Player Matchup

Vulcan
Vulcan
DocDoomhammer
Vulcan
Level 116
God Stats
25W - 30L
1,442 SR
Queue Stats
528W - 747L
1,380 Elo+
Solo
Charybdis
Charybdis
RipperCham
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo
Fenrir
Fenrir
evilsensei_
Fenrir
Level 18
God Stats
3W - 2L
1,522 SR
Queue Stats
15W - 28L
1,244 Elo+
Solo
Team Averages
Level 58
1,488 SR
1,305 Elo+

VS

Team Averages
Level 20
1,477 SR
1,319 Elo+
Kukulkan
Kukulkan
X-Mister-M
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,213 Elo+
Solo
Susano
Susano
elmejor9672
Susano
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
30W - 37L
1,335 Elo+
Solo
Chaac
Chaac
iovinotommaso1
Chaac
Level 21
God Stats
14W - 17L
1,430 SR
Queue Stats
94W - 98L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,612
661
8,937
5,719
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
RipperCham
Charybdis
10
1 / 3 / 1
6,240
624
6,732
7,177
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
9
1 / 5 / 2
6,170
617
4,573
11,751
5,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
X-Mister-M
Kukulkan
8
0 / 1 / 3
5,807
581
1,678
3,065
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
11
6 / 2 / 4
7,609
761
7,675
8,687
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
5 / 0 / 6
8,071
807
10,736
13,678
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
11
11
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Charybdis
RipperCham
Charybdis
1
3
1
0.5
W
Kukulkan
X-Mister-M
Kukulkan
0
1
3
1.5
W
Susano
6
2
4
4
L
Fenrir
1
5
2
0.4
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,242
Damage
20,089
24,647
Taken
25,430
9,789
Mitigated
13,384
2,417
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,937
1,590
0
220
5,719
1,961
0
465
5,254
26,319
0
L
Charybdis
RipperCham
Charybdis
6,732
4,245
0
844
7,177
2,100
94
558
6,619
53
20,434
W
Kukulkan
X-Mister-M
Kukulkan
1,678
442
0
12
3,065
999
0
1,453
1,494
11,180
0
W
Susano
7,675
1,310
0
506
8,687
3,213
0
3,900
4,531
0
21,093
L
Fenrir
4,573
785
0
1,353
11,751
5,728
30
830
10,921
0
6,877
W
10,736
2,382
445
4,176
13,678
9,172
0
3,654
9,779
0
22,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
21,487
83
Minions Killed
87
5
Camps Cleared
3
533,580
Distance Traveled
461,308
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,612
661
42
4
0
181,332
1
L
Charybdis
6,240
624
40
4
5
175,432
0
W
Kukulkan
5,807
581
33
3
0
94,962
0
W
Susano
7,609
761
23
2
1
178,588
0
L
Fenrir
6,170
617
1
0
0
176,816
0
W
Chaac
8,071
807
31
3
2
187,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role