Player Matchup

Danzaburou
Danzaburou
ChapAlex
Danzaburou
Level 102
God Stats
18W - 15L
1,488 SR
Queue Stats
272W - 285L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
ColonelPouley
Cthulhu
Level 136
God Stats
6W - 3L
1,480 SR
Queue Stats
170W - 136L
1,571 Elo+
Party 2
Bellona
Bellona
Ezern0t
Bellona
Level 105
God Stats
1W - 0L
1,579 SR
Queue Stats
74W - 49L
1,602 Elo+
Party 2
Team Averages
Level 114
1,516 SR
1,536 Elo+

VS

Team Averages
Level 25
1,436 SR
1,191 Elo+
Discordia
Discordia
Alex086
Discordia
Level 21
God Stats
1W - 2L
1,320 SR
Queue Stats
6W - 9L
1,191 Elo+
Party 1
Ymir
Ymir
PRINTEROS
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,191 Elo+
Party 1
Eset
Eset
SMoonLight
Eset
Level 28
God Stats
0W - 2L
1,489 SR
Queue Stats
6W - 9L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChapAlex
Danzaburou
15
15 / 1 / 12
10,545
959
13,917
7,583
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
12
2 / 2 / 20
8,311
756
6,755
8,990
5,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Ezern0t
Bellona
13
12 / 1 / 14
10,058
914
11,376
13,821
10,358
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alex086
Discordia
11
1 / 10 / 2
7,289
663
5,482
9,984
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
1 / 11 / 3
7,615
692
2,534
18,741
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 8 / 2
7,863
715
3,722
8,941
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
29
Kills
4
4
Deaths
29
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alex086
Discordia
1
10
2
0.2
W
Danzaburou
ChapAlex
Danzaburou
15
1
12
21
W
Cthulhu
2
2
20
6
W
Bellona
Ezern0t
Bellona
12
1
14
19
L
Ymir
1
11
3
0.23
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,048
Damage
11,738
30,394
Taken
37,666
19,255
Mitigated
15,880
9,659
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alex086
Discordia
5,482
431
53
430
9,984
3,090
315
2,935
7,049
20,634
0
W
Danzaburou
ChapAlex
Danzaburou
13,917
8,023
0
3,207
7,583
3,372
883
4,402
3,181
0
38,177
W
Cthulhu
6,755
870
234
2,060
8,990
5,525
595
3,071
5,919
22,520
0
W
Bellona
Ezern0t
Bellona
11,376
3,131
0
4,158
13,821
10,358
653
5,385
8,436
0
29,460
L
Ymir
2,534
660
0
557
18,741
10,518
0
2,411
16,330
7,629
0
L
3,722
277
101
159
8,941
2,272
0
1,321
7,532
17,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
22,767
115
Minions Killed
66
8
Camps Cleared
0
621,981
Distance Traveled
503,889
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,289
663
29
3
0
157,086
3
W
Danzaburou
10,545
959
52
5
6
196,147
1
W
Cthulhu
8,311
756
35
3
0
207,684
2
W
Bellona
10,058
914
28
3
2
218,150
2
L
Ymir
7,615
692
12
1
0
159,868
3
L
Eset
7,863
715
25
2
0
186,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role