Player Matchup

Thor
Thor
Lion-Magnus1794
Thor
Level 105
God Stats
2W - 1L
1,779 SR
Queue Stats
397W - 408L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
RailgunMikoto413
Hou Yi
Level 28
God Stats
1W - 6L
1,234 SR
Queue Stats
93W - 108L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
frescopowers
Jing Wei
Level 133
God Stats
8W - 11L
1,403 SR
Queue Stats
871W - 953L
1,478 Elo+
Solo
Set
Set
june29
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 125L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
rin_61
Gilgamesh
Level 108
God Stats
3W - 4L
1,470 SR
Queue Stats
464W - 494L
1,451 Elo+
Party 1
Team Averages
Level 95
1,477 SR
1,457 Elo+

VS

Team Averages
Level 92
1,470 SR
1,393 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DIKI30001
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,138 Elo+
Solo
Nemesis
Nemesis
Darth Kraken301
Nemesis
Level 89
God Stats
3W - 2L
1,492 SR
Queue Stats
562W - 493L
1,398 Elo+
Solo
Chiron
Chiron
P0ttamusR3X
Chiron
Level 104
God Stats
2W - 1L
1,537 SR
Queue Stats
167W - 154L
1,479 Elo+
Solo
Loki
Loki
mickal9090
Loki
Level 147
God Stats
3W - 3L
1,322 SR
Queue Stats
333W - 339L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
7,625
763
6,896
15,459
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 5 / 2
7,192
719
6,027
8,110
2,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
frescopowers
Jing Wei
12
0 / 6 / 3
6,601
660
7,323
8,270
3,023
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
june29
Set
13
1 / 6 / 2
7,037
704
4,837
9,960
4,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
rin_61
Gilgamesh
13
1 / 6 / 2
7,808
781
10,277
23,169
8,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 18
9,402
940
21,717
6,967
2,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
15
2 / 1 / 19
8,553
855
5,668
9,160
15,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
3 / 2 / 23
8,781
878
9,735
11,624
5,305
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
17
11 / 0 / 12
10,221
1,022
14,832
7,724
3,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 17
9,499
950
6,686
13,767
6,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
120
4
Kills
31
31
Deaths
5
13
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
18
16
W
Ares
2
1
19
11.5
W
3
2
23
7.25
L
1
8
4
0.38
W
Chiron
11
0
12
17
L
1
5
2
0.4
L
Jing Wei
frescopowers
Jing Wei
0
6
3
0.25
L
Set
june29
Set
1
6
2
0.33
W
8
1
17
16.5
L
Gilgamesh
rin_61
Gilgamesh
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,360
Damage
58,638
64,968
Taken
49,242
25,383
Mitigated
33,429
13,658
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,717
5,456
2,569
2,556
6,967
2,920
3,383
0
6,967
37,458
0
W
Ares
5,668
810
1,235
900
9,160
15,363
401
0
9,160
9,834
0
W
9,735
2,785
1,772
2,553
11,624
5,305
412
0
11,624
0
14,801
L
6,896
2,081
368
2,026
15,459
6,854
0
5,562
9,897
0
10,159
W
Chiron
14,832
4,118
4,521
1,890
7,724
3,683
1,195
0
7,724
0
33,787
L
6,027
1,138
271
996
8,110
2,698
0
4,476
3,634
0
16,715
L
Jing Wei
frescopowers
Jing Wei
7,323
5,270
0
16
8,270
3,023
0
3,762
4,508
0
17,314
L
Set
june29
Set
4,837
1,703
1,010
1,203
9,960
4,208
0
4,963
4,997
0
10,307
W
6,686
1,541
1,871
4,971
13,767
6,158
602
0
13,767
0
13,335
L
Gilgamesh
rin_61
Gilgamesh
10,277
1,384
1,605
6,163
23,169
8,600
0
8,622
14,547
0
19,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
46,456
77
Minions Killed
113
0
Camps Cleared
0
784,660
Distance Traveled
1,059,710
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,402
940
35
4
0
222,659
1
W
Ares
8,553
855
10
1
0
216,001
0
W
Nemesis
8,781
878
16
2
0
233,007
0
L
Thor
7,625
763
3
0
0
141,857
0
W
Chiron
10,221
1,022
41
4
0
199,046
1
L
Hou Yi
7,192
719
18
2
0
164,654
1
L
Jing Wei
6,601
660
29
3
0
129,921
0
L
Set
7,037
704
16
2
0
167,841
3
W
Loki
9,499
950
11
1
0
188,997
0
L
Gilgamesh
7,808
781
11
1
0
180,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role