Player Matchup

Neith
Neith
Luhano
Neith
Level 67
God Stats
107W - 119L
1,484 SR
Queue Stats
290W - 428L
1,396 Elo+
Party 1
Chang'e
Chang'e
OminousUsurper
Chang'e
Level 124
God Stats
47W - 47L
1,554 SR
Queue Stats
531W - 635L
1,450 Elo+
Party 1
Bacchus
Bacchus
Scannyjnr
Bacchus
Level 103
God Stats
1W - 1L
1,217 SR
Queue Stats
186W - 251L
1,422 Elo+
Solo
Team Averages
Level 98
1,418 SR
1,423 Elo+

VS

Team Averages
Level 12
1,766 SR
1,702 Elo+
Neith
Neith
Caradra
Neith
Level 6
God Stats
1W - 1L
1,804 SR
Queue Stats
3W - 9L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Lowbob2807
Gilgamesh
Level 15
God Stats
11W - 6L
1,646 SR
Queue Stats
88W - 23L
1,836 Elo+
Party 2
Anubis
Anubis
izzibizi
Anubis
Level 16
God Stats
6W - 1L
1,848 SR
Queue Stats
74W - 14L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luhano
Neith
16
5 / 7 / 5
12,859
643
11,654
17,194
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 7
13,154
658
14,348
16,913
11,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Scannyjnr
Bacchus
15
3 / 5 / 8
12,801
640
8,876
24,330
39,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caradra
Neith
18
6 / 2 / 7
13,100
655
15,738
10,112
3,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Lowbob2807
Gilgamesh
16
5 / 6 / 9
12,532
627
18,816
21,251
11,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
izzibizi
Anubis
16
7 / 7 / 7
13,085
654
16,607
12,125
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
15
Kills
18
18
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Caradra
Neith
6
2
7
4.75
L
Gilgamesh
Lowbob2807
Gilgamesh
5
6
9
1.58
W
Neith
Luhano
Neith
5
7
5
1.07
W
7
6
7
1.75
W
Bacchus
Scannyjnr
Bacchus
3
5
8
1.4
L
Anubis
izzibizi
Anubis
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,878
Damage
51,161
58,437
Taken
43,488
58,650
Mitigated
19,762
14,475
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caradra
Neith
15,738
6,324
0
2,135
10,112
3,217
1,480
5,254
4,319
0
60,445
L
Gilgamesh
Lowbob2807
Gilgamesh
18,816
5,734
0
728
21,251
11,652
31
10,290
10,136
0
41,696
W
Neith
Luhano
Neith
11,654
3,954
0
3,405
17,194
7,214
828
6,444
10,750
0
60,456
W
14,348
713
3,938
4,893
16,913
11,759
484
5,551
11,362
47,347
0
W
Bacchus
Scannyjnr
Bacchus
8,876
1,073
0
2,239
24,330
39,677
208
4,987
19,343
20,302
0
L
Anubis
izzibizi
Anubis
16,607
699
0
2,354
12,125
4,893
150
6,901
4,428
46,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,814
Gold Earned
38,717
211
Minions Killed
217
8
Camps Cleared
9
936,261
Distance Traveled
976,866
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,100
655
121
6
4
355,213
1
L
Gilgamesh
12,532
627
47
2
2
317,056
2
W
Neith
12,859
643
109
5
1
287,334
6
W
Chang'e
13,154
658
82
4
6
343,314
9
W
Bacchus
12,801
640
20
1
1
305,613
1
L
Anubis
13,085
654
49
2
3
304,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role