Player Matchup

Nu Wa
Nu Wa
Beagle1029
Nu Wa
Level 18
God Stats
15W - 10L
1,437 SR
Queue Stats
31W - 42L
1,302 Elo+
Solo
King Arthur
King Arthur
Cursedsoldier
King Arthur
Level 107
God Stats
5W - 5L
1,485 SR
Queue Stats
20W - 25L
1,459 Elo+
Party 1
Achilles
Achilles
KasiusK
Achilles
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 149L
1,298 Elo+
Party 2
Mulan
Mulan
LittleSweetPanda
Mulan
Level 3
God Stats
3W - 2L
1,480 SR
Queue Stats
3W - 2L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
Sandhoof
Cernunnos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 122L
1,271 Elo+
Party 2
Team Averages
Level 28
1,481 SR
1,345 Elo+

VS

Team Averages
Level 24
1,420 SR
1,428 Elo+
Scylla
Scylla
Boldebite
Scylla
Level 14
God Stats
3W - 4L
1,345 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 3
Tiamat
Tiamat
MaxiiBurger
Tiamat
Level 20
God Stats
2W - 3L
1,476 SR
Queue Stats
24W - 25L
1,417 Elo+
Party 3
Sol
Sol
TheFKGnoob
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 92L
1,338 Elo+
Solo
Ra
Ra
lapoutre33
Ra
Level 25
God Stats
16W - 24L
1,335 SR
Queue Stats
75W - 102L
1,452 Elo+
Party 3
Zeus
Zeus
wòôts
Zeus
Level 38
God Stats
5W - 12L
1,446 SR
Queue Stats
103W - 127L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 1 / 22
9,779
1,087
9,501
3,997
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Cursedsoldier
King Arthur
18
14 / 0 / 23
11,881
1,320
15,446
13,418
13,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
KasiusK
Achilles
17
5 / 2 / 27
10,508
1,168
10,743
10,886
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 0 / 22
9,707
1,079
5,660
10,664
10,146
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Sandhoof
Cernunnos
19
14 / 0 / 24
11,509
1,279
21,625
12,378
4,460
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boldebite
Scylla
14
0 / 9 / 2
8,529
948
12,797
16,896
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
14
1 / 2 / 2
8,582
954
9,676
6,652
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 1
7,794
866
1,804
6,800
2,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 1
8,473
941
12,335
11,792
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
wòôts
Zeus
14
1 / 19 / 1
8,388
932
4,943
23,264
5,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
10
41
Kills
3
3
Deaths
41
118
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
22
15
L
Scylla
Boldebite
Scylla
0
9
2
0.11
W
King Arthur
Cursedsoldier
King Arthur
14
0
23
25.5
W
Achilles
KasiusK
Achilles
5
2
27
9.25
W
4
0
22
15
L
Tiamat
1
2
2
1
W
Cernunnos
Sandhoof
Cernunnos
14
0
24
26
L
0
6
1
0.08
L
1
5
1
0.3
L
Zeus
wòôts
Zeus
1
19
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,975
Damage
41,555
51,343
Taken
65,404
42,081
Mitigated
19,473
14,987
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,501
3,006
150
200
3,997
1,427
0
3,375
622
24,267
0
L
Scylla
Boldebite
Scylla
12,797
921
0
0
16,896
4,496
0
2,263
14,100
29,527
0
W
King Arthur
Cursedsoldier
King Arthur
15,446
927
0
4,893
13,418
13,411
0
10,799
2,619
0
30,563
W
Achilles
KasiusK
Achilles
10,743
2,540
0
1,472
10,886
12,637
0
8,867
2,019
0
23,524
W
5,660
546
0
2,713
10,664
10,146
0
7,509
2,487
0
12,997
L
Tiamat
9,676
1,229
162
967
6,652
3,238
0
1,278
5,144
21,138
0
W
Cernunnos
Sandhoof
Cernunnos
21,625
15,133
0
5,559
12,378
4,460
0
11,005
1,373
0
44,704
L
1,804
410
0
264
6,800
2,045
0
1,265
5,199
5,631
0
L
12,335
372
536
220
11,792
3,892
0
1,409
10,190
35,089
0
L
Zeus
wòôts
Zeus
4,943
1,201
45
197
23,264
5,802
0
2,680
20,279
15,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
41,766
179
Minions Killed
146
4
Camps Cleared
1
878,492
Distance Traveled
756,401
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,779
1,087
30
3
1
135,635
0
L
Scylla
8,529
948
42
5
1
159,571
0
W
King Arthur
11,881
1,320
43
5
1
206,090
0
W
Achilles
10,508
1,168
26
3
1
179,851
0
W
Mulan
9,707
1,079
19
2
0
178,953
0
L
Tiamat
8,582
954
23
3
0
170,162
1
W
Cernunnos
11,509
1,279
61
7
1
177,963
2
L
Sol
7,794
866
5
1
0
118,471
1
L
Ra
8,473
941
54
6
0
178,752
0
L
Zeus
8,388
932
22
2
0
129,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role