Player Matchup

Medusa
Medusa
ElMontes
Medusa
Level 57
God Stats
44W - 37L
1,482 SR
Queue Stats
129W - 105L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Vortyon
Sun Wukong
Level 119
God Stats
1W - 0L
1,516 SR
Queue Stats
44W - 33L
1,566 Elo+
Party 1
Anubis
Anubis
Widøw
Anubis
Level 112
God Stats
3W - 1L
1,677 SR
Queue Stats
31W - 17L
1,681 Elo+
Party 1
Team Averages
Level 96
1,558 SR
1,594 Elo+

VS

Team Averages
Level 123
1,546 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Raphahell0Junior
Hou Yi
Level 134
God Stats
7W - 5L
1,686 SR
Queue Stats
175W - 188L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
crisap
Morgan Le Fay
Level 76
God Stats
1W - 1L
1,451 SR
Queue Stats
31W - 41L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElMontes
Medusa
9
2 / 2 / 6
5,393
899
2,831
3,736
1,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Vortyon
Sun Wukong
9
1 / 1 / 7
5,348
891
3,914
4,385
2,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Widøw
Anubis
11
6 / 0 / 2
6,200
1,033
3,880
4,704
2,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 5 / 2
4,640
773
3,334
7,395
2,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 1 / 3
4,358
726
820
1,963
622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
crisap
Morgan Le Fay
9
2 / 3 / 1
5,273
879
5,922
3,830
1,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
3
3
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
2
0.4
W
Medusa
ElMontes
Medusa
2
2
6
2.5
L
0
1
3
1.5
W
Sun Wukong
Vortyon
Sun Wukong
1
1
7
4.5
W
Anubis
Widøw
Anubis
6
0
2
7
L
Morgan Le Fay
crisap
Morgan Le Fay
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,625
Damage
10,076
12,825
Taken
13,188
5,482
Mitigated
4,361
6,245
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,334
403
0
1,178
7,395
2,717
0
2,730
4,490
0
7,392
W
Medusa
ElMontes
Medusa
2,831
1,515
0
1,380
3,736
1,024
812
1,376
2,203
0
13,359
L
820
374
0
524
1,963
622
0
239
1,662
0
6,200
W
Sun Wukong
Vortyon
Sun Wukong
3,914
339
0
2,191
4,385
2,438
456
1,890
2,323
0
10,228
W
Anubis
Widøw
Anubis
3,880
350
0
2,674
4,704
2,020
365
2,790
1,741
20,873
0
L
Morgan Le Fay
crisap
Morgan Le Fay
5,922
1,477
0
26
3,830
1,022
0
1,129
2,602
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,941
Gold Earned
14,271
81
Minions Killed
52
4
Camps Cleared
2
361,950
Distance Traveled
289,067
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,640
773
10
2
0
108,142
2
W
Medusa
5,393
899
20
3
3
119,141
2
L
Hou Yi
4,358
726
6
1
1
78,798
1
W
Sun Wukong
5,348
891
22
4
0
123,422
2
W
Anubis
6,200
1,033
39
7
1
119,387
0
L
Morgan Le Fay
5,273
879
36
6
1
102,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role