Player Matchup

Achilles
Achilles
LegendaryScrap
Achilles
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
32W - 25L
1,545 Elo+
Solo
Ra
Ra
Lowkey_0007
Ra
Level 14
God Stats
29W - 20L
1,647 SR
Queue Stats
33W - 29L
1,644 Elo+
Solo
Izanami
Izanami
RadixTR
Izanami
Level 17
God Stats
49W - 27L
1,695 SR
Queue Stats
64W - 50L
1,546 Elo+
Solo
Guan Yu
Guan Yu
SpaceWalker7441
Guan Yu
Level 6
God Stats
4W - 8L
1,298 SR
Queue Stats
4W - 9L
1,278 Elo+
Solo
Chaac
Chaac
suicideboys_scri
Chaac
Level 29
God Stats
31W - 28L
1,505 SR
Queue Stats
173W - 212L
1,345 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,472 Elo+

VS

Team Averages
Level 21
1,529 SR
1,421 Elo+
Susano
Susano
BirDBirD_88
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,334 Elo+
Solo
Neith
Neith
Kimoji2000
Neith
Level 19
God Stats
6W - 7L
1,480 SR
Queue Stats
25W - 23L
1,507 Elo+
Solo
Olorun
Olorun
SolvingComa21
Olorun
Level 28
God Stats
35W - 48L
1,410 SR
Queue Stats
138W - 189L
1,382 Elo+
Solo
Merlin
Merlin
lvb33z
Merlin
Level 13
God Stats
16W - 14L
1,522 SR
Queue Stats
98W - 104L
1,392 Elo+
Solo
Ares
Ares
misaelmaia833
Ares
Level 28
God Stats
19W - 8L
1,731 SR
Queue Stats
74W - 61L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 2 / 21
12,560
1,047
25,746
18,435
27,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 1 / 12
13,040
1,087
12,632
10,540
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RadixTR
Izanami
20
14 / 1 / 15
13,478
1,123
29,897
10,478
4,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 2 / 15
11,269
939
7,743
13,270
8,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
5 / 1 / 15
10,847
904
9,378
11,321
6,185
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
0 / 15 / 4
9,859
822
6,159
23,348
9,692
Neith
17
4 / 1 / 3
12,132
1,011
9,684
2,563
1,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
0 / 4 / 4
10,118
843
9,243
20,780
9,047
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
lvb33z
Merlin
17
2 / 9 / 4
11,022
919
16,225
20,232
9,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 6 / 5
11,624
969
11,464
28,117
32,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
27
35
Kills
7
7
Deaths
35
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
0
15
4
0.13
L
Neith
4
1
3
5.5
W
Achilles
8
2
21
9.25
W
7
1
12
13
W
Izanami
RadixTR
Izanami
14
1
15
21.5
L
0
4
4
0.5
W
1
2
15
4.25
L
Merlin
lvb33z
Merlin
2
9
4
0.44
L
1
6
5
0.58
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,396
Damage
52,775
64,044
Taken
95,040
52,163
Mitigated
61,857
19,344
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
6,159
1,039
0
0
23,348
9,692
0
5,725
17,078
0
15,958
L
Neith
9,684
2,598
300
490
2,563
1,288
0
261
2,218
0
25,915
W
Achilles
25,746
7,046
794
4,882
18,435
27,861
0
9,682
8,753
10,415
22,510
W
12,632
3,091
866
3,364
10,540
5,736
0
5,948
4,592
48,290
0
W
Izanami
RadixTR
Izanami
29,897
21,336
0
0
10,478
4,232
0
6,307
4,171
0
48,065
L
9,243
4,127
1,099
2,824
20,780
9,047
0
4,193
15,902
20,620
0
W
7,743
3,225
1,866
2,352
13,270
8,149
0
8,158
5,112
0
23,487
L
Merlin
lvb33z
Merlin
16,225
706
324
1,317
20,232
9,213
0
3,839
16,026
32,011
0
L
11,464
701
0
3,115
28,117
32,617
0
4,656
22,752
43,583
0
W
9,378
2,607
0
5,220
11,321
6,185
0
6,837
4,484
0
18,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,194
Gold Earned
54,755
215
Minions Killed
155
4
Camps Cleared
3
1,164,042
Distance Traveled
971,874
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,859
822
17
1
1
199,141
0
L
Neith
12,132
1,011
27
2
1
125,039
0
W
Achilles
12,560
1,047
19
2
0
241,504
0
W
Ra
13,040
1,087
75
6
4
260,711
1
W
Izanami
13,478
1,123
43
4
0
243,385
0
L
Olorun
10,118
843
22
2
1
215,064
0
W
Guan Yu
11,269
939
55
5
0
224,604
1
L
Merlin
11,022
919
20
2
0
214,350
0
L
Ares
11,624
969
69
6
0
218,280
2
W
Chaac
10,847
904
23
2
0
193,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role