Player Matchup

Nemesis
Nemesis
Arkdyn
Nemesis
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
139W - 64L
1,597 Elo+
Party 2
Fenrir
Fenrir
SilentShadow997
Fenrir
Level 29
God Stats
7W - 2L
1,835 SR
Queue Stats
282W - 154L
1,619 Elo+
Party 2
Bellona
Bellona
atuli765545
Bellona
Level 29
God Stats
6W - 6L
1,538 SR
Queue Stats
88W - 110L
1,402 Elo+
Solo
Chronos
Chronos
eL-Chunion
Chronos
Level 27
God Stats
7W - 6L
1,376 SR
Queue Stats
183W - 123L
1,535 Elo+
Party 2
Olorun
Olorun
nicole227
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,333 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,497 Elo+

VS

Team Averages
Level 19
1,582 SR
1,476 Elo+
Skadi
Skadi
 
Skadi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CalvoPotas
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,576 Elo+
Solo
Susano
Susano
Dominiks_07
Susano
Level 4
God Stats
3W - 0L
1,788 SR
Queue Stats
4W - 2L
1,503 Elo+
Party 1
Odin
Odin
dominik_n-clan
Odin
Level 23
God Stats
5W - 3L
1,581 SR
Queue Stats
5W - 10L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
id78895328
Cthulhu
Level 25
God Stats
1W - 0L
1,541 SR
Queue Stats
73W - 69L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arkdyn
Nemesis
12
2 / 3 / 1
6,782
565
6,463
7,739
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 2
5,679
473
3,345
9,550
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
atuli765545
Bellona
9
0 / 2 / 0
5,531
461
2,318
6,857
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
eL-Chunion
Chronos
11
2 / 3 / 1
6,250
521
3,764
9,016
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
nicole227
Olorun
7
0 / 7 / 1
4,838
403
2,307
7,647
2,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
7 / 2 / 2
8,607
717
10,075
7,454
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
CalvoPotas
Olorun
11
4 / 1 / 6
7,033
586
6,213
5,627
2,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
9
1 / 1 / 4
5,917
493
3,402
5,235
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 0
6,691
558
4,231
6,312
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
id78895328
Cthulhu
10
2 / 1 / 10
6,332
528
5,044
8,208
5,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
2
4
L
Nemesis
Arkdyn
Nemesis
2
3
1
0.83
W
Olorun
CalvoPotas
Olorun
4
1
6
7
W
Susano
1
1
4
3
L
1
3
2
0.67
L
Bellona
atuli765545
Bellona
0
2
0
0
W
4
0
0
4
L
Chronos
eL-Chunion
Chronos
2
3
1
0.83
W
Cthulhu
id78895328
Cthulhu
2
1
10
7
L
Olorun
nicole227
Olorun
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
28,965
40,809
Taken
32,836
16,491
Mitigated
14,899
9,202
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,075
6,390
0
3,615
7,454
2,136
2,236
1,685
5,573
0
65,710
L
Nemesis
Arkdyn
Nemesis
6,463
2,668
0
2,586
7,739
2,567
0
1,833
5,906
0
38,424
W
Olorun
CalvoPotas
Olorun
6,213
2,544
334
3,150
5,627
2,095
423
1,041
4,548
30,813
4,544
W
Susano
3,402
1,172
0
1,629
5,235
1,261
280
311
4,924
0
26,113
L
3,345
1,109
0
2,206
9,550
5,192
0
2,508
7,042
0
14,567
L
Bellona
atuli765545
Bellona
2,318
311
0
1,603
6,857
5,181
212
342
6,043
2,671
19,827
W
4,231
1,584
0
1,552
6,312
3,538
514
487
5,825
0
27,457
L
Chronos
eL-Chunion
Chronos
3,764
499
0
1,720
9,016
1,406
0
1,764
7,252
33,792
0
W
Cthulhu
id78895328
Cthulhu
5,044
484
84
559
8,208
5,869
145
2,525
5,544
13,520
0
L
Olorun
nicole227
Olorun
2,307
1,445
216
871
7,647
2,145
52
4,160
3,415
13,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
34,580
254
Minions Killed
335
0
Camps Cleared
0
1,041,193
Distance Traveled
1,124,321
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,607
717
118
10
0
200,417
2
L
Nemesis
6,782
565
90
8
0
238,142
4
W
Olorun
7,033
586
72
6
0
228,183
3
W
Susano
5,917
493
57
5
0
253,955
0
L
Fenrir
5,679
473
23
2
0
232,295
3
L
Bellona
5,531
461
49
4
0
220,086
0
W
Odin
6,691
558
66
6
0
205,841
1
L
Chronos
6,250
521
67
6
0
198,130
3
W
Cthulhu
6,332
528
22
2
0
235,925
2
L
Olorun
4,838
403
25
2
0
152,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role