Player Matchup

Hercules
Hercules
DrStimpy
Hercules
Level 108
God Stats
0W - 4L
1,303 SR
Queue Stats
26W - 36L
1,291 Elo+
Party 1
Thanatos
Thanatos
crisap
Thanatos
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,453 Elo+
Solo
Janus
Janus
tofplays
Janus
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 44L
1,348 Elo+
Party 1
Team Averages
Level 101
1,434 SR
1,364 Elo+

VS

Team Averages
Level 117
1,537 SR
1,557 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Jogos
Bacchus
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 42L
1,682 Elo+
Party 2
Rama
Rama
Pitekpit
Rama
Level 86
God Stats
6W - 3L
1,612 SR
Queue Stats
162W - 158L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrStimpy
Hercules
11
2 / 5 / 3
6,832
683
2,852
8,934
8,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
crisap
Thanatos
8
1 / 8 / 3
6,229
623
1,594
7,473
2,546
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
tofplays
Janus
11
1 / 4 / 4
6,468
647
5,033
6,277
2,084
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
10 / 2 / 7
8,584
858
9,304
9,189
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Jogos
Bacchus
11
6 / 1 / 8
7,806
781
6,412
4,758
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
11
1 / 2 / 13
7,172
717
3,659
5,390
1,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
4
Kills
17
17
Deaths
5
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
7
6.75
L
Hercules
DrStimpy
Hercules
2
5
3
0.7
W
Bacchus
Jogos
Bacchus
6
1
8
10
W
Rama
1
2
13
3.75
L
Thanatos
crisap
Thanatos
1
8
3
0.31
L
Janus
tofplays
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,479
Damage
19,375
22,684
Taken
19,337
13,366
Mitigated
11,319
2,930
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,304
1,197
0
1,894
9,189
6,113
0
2,098
7,091
706
20,366
L
Hercules
DrStimpy
Hercules
2,852
397
0
1,382
8,934
8,736
0
2,156
6,454
0
15,031
W
Bacchus
Jogos
Bacchus
6,412
266
0
262
4,758
3,373
102
1,454
3,304
11,831
0
W
Rama
3,659
2,854
0
1,789
5,390
1,833
310
2,000
3,390
0
30,949
L
Thanatos
crisap
Thanatos
1,594
269
0
1,378
7,473
2,546
0
2,585
4,442
0
5,907
L
Janus
tofplays
Janus
5,033
348
0
170
6,277
2,084
0
2,224
3,822
21,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,529
Gold Earned
23,562
91
Minions Killed
112
2
Camps Cleared
7
481,163
Distance Traveled
521,494
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,584
858
25
3
2
183,211
5
L
Hercules
6,832
683
26
3
0
161,578
5
W
Bacchus
7,806
781
23
2
3
179,886
0
W
Rama
7,172
717
64
6
2
158,397
4
L
Thanatos
6,229
623
11
1
1
156,319
2
L
Janus
6,468
647
54
5
1
163,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role