Player Matchup

Set
Set
DarkStar6918
Set
Level 18
God Stats
8W - 8L
1,575 SR
Queue Stats
33W - 27L
1,540 Elo+
Solo
Medusa
Medusa
Sayuran
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TarikDemiR
Morgan Le Fay
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
106W - 108L
1,525 Elo+
Solo
Nemesis
Nemesis
lapinkiller
Nemesis
Level 30
God Stats
3W - 4L
1,376 SR
Queue Stats
14W - 17L
1,444 Elo+
Solo
Cthulhu
Cthulhu
mayBeON
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Team Averages
Level 16
1,490 SR
1,463 Elo+

VS

Team Averages
Level 22
1,529 SR
1,464 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dominik23Nier
Nu Wa
Level 24
God Stats
1W - 3L
1,484 SR
Queue Stats
39W - 42L
1,586 Elo+
Solo
Ares
Ares
Henry901
Ares
Level 29
God Stats
6W - 5L
1,559 SR
Queue Stats
53W - 78L
1,225 Elo+
Solo
Artemis
Artemis
Setrus8140
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
kimberli1312
Gilgamesh
Level 29
God Stats
12W - 11L
1,604 SR
Queue Stats
83W - 115L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
3,940
788
1,192
1,790
918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Sayuran
Medusa
4
1 / 1 / 1
3,291
658
1,355
1,594
302
Morgan Le Fay
TarikDemiR
Morgan Le Fay
7
3 / 0 / 0
4,118
824
2,111
1,659
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
lapinkiller
Nemesis
5
1 / 0 / 1
3,619
724
892
3,294
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
mayBeON
Cthulhu
4
1 / 1 / 1
3,112
622
345
2,657
943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
2
0 / 1 / 0
2,644
529
735
1,296
217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

3
0 / 3 / 0
2,713
543
604
2,426
693
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
2
0 / 1 / 0
2,619
524
0
1,108
336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Setrus8140
Artemis
5
1 / 2 / 0
3,195
639
1,847
1,840
334
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
kimberli1312
Gilgamesh
6
1 / 2 / 0
3,472
694
1,324
3,692
951
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
9
Kills
2
2
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
W
3
0
0
3
L
0
3
0
0
L
Ares
0
1
0
0
W
Medusa
Sayuran
Medusa
1
1
1
1.5
L
Artemis
Setrus8140
Artemis
1
2
0
0.5
W
Morgan Le Fay
TarikDemiR
Morgan Le Fay
3
0
0
3
L
Gilgamesh
kimberli1312
Gilgamesh
1
2
0
0.5
W
Nemesis
lapinkiller
Nemesis
1
0
1
1.5
W
Cthulhu
mayBeON
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,895
Damage
4,510
10,994
Taken
10,362
3,233
Mitigated
2,531
4,316
Healing
1,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
735
405
0
522
1,296
217
0
40
1,256
0
3,320
W
1,192
506
0
518
1,790
918
0
0
1,790
0
12,365
L
604
141
0
0
2,426
693
0
1,867
355
4,373
0
L
Ares
0
0
0
120
1,108
336
210
108
974
1,012
0
W
Medusa
Sayuran
Medusa
1,355
815
0
500
1,594
302
0
0
1,594
57
5,967
L
Artemis
Setrus8140
Artemis
1,847
862
0
103
1,840
334
204
154
1,629
0
9,220
W
Morgan Le Fay
TarikDemiR
Morgan Le Fay
2,111
227
0
918
1,659
399
174
604
1,055
16,212
0
L
Gilgamesh
kimberli1312
Gilgamesh
1,324
502
0
1,141
3,692
951
46
57
3,635
0
10,190
W
Nemesis
lapinkiller
Nemesis
892
548
62
1,484
3,294
671
0
0
3,294
0
10,529
W
Cthulhu
mayBeON
Cthulhu
345
33
0
834
2,657
943
0
0
2,657
4,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,080
Gold Earned
14,643
128
Minions Killed
52
0
Camps Cleared
0
450,097
Distance Traveled
329,203
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,644
529
10
2
0
38,778
0
W
Set
3,940
788
37
7
0
87,729
1
L
Nu Wa
2,713
543
3
1
0
91,380
0
L
Ares
2,619
524
2
0
0
28,417
0
W
Medusa
3,291
658
13
3
0
79,632
0
L
Artemis
3,195
639
11
2
0
73,582
2
W
Morgan Le Fay
4,118
824
38
8
0
107,310
1
L
Gilgamesh
3,472
694
26
5
0
97,046
1
W
Nemesis
3,619
724
32
6
0
91,721
0
W
Cthulhu
3,112
622
8
2
0
83,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role