Player Matchup

Ymir
Ymir
Alkatraz2791
Ymir
Level 99
God Stats
6W - 4L
1,897 SR
Queue Stats
132W - 150L
1,433 Elo+
Solo
Fenrir
Fenrir
FelipesFiestas
Fenrir
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 38L
1,522 Elo+
Solo
Neith
Neith
Kyks 01
Neith
Level 80
God Stats
8W - 9L
1,454 SR
Queue Stats
192W - 215L
1,350 Elo+
Solo
Kukulkan
Kukulkan
justas_000
Kukulkan
Level 87
God Stats
120W - 149L
1,428 SR
Queue Stats
448W - 537L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
zocalo_opaco
Gilgamesh
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 104L
1,328 Elo+
Solo
Team Averages
Level 75
1,556 SR
1,400 Elo+

VS

Team Averages
Level 92
1,428 SR
1,373 Elo+
Hercules
Hercules
INeeDHollow
Hercules
Level 104
God Stats
8W - 12L
1,393 SR
Queue Stats
443W - 459L
1,325 Elo+
Solo
Skadi
Skadi
King-plear
Skadi
Level 124
God Stats
5W - 4L
1,370 SR
Queue Stats
128W - 133L
1,404 Elo+
Solo
Zeus
Zeus
WyZz732
Zeus
Level 69
God Stats
13W - 22L
1,307 SR
Queue Stats
148W - 183L
1,391 Elo+
Solo
Cerberus
Cerberus
ashleyw92
Cerberus
Level 67
God Stats
18W - 19L
1,579 SR
Queue Stats
205W - 331L
1,306 Elo+
Solo
Kali
Kali
behindyu101
Kali
Level 96
God Stats
1W - 2L
1,491 SR
Queue Stats
353W - 367L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 13
8,480
499
4,532
11,131
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
19 / 1 / 6
10,894
641
18,151
11,179
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Kyks 01
Neith
14
4 / 4 / 10
8,569
504
6,762
8,647
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
justas_000
Kukulkan
14
4 / 0 / 1
8,565
504
2,775
4,408
1,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
zocalo_opaco
Gilgamesh
14
3 / 0 / 6
8,858
521
5,971
12,530
8,297
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
INeeDHollow
Hercules
11
1 / 7 / 0
7,234
426
7,074
13,825
13,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
13
2 / 7 / 1
7,749
456
6,485
11,583
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
WyZz732
Zeus
13
1 / 6 / 1
7,913
465
6,101
9,566
3,356
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ashleyw92
Cerberus
12
1 / 5 / 2
7,787
458
4,601
11,752
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 6 / 1
6,914
407
4,583
11,316
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
31
Kills
5
5
Deaths
31
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
19
1
6
22
L
Hercules
INeeDHollow
Hercules
1
7
0
0.14
L
Skadi
2
7
1
0.36
W
Neith
Kyks 01
Neith
4
4
10
2.25
L
Zeus
WyZz732
Zeus
1
6
1
0.25
L
Cerberus
ashleyw92
Cerberus
1
5
2
0.4
L
0
6
1
0.08
W
Kukulkan
justas_000
Kukulkan
4
0
1
4.5
W
Gilgamesh
zocalo_opaco
Gilgamesh
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
28,844
47,895
Taken
58,042
28,974
Mitigated
35,175
16,078
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,532
848
0
2,164
11,131
11,476
196
4,030
7,101
34,576
0
W
18,151
6,652
0
6,003
11,179
4,682
798
3,077
8,102
0
61,516
L
Hercules
INeeDHollow
Hercules
7,074
1,556
0
3,265
13,825
13,017
252
502
13,323
0
33,296
L
Skadi
6,485
3,664
0
1,503
11,583
3,791
735
2,623
8,960
0
50,190
W
Neith
Kyks 01
Neith
6,762
3,234
192
2,417
8,647
2,969
364
1,823
6,824
0
50,465
L
Zeus
WyZz732
Zeus
6,101
1,484
156
2,133
9,566
3,356
108
1,879
7,687
50,670
0
L
Cerberus
ashleyw92
Cerberus
4,601
346
162
1,821
11,752
9,611
351
1,970
9,782
29,450
0
L
4,583
2,180
0
3,124
11,316
5,400
0
508
10,808
0
44,431
W
Kukulkan
justas_000
Kukulkan
2,775
235
308
1,599
4,408
1,550
820
1,772
2,636
47,625
0
W
Gilgamesh
zocalo_opaco
Gilgamesh
5,971
1,533
0
3,395
12,530
8,297
216
0
12,530
0
42,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
37,597
422
Minions Killed
406
0
Camps Cleared
0
1,583,636
Distance Traveled
1,443,768
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,480
499
48
3
0
307,903
6
W
Fenrir
10,894
641
90
5
0
384,036
0
L
Hercules
7,234
426
70
4
0
326,957
4
L
Skadi
7,749
456
97
6
0
254,325
2
W
Neith
8,569
504
80
5
0
261,198
2
L
Zeus
7,913
465
105
6
0
251,093
2
L
Cerberus
7,787
458
64
4
0
297,526
0
L
Kali
6,914
407
70
4
0
313,867
2
W
Kukulkan
8,565
504
109
6
0
283,111
0
W
Gilgamesh
8,858
521
95
6
0
347,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role