Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TemmyKlock
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Anhur
Anhur
banet1488
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,760 Elo+
Party 3
Artemis
Artemis
orencat
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Olorun
Olorun
two1popugaichika
Olorun
Level 15
God Stats
8W - 12L
1,334 SR
Queue Stats
61W - 78L
1,410 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,480 Elo+

VS

Team Averages
Level 20
1,540 SR
1,444 Elo+
Izanami
Izanami
Krounth1992
Izanami
Level 20
God Stats
29W - 12L
1,692 SR
Queue Stats
44W - 35L
1,496 Elo+
Party 2
Kali
Kali
MissDaae
Kali
Level 16
God Stats
2W - 0L
1,158 SR
Queue Stats
12W - 10L
1,402 Elo+
Solo
Hercules
Hercules
Taserface69
Hercules
Level 25
God Stats
54W - 53L
1,501 SR
Queue Stats
98W - 101L
1,500 Elo+
Solo
Athena
Athena
Utopia1024
Athena
Level 21
God Stats
5W - 0L
1,681 SR
Queue Stats
31W - 25L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
moteya
Morgan Le Fay
Level 19
God Stats
6W - 2L
1,666 SR
Queue Stats
18W - 27L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 9 / 4
8,776
488
6,331
15,151
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
TemmyKlock
Guan Yu
12
2 / 8 / 3
8,164
454
6,391
20,745
16,395
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
banet1488
Anhur
11
0 / 11 / 1
6,478
360
2,650
12,964
2,285
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
orencat
Artemis
11
0 / 14 / 3
6,932
385
3,498
13,719
3,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 8 / 1
10,444
580
12,763
14,714
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Krounth1992
Izanami
18
26 / 2 / 9
12,809
712
25,343
13,416
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
14
3 / 3 / 14
9,973
554
4,395
13,761
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Taserface69
Hercules
17
11 / 2 / 8
11,405
634
11,039
11,426
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Utopia1024
Athena
14
2 / 2 / 33
11,089
616
8,250
16,501
24,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
moteya
Morgan Le Fay
17
8 / 4 / 15
10,914
606
12,655
11,677
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
129
13
Kills
50
50
Deaths
13
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
9
4
0.56
W
Izanami
Krounth1992
Izanami
26
2
9
15.25
W
Kali
3
3
14
3.33
W
Hercules
Taserface69
Hercules
11
2
8
7.5
L
Guan Yu
TemmyKlock
Guan Yu
2
8
3
0.44
W
Athena
Utopia1024
Athena
2
2
33
9.25
L
Anhur
banet1488
Anhur
0
11
1
0.05
W
Morgan Le Fay
moteya
Morgan Le Fay
8
4
15
3.88
L
Artemis
orencat
Artemis
0
14
3
0.11
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
61,682
77,293
Taken
66,781
30,788
Mitigated
48,419
8,634
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,331
1,615
0
2,168
15,151
3,958
0
3,555
11,479
0
27,350
W
Izanami
Krounth1992
Izanami
25,343
16,681
0
5,968
13,416
6,545
8,598
1,846
11,570
0
104,208
W
Kali
4,395
1,867
0
6,520
13,761
5,774
3,016
2,350
11,411
0
44,808
W
Hercules
Taserface69
Hercules
11,039
2,169
0
3,121
11,426
5,869
638
1,276
10,150
0
58,178
L
Guan Yu
TemmyKlock
Guan Yu
6,391
349
156
2,422
20,745
16,395
0
2,657
17,588
0
32,741
W
Athena
Utopia1024
Athena
8,250
1,991
0
1,927
16,501
24,800
608
2,177
14,324
21,565
0
L
Anhur
banet1488
Anhur
2,650
1,042
0
614
12,964
2,285
0
2,870
10,048
0
20,382
W
Morgan Le Fay
moteya
Morgan Le Fay
12,655
833
198
2,878
11,677
5,431
83
3,919
7,758
60,230
0
L
Artemis
orencat
Artemis
3,498
2,010
0
208
13,719
3,069
0
5,526
8,057
0
25,061
L
12,763
5,606
100
2,966
14,714
5,081
2,046
6,297
8,296
57,372
3,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
56,190
288
Minions Killed
433
0
Camps Cleared
0
1,496,631
Distance Traveled
1,680,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,776
488
55
3
0
326,666
0
W
Izanami
12,809
712
144
8
0
280,088
0
W
Kali
9,973
554
68
4
0
315,558
0
W
Hercules
11,405
634
118
7
0
387,271
2
L
Guan Yu
8,164
454
50
3
0
333,813
0
W
Athena
11,089
616
20
1
0
373,779
0
L
Anhur
6,478
360
29
2
0
271,757
0
W
Morgan Le Fay
10,914
606
83
5
0
323,951
0
L
Artemis
6,932
385
46
3
0
271,716
0
L
Olorun
10,444
580
108
6
0
292,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role