Player Matchup

Ymir
Ymir
Bl4ckViper2000
Ymir
Level 9
God Stats
4W - 1L
1,723 SR
Queue Stats
52W - 55L
1,703 Elo+
Solo
Scylla
Scylla
Corvus515
Scylla
Level 14
God Stats
6W - 4L
1,512 SR
Queue Stats
11W - 5L
1,574 Elo+
Solo
Bellona
Bellona
NervNichtDu-Huen
Bellona
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 25L
1,686 Elo+
Solo
Hachiman
Hachiman
SilentShadow997
Hachiman
Level 29
God Stats
37W - 19L
1,614 SR
Queue Stats
282W - 154L
1,603 Elo+
Solo
Bastet
Bastet
SmikkelSmurfje69
Bastet
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 102L
1,622 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,638 Elo+

VS

Team Averages
Level 25
1,559 SR
1,503 Elo+
Geb
Geb
Anton-Bagger
Geb
Level 26
God Stats
9W - 8L
1,636 SR
Queue Stats
58W - 48L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
CalvoPotas
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 52L
1,598 Elo+
Solo
Neith
Neith
PerssoNN
Neith
Level 25
God Stats
3W - 4L
1,521 SR
Queue Stats
48W - 42L
1,438 Elo+
Party 1
He Bo
He Bo
eL-Chunion
He Bo
Level 27
God Stats
2W - 1L
1,817 SR
Queue Stats
183W - 123L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaludzinski
Tsukuyomi
Level 21
God Stats
0W - 2L
1,323 SR
Queue Stats
41W - 25L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 9
5,339
534
1,059
4,264
2,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Corvus515
Scylla
9
0 / 2 / 4
5,669
567
2,193
4,483
1,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 1 / 2
6,170
617
5,311
8,046
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
10
6 / 1 / 4
6,278
628
7,331
4,758
1,270
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
13 / 1 / 0
7,574
757
7,819
6,626
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,095
410
1,900
5,705
1,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
CalvoPotas
Amaterasu
10
1 / 1 / 1
5,801
580
3,535
8,778
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
PerssoNN
Neith
7
1 / 5 / 0
4,611
461
2,268
5,251
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
9
2 / 5 / 0
5,105
511
3,828
6,195
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
kaludzinski
Tsukuyomi
8
0 / 5 / 0
4,630
463
3,377
8,168
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
4
5
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
9
4.5
L
Amaterasu
CalvoPotas
Amaterasu
1
1
1
1.5
W
Scylla
Corvus515
Scylla
0
2
4
1
W
0
1
2
1
L
Neith
PerssoNN
Neith
1
5
0
0.2
W
Hachiman
6
1
4
8
W
13
1
0
13
L
He Bo
2
5
0
0.4
L
Tsukuyomi
kaludzinski
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,713
Damage
14,908
28,177
Taken
34,097
11,446
Mitigated
9,694
11,788
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,900
55
0
906
5,705
1,792
0
697
5,008
11,883
0
W
1,059
240
0
470
4,264
2,561
154
541
3,694
13,210
0
L
Amaterasu
CalvoPotas
Amaterasu
3,535
2,299
114
4,321
8,778
3,655
0
0
8,778
0
29,741
W
Scylla
Corvus515
Scylla
2,193
206
36
653
4,483
1,312
816
2,975
1,220
25,164
0
W
5,311
2,668
0
5,123
8,046
4,317
293
0
8,046
0
38,733
L
Neith
PerssoNN
Neith
2,268
733
0
347
5,251
1,283
0
251
5,000
0
15,846
W
Hachiman
7,331
3,490
0
1,419
4,758
1,270
748
749
3,864
0
39,104
W
7,819
1,343
0
4,087
6,626
1,986
0
1,098
5,460
0
35,447
L
He Bo
3,828
78
0
969
6,195
1,120
0
1,235
4,960
23,129
0
L
Tsukuyomi
kaludzinski
Tsukuyomi
3,377
1,162
0
1,937
8,168
1,844
0
1,069
7,099
0
22,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
24,242
297
Minions Killed
239
0
Camps Cleared
0
967,165
Distance Traveled
940,220
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,095
410
18
2
0
188,723
0
W
Ymir
5,339
534
26
3
0
175,859
0
L
Amaterasu
5,801
580
75
8
0
206,735
3
W
Scylla
5,669
567
55
6
0
168,009
3
W
Bellona
6,170
617
84
8
0
200,607
0
L
Neith
4,611
461
43
4
0
186,055
1
W
Hachiman
6,278
628
61
6
0
188,587
2
W
Bastet
7,574
757
71
7
0
234,103
1
L
He Bo
5,105
511
47
5
0
156,596
1
L
Tsukuyomi
4,630
463
56
6
0
202,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role