Player Matchup

Neith
Neith
AranCholi
Neith
Level 27
God Stats
1W - 2L
1,239 SR
Queue Stats
94W - 93L
1,621 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arru23
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,748 Elo+
Solo
Loki
Loki
DaRandom
Loki
Level 26
God Stats
10W - 6L
1,693 SR
Queue Stats
77W - 45L
1,650 Elo+
Solo
Kukulkan
Kukulkan
Gabalito
Kukulkan
Level 28
God Stats
5W - 3L
1,704 SR
Queue Stats
102W - 94L
1,610 Elo+
Solo
Cthulhu
Cthulhu
xSilkanx
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,637 Elo+
Solo
Team Averages
Level 19
1,527 SR
1,653 Elo+

VS

Team Averages
Level 9
1,557 SR
1,649 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BellaTrixUK
Da Ji
Level 15
God Stats
1W - 1L
1,784 SR
Queue Stats
22W - 13L
1,815 Elo+
Solo
Olorun
Olorun
DangelzZ
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,631 Elo+
Solo
Artemis
Artemis
DeadbyMaster_PUk
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,650 Elo+
Party 1
Sobek
Sobek
neonesem
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AranCholi
Neith
15
6 / 0 / 7
8,875
555
11,662
10,416
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Arru23
Cu Chulainn
13
0 / 3 / 0
7,551
472
2,475
8,327
4,193
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
16
6 / 0 / 3
9,737
609
9,178
10,004
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Gabalito
Kukulkan
17
11 / 2 / 4
10,816
676
13,080
10,354
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
xSilkanx
Cthulhu
13
1 / 1 / 10
7,378
461
5,272
6,823
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 1 / 0
8,869
554
9,009
9,370
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 6 / 0
8,550
534
4,188
13,457
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
DangelzZ
Olorun
12
0 / 7 / 2
7,827
489
3,284
11,100
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 1
6,598
412
7,680
10,741
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
neonesem
Sobek
10
0 / 3 / 2
6,648
416
3,908
16,392
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
24
Kills
6
6
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
1
0
3
W
Neith
AranCholi
Neith
6
0
7
9.5
W
Cu Chulainn
Arru23
Cu Chulainn
0
3
0
0
L
3
6
0
0.5
W
Loki
6
0
3
7.5
L
Olorun
DangelzZ
Olorun
0
7
2
0.14
L
0
7
1
0.07
W
Kukulkan
Gabalito
Kukulkan
11
2
4
6.5
L
Sobek
neonesem
Sobek
0
3
2
0.33
W
Cthulhu
xSilkanx
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,667
Damage
28,069
45,924
Taken
61,060
20,822
Mitigated
38,521
15,902
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,009
1,022
51
2,517
9,370
13,214
0
1,848
7,522
56,805
0
W
Neith
AranCholi
Neith
11,662
5,966
0
2,913
10,416
4,633
2,362
1,392
9,024
0
72,941
W
Cu Chulainn
Arru23
Cu Chulainn
2,475
198
0
1,881
8,327
4,193
0
4,670
3,171
0
38,292
L
4,188
1,184
0
4,702
13,457
4,609
0
2,434
10,995
0
51,834
W
Loki
9,178
3,784
0
7,165
10,004
3,616
0
2,790
7,122
0
62,231
L
Olorun
DangelzZ
Olorun
3,284
1,338
0
1,466
11,100
4,046
0
5,053
6,004
44,034
3,075
L
7,680
3,452
0
1,638
10,741
2,428
0
2,637
7,929
0
41,516
W
Kukulkan
Gabalito
Kukulkan
13,080
1,296
0
2,778
10,354
4,361
0
5,097
5,080
78,276
0
L
Sobek
neonesem
Sobek
3,908
240
0
5,810
16,392
14,224
0
5,893
9,933
17,538
0
W
Cthulhu
xSilkanx
Cthulhu
5,272
433
0
1,165
6,823
4,019
352
1,174
5,649
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
38,492
494
Minions Killed
430
0
Camps Cleared
0
1,576,766
Distance Traveled
1,418,096
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,869
554
125
8
0
297,769
2
W
Neith
8,875
555
107
7
0
269,971
3
W
Cu Chulainn
7,551
472
88
6
0
307,923
6
L
Da Ji
8,550
534
97
6
0
276,062
6
W
Loki
9,737
609
116
7
0
350,329
3
L
Olorun
7,827
489
107
7
0
270,003
4
L
Artemis
6,598
412
71
4
0
259,904
2
W
Kukulkan
10,816
676
147
9
0
325,636
1
L
Sobek
6,648
416
30
2
0
314,358
6
W
Cthulhu
7,378
461
36
2
0
322,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role