Player Matchup

Achilles
Achilles
MrRampageZ
Achilles
Level 118
God Stats
6W - 3L
1,814 SR
Queue Stats
162W - 163L
1,522 Elo+
Solo
Hou Yi
Hou Yi
auxyell
Hou Yi
Level 125
God Stats
0W - 2L
1,210 SR
Queue Stats
82W - 104L
1,444 Elo+
Solo
Kukulkan
Kukulkan
new-36438683
Kukulkan
Level 39
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 3L
1,780 Elo+
Solo
Team Averages
Level 94
1,577 SR
1,582 Elo+

VS

Team Averages
Level 129
1,487 SR
1,434 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
jlgjfo
Zhong Kui
Level 76
God Stats
2W - 4L
1,460 SR
Queue Stats
16W - 26L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrRampageZ
Achilles
11
2 / 4 / 2
6,907
691
10,288
12,773
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Hou Yi
auxyell
Hou Yi
8
0 / 6 / 1
5,920
592
7,684
7,359
2,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
new-36438683
Kukulkan
11
2 / 6 / 0
6,906
691
7,015
8,021
2,898
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 0 / 10
8,372
837
9,924
11,290
8,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
 
Fenrir
13
7 / 0 / 8
8,241
824
7,471
13,167
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
jlgjfo
Zhong Kui
11
3 / 4 / 8
7,486
749
6,226
8,434
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
16
16
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
0
10
11
W
Fenrir
 
Fenrir
7
0
8
11
L
Achilles
MrRampageZ
Achilles
2
4
2
0.75
L
Hou Yi
auxyell
Hou Yi
0
6
1
0.08
W
Zhong Kui
jlgjfo
Zhong Kui
3
4
8
1.75
L
Kukulkan
new-36438683
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
23,621
28,153
Taken
32,891
18,238
Mitigated
20,137
4,696
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,924
3,750
432
4,590
11,290
8,211
736
2,682
8,002
0
23,064
W
Fenrir
 
Fenrir
7,471
1,883
0
4,445
13,167
7,622
520
3,927
8,782
331
16,390
L
Achilles
MrRampageZ
Achilles
10,288
2,803
21
2,452
12,773
12,538
0
3,332
9,098
1,351
15,101
L
Hou Yi
auxyell
Hou Yi
7,684
2,978
12
955
7,359
2,802
0
1,650
5,565
0
14,611
W
Zhong Kui
jlgjfo
Zhong Kui
6,226
948
0
2,728
8,434
4,304
494
1,390
6,585
21,654
0
L
Kukulkan
new-36438683
Kukulkan
7,015
876
0
1,256
8,021
2,898
0
2,144
5,682
29,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,733
Gold Earned
24,099
81
Minions Killed
95
3
Camps Cleared
5
492,637
Distance Traveled
584,757
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,372
837
37
4
2
216,161
4
W
Fenrir
8,241
824
19
2
2
205,760
2
L
Achilles
6,907
691
13
1
1
183,958
1
L
Hou Yi
5,920
592
12
1
0
146,803
3
W
Zhong Kui
7,486
749
39
4
1
162,836
4
L
Kukulkan
6,906
691
56
6
2
161,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role