Player Matchup

Neith
Neith
Helianjie
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,080 Elo+
Party 2
Hel
Hel
Meditrinna
Hel
Level 88
God Stats
1W - 11L
1,679 SR
Queue Stats
88W - 132L
1,326 Elo+
Party 2
Merlin
Merlin
noiceman46
Merlin
Level 12
God Stats
0W - 2L
1,460 SR
Queue Stats
2W - 6L
1,314 Elo+
Solo
Team Averages
Level 36
1,546 SR
1,240 Elo+

VS

Team Averages
Level 27
1,471 SR
1,219 Elo+
The Morrigan
The Morrigan
Antaco20
The Morrigan
Level 21
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 1
Scylla
Scylla
sergio21112006
Scylla
Level 23
God Stats
2W - 0L
1,617 SR
Queue Stats
6W - 24L
1,095 Elo+
Party 1
Set
Set
tahoces051
Set
Level 36
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 38L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Helianjie
Neith
13
3 / 6 / 3
9,649
603
3,752
13,531
3,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 7 / 5
10,438
652
10,507
20,872
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
noiceman46
Merlin
14
3 / 13 / 5
10,737
671
8,141
17,172
4,992
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Antaco20
The Morrigan
17
13 / 2 / 13
12,922
808
18,195
9,222
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 9 / 13
10,144
634
10,337
13,935
4,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 1 / 14
12,674
792
16,569
12,820
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
11
Kills
26
26
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Antaco20
The Morrigan
13
2
13
9.75
L
Neith
Helianjie
Neith
3
6
3
0.75
L
5
7
5
1.07
L
Merlin
noiceman46
Merlin
3
13
5
0.42
W
1
9
13
0.83
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
45,101
51,575
Taken
35,977
15,478
Mitigated
13,016
9,626
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Antaco20
The Morrigan
18,195
2,443
0
4,342
9,222
3,338
663
5,555
3,662
56,293
3,820
L
Neith
Helianjie
Neith
3,752
440
0
819
13,531
3,928
775
8,787
4,744
0
13,977
L
10,507
885
2,290
6,509
20,872
6,558
750
10,385
10,487
47,094
0
L
Merlin
noiceman46
Merlin
8,141
343
0
8
17,172
4,992
98
9,717
7,455
34,353
0
W
10,337
1,098
264
2,892
13,935
4,546
1,280
7,231
6,704
23,268
0
W
16,569
4,696
0
1,871
12,820
5,132
951
6,334
6,486
0
43,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
35,740
136
Minions Killed
159
5
Camps Cleared
10
747,760
Distance Traveled
816,120
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,922
808
79
5
4
275,863
1
L
Neith
9,649
603
29
2
1
236,653
0
L
Hel
10,438
652
68
4
2
294,112
3
L
Merlin
10,737
671
39
2
2
216,995
0
W
Scylla
10,144
634
32
2
0
244,988
0
W
Set
12,674
792
48
3
6
295,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role