693
1,961
6,509
1,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
4
5
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
4
5
L
Hachiman
 
Hachiman
0
0
0
0
W
Loki
3
2
3
2.25
W
Sun Wukong
Itwasntme888
Sun Wukong
1
2
3
1.25
L
Discordia
Kimberlypt
Discordia
3
3
1
1.17
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,926
Damage
8,601
16,032
Taken
11,146
5,874
Mitigated
3,485
1,961
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,913
707
0
1,289
4,437
1,517
1,665
2,046
2,391
21,056
1,568
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Loki
1,587
393
0
408
5,167
1,735
249
2,444
2,723
0
14,136
W
Sun Wukong
Itwasntme888
Sun Wukong
3,426
811
0
264
6,428
2,622
557
2,836
3,592
0
21,073
L
Discordia
Kimberlypt
Discordia
6,640
36
73
450
4,637
1,541
0
2,301
2,336
23,751
0
L
1,961
1,112
0
941
6,509
1,944
0
2,689
3,820
0
11,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,074
Gold Earned
17,954
112
Minions Killed
71
8
Camps Cleared
1
508,706
Distance Traveled
308,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,354
817
51
6
4
159,257
1
L
Hachiman
4,860
540
0
0
0
0
0
W
Loki
7,060
784
24
3
1
162,144
0
W
Sun Wukong
6,660
740
37
4
3
187,305
0
L
Discordia
6,853
761
46
5
1
170,616
1
L
Neith
6,241
693
25
3
0
137,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role