Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AirThulhu
Ra
Level 126
God Stats
2W - 3L
1,508 SR
Queue Stats
64W - 38L
1,599 Elo+
Party 1
Mulan
Mulan
WeakPullOutMan
Mulan
Level 132
God Stats
5W - 0L
1,546 SR
Queue Stats
39W - 22L
1,812 Elo+
Party 1
Team Averages
Level 108
1,518 SR
1,637 Elo+

VS

Team Averages
Level 49
1,486 SR
1,442 Elo+
Kumbhakarna
Kumbhakarna
charlycoronel20
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,425 Elo+
Solo
Scylla
Scylla
trinivrgotas
Scylla
Level 26
God Stats
22W - 23L
1,458 SR
Queue Stats
61W - 91L
1,365 Elo+
Solo
Mercury
Mercury
椎梦倾瞳
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 2 / 7
7,923
792
3,431
4,205
1,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
6 / 0 / 6
7,652
765
6,850
4,112
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 9
7,894
789
9,949
6,931
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
charlycoronel20
Kumbhakarna
9
1 / 5 / 0
6,320
632
3,012
11,249
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
9
1 / 6 / 1
6,069
607
3,587
5,244
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
椎梦倾瞳
Mercury
10
0 / 5 / 2
5,901
590
3,126
7,061
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
2
2
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
7
4.25
W
6
0
6
9
W
5
0
9
9.5
L
Kumbhakarna
charlycoronel20
Kumbhakarna
1
5
0
0.2
L
Scylla
1
6
1
0.25
L
Mercury
椎梦倾瞳
Mercury
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,230
Damage
9,725
15,248
Taken
23,554
7,869
Mitigated
11,517
7,225
Healing
1,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,431
2,050
0
0
4,205
1,514
33
2,334
1,800
0
16,159
W
6,850
1,033
1,984
2,198
4,112
1,592
0
2,798
1,281
29,497
0
W
9,949
2,342
0
3,043
6,931
4,763
0
1,983
4,707
0
23,717
L
Kumbhakarna
charlycoronel20
Kumbhakarna
3,012
399
0
1,121
11,249
7,174
0
3,505
7,407
6,258
0
L
Scylla
3,587
417
0
100
5,244
1,466
0
1,394
3,670
17,779
0
L
Mercury
椎梦倾瞳
Mercury
3,126
719
0
658
7,061
2,877
0
2,150
4,703
0
17,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
18,290
123
Minions Killed
65
8
Camps Cleared
1
521,443
Distance Traveled
533,258
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,923
792
36
4
1
176,257
2
W
Ra
7,652
765
52
5
2
175,117
2
W
Mulan
7,894
789
35
4
5
170,069
4
L
Kumbhakarna
6,320
632
12
1
0
167,093
4
L
Scylla
6,069
607
26
3
0
171,973
4
L
Mercury
5,901
590
27
3
1
194,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role