Player Matchup

Achilles
Achilles
Hecklheim
Achilles
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
70W - 58L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Twinz33
Baron Samedi
Level 17
God Stats
5W - 1L
2,028 SR
Queue Stats
40W - 38L
1,574 Elo+
Solo
Fenrir
Fenrir
Zazlington
Fenrir
Level 62
God Stats
2W - 1L
1,809 SR
Queue Stats
149W - 185L
1,429 Elo+
Party 1
Team Averages
Level 32
1,855 SR
1,482 Elo+

VS

Team Averages
Level 65
1,531 SR
1,511 Elo+
Loki
Loki
Bidavee
Loki
Level 7
God Stats
6W - 9L
1,482 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo
Aphrodite
Aphrodite
VicKyMarilyn
Aphrodite
Level 124
God Stats
39W - 27L
1,580 SR
Queue Stats
53W - 55L
1,591 Elo+
Solo
Geb
Geb
duan3993
Geb
Level 63
God Stats
5W - 1L
1,531 SR
Queue Stats
57W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hecklheim
Achilles
13
3 / 2 / 1
7,997
666
10,685
11,703
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Twinz33
Baron Samedi
13
1 / 1 / 3
7,697
641
5,781
10,979
4,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Zazlington
Fenrir
9
0 / 1 / 4
6,921
577
3,234
9,186
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bidavee
Loki
11
1 / 2 / 3
7,332
611
7,464
8,579
3,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
VicKyMarilyn
Aphrodite
12
2 / 0 / 2
7,814
651
12,254
5,604
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 3
8,266
689
7,385
11,034
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
4
4
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
Bidavee
Loki
1
2
3
1.25
L
Achilles
Hecklheim
Achilles
3
2
1
1.75
L
Baron Samedi
Twinz33
Baron Samedi
1
1
3
2.5
W
Aphrodite
VicKyMarilyn
Aphrodite
2
0
2
3
L
Fenrir
Zazlington
Fenrir
0
1
4
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
27,103
31,868
Taken
25,217
15,313
Mitigated
13,836
11,428
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Bidavee
Loki
7,464
544
501
742
8,579
3,172
159
2,455
5,621
0
18,026
L
Achilles
Hecklheim
Achilles
10,685
1,721
0
4,154
11,703
6,461
0
7,584
4,119
926
18,988
L
Baron Samedi
Twinz33
Baron Samedi
5,781
659
1,072
4,214
10,979
4,699
0
6,796
4,183
44,767
0
W
Aphrodite
VicKyMarilyn
Aphrodite
12,254
784
5,818
4,416
5,604
2,594
284
970
4,448
47,084
0
L
Fenrir
Zazlington
Fenrir
3,234
389
0
1,988
9,186
4,153
0
5,956
3,230
0
10,750
W
7,385
605
617
2,755
11,034
8,070
0
3,253
7,121
14,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
23,412
139
Minions Killed
139
5
Camps Cleared
6
677,362
Distance Traveled
715,574
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,332
611
37
3
3
240,019
4
L
Achilles
7,997
666
46
4
1
240,456
2
L
Baron Samedi
7,697
641
81
7
2
210,471
4
W
Aphrodite
7,814
651
88
7
3
250,328
5
L
Fenrir
6,921
577
12
1
2
226,435
1
W
Geb
8,266
689
14
1
0
225,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role