Player Matchup

Bastet
Bastet
Gutsy Martyr
Bastet
Level 121
God Stats
13W - 6L
1,624 SR
Queue Stats
149W - 179L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
TannerToomb
Gilgamesh
Level 48
God Stats
4W - 3L
1,735 SR
Queue Stats
42W - 49L
1,385 Elo+
Solo
Nox
Nox
willy125
Nox
Level 149
God Stats
3W - 2L
1,548 SR
Queue Stats
235W - 240L
1,573 Elo+
Solo
Team Averages
Level 106
1,636 SR
1,455 Elo+

VS

Team Averages
Level 99
1,456 SR
1,472 Elo+
Aphrodite
Aphrodite
Ali-Sh-2020
Aphrodite
Level 121
God Stats
1W - 3L
1,637 SR
Queue Stats
108W - 127L
1,440 Elo+
Solo
Chaac
Chaac
nehbaka
Chaac
Level 76
God Stats
8W - 11L
1,424 SR
Queue Stats
97W - 100L
1,460 Elo+
Solo
Ra
Ra
thekariudo
Ra
Level 99
God Stats
1W - 4L
1,306 SR
Queue Stats
196W - 192L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 1 / 9
11,946
629
11,726
10,731
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
TannerToomb
Gilgamesh
15
3 / 1 / 7
11,870
625
8,587
13,190
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 1 / 6
13,127
691
19,841
7,571
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ali-Sh-2020
Aphrodite
15
2 / 6 / 0
11,050
582
5,168
13,052
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
nehbaka
Chaac
14
1 / 5 / 2
10,376
546
7,765
26,361
18,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 1
10,108
532
10,889
9,803
2,676
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ali-Sh-2020
Aphrodite
2
6
0
0.33
W
Bastet
3
1
9
7.5
W
Gilgamesh
TannerToomb
Gilgamesh
3
1
7
6.5
L
Chaac
nehbaka
Chaac
1
5
2
0.4
L
0
4
1
0.13
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
23,822
31,492
Taken
49,216
18,694
Mitigated
26,741
10,266
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ali-Sh-2020
Aphrodite
5,168
550
4,209
4,066
13,052
5,251
0
6,808
6,070
36,760
0
W
Bastet
11,726
3,167
0
2,944
10,731
3,596
1,246
6,074
4,657
0
39,780
W
Gilgamesh
TannerToomb
Gilgamesh
8,587
1,748
1,688
4,546
13,190
12,045
893
6,428
6,762
0
37,158
L
Chaac
nehbaka
Chaac
7,765
1,175
57
6,922
26,361
18,814
0
10,975
14,932
0
31,342
L
10,889
1,949
1,012
1,295
9,803
2,676
0
2,863
6,788
47,651
0
W
19,841
2,254
0
1,088
7,571
3,053
1,480
4,150
3,421
61,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,943
Gold Earned
31,534
219
Minions Killed
201
9
Camps Cleared
9
1,081,548
Distance Traveled
938,074
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,050
582
64
3
5
294,298
3
W
Bastet
11,946
629
50
3
4
372,128
1
W
Gilgamesh
11,870
625
57
3
2
374,981
4
L
Chaac
10,376
546
45
2
1
356,530
6
L
Ra
10,108
532
92
5
3
287,246
3
W
Nox
13,127
691
112
6
3
334,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role