Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jota87
Gilgamesh
Level 44
God Stats
6W - 11L
1,465 SR
Queue Stats
218W - 207L
1,640 Elo+
Solo
Da Ji
Da Ji
Scapegoat223
Da Ji
Level 39
God Stats
2W - 5L
1,804 SR
Queue Stats
63W - 62L
1,545 Elo+
Solo
Team Averages
Level 70
1,590 SR
1,562 Elo+

VS

Team Averages
Level 84
1,510 SR
1,546 Elo+
Bellona
Bellona
TheSlimson
Bellona
Level 67
God Stats
3W - 7L
1,312 SR
Queue Stats
67W - 81L
1,406 Elo+
Solo
Zeus
Zeus
iMaTTwHiicK
Zeus
Level 80
God Stats
3W - 1L
1,517 SR
Queue Stats
209W - 153L
1,572 Elo+
Solo
Neith
Neith
scyther121
Neith
Level 106
God Stats
15W - 5L
1,702 SR
Queue Stats
200W - 144L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 6 / 3
5,495
687
3,894
6,815
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Jota87
Gilgamesh
10
1 / 3 / 5
6,059
757
4,372
10,997
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
4 / 7 / 2
6,565
821
4,748
9,968
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheSlimson
Bellona
11
4 / 4 / 7
7,160
895
3,041
7,394
4,611
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 12
7,642
955
9,545
4,900
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
13
8 / 1 / 7
8,034
1,004
12,292
6,651
2,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
3
0.25
L
Gilgamesh
Jota87
Gilgamesh
1
3
5
1.17
L
4
7
2
0.71
W
Bellona
TheSlimson
Bellona
4
4
7
1.88
W
4
1
12
10
W
Neith
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,014
Damage
24,878
27,780
Taken
18,945
11,792
Mitigated
8,267
4,051
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,894
519
0
848
6,815
1,927
0
2,876
3,765
21,366
0
L
Gilgamesh
Jota87
Gilgamesh
4,372
726
0
2,797
10,997
5,535
0
2,592
8,185
0
14,044
L
4,748
1,274
0
406
9,968
4,330
0
3,582
6,093
0
8,648
W
Bellona
TheSlimson
Bellona
3,041
793
0
2,209
7,394
4,611
760
2,239
4,798
0
15,045
W
9,545
2,291
0
2,653
4,900
1,422
782
1,065
3,690
24,694
0
W
Neith
12,292
4,737
0
2,166
6,651
2,234
1,533
818
5,588
0
37,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,119
Gold Earned
22,836
85
Minions Killed
118
2
Camps Cleared
5
414,667
Distance Traveled
477,730
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,495
687
47
6
1
132,848
3
L
Gilgamesh
6,059
757
22
3
0
143,433
0
L
Da Ji
6,565
821
16
2
1
138,386
2
W
Bellona
7,160
895
18
2
2
172,763
3
W
Zeus
7,642
955
44
6
2
156,430
3
W
Neith
8,034
1,004
56
7
1
148,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role