Player Matchup

Kuzenbo
Kuzenbo
AssassinBurdy241
Kuzenbo
Level 66
God Stats
17W - 13L
1,495 SR
Queue Stats
200W - 228L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
IDarkLadyI
Zhong Kui
Level 41
God Stats
4W - 7L
1,277 SR
Queue Stats
107W - 137L
1,334 Elo+
Solo
Izanami
Izanami
TheST4RCHILD
Izanami
Level 158
God Stats
192W - 149L
1,569 SR
Queue Stats
562W - 557L
1,464 Elo+
Solo
Hun Batz
Hun Batz
copenhagenchamp1
Hun Batz
Level 90
God Stats
6W - 5L
1,542 SR
Queue Stats
464W - 531L
1,408 Elo+
Party 1
Vamana
Vamana
mamut033valeroso
Vamana
Level 115
God Stats
7W - 1L
1,951 SR
Queue Stats
402W - 383L
1,452 Elo+
Solo
Team Averages
Level 94
1,567 SR
1,415 Elo+

VS

Team Averages
Level 95
1,477 SR
1,451 Elo+
Cthulhu
Cthulhu
BangBadaBoomPow
Cthulhu
Level 101
God Stats
1W - 4L
1,426 SR
Queue Stats
81W - 68L
1,397 Elo+
Solo
Achilles
Achilles
DIABLO13ORIGINAL
Achilles
Level 62
God Stats
0W - 1L
1,275 SR
Queue Stats
62W - 68L
1,512 Elo+
Solo
Cernunnos
Cernunnos
Jennspost
Cernunnos
Level 113
God Stats
0W - 2L
1,285 SR
Queue Stats
55W - 60L
1,465 Elo+
Solo
Nu Wa
Nu Wa
STARSPLITER
Nu Wa
Level 154
God Stats
15W - 5L
1,652 SR
Queue Stats
76W - 88L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
i_boop_yor_nose
Tsukuyomi
Level 44
God Stats
8W - 8L
1,746 SR
Queue Stats
172W - 168L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
8,105
427
8,326
16,661
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
IDarkLadyI
Zhong Kui
13
6 / 4 / 4
9,106
479
10,712
14,466
8,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TheST4RCHILD
Izanami
19
6 / 1 / 7
11,385
599
9,459
14,248
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
4 / 3 / 6
9,381
494
9,568
14,588
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 5
10,080
531
16,517
17,489
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
7,903
416
12,757
16,210
17,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 1 / 1
8,406
442
7,035
13,393
9,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Jennspost
Cernunnos
13
2 / 5 / 3
8,518
448
7,594
13,785
3,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 4
9,364
493
14,670
11,100
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
i_boop_yor_nose
Tsukuyomi
12
4 / 5 / 4
8,525
449
10,940
14,958
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
23
Kills
11
11
Deaths
23
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
2
5
6
1
L
1
1
1
1.5
W
Zhong Kui
IDarkLadyI
Zhong Kui
6
4
4
2
L
Cernunnos
Jennspost
Cernunnos
2
5
3
0.7
L
2
7
4
0.57
W
Izanami
TheST4RCHILD
Izanami
6
1
7
9.5
W
4
3
6
2.33
L
Tsukuyomi
i_boop_yor_nose
Tsukuyomi
4
5
4
1.2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
52,996
77,452
Taken
69,446
54,010
Mitigated
39,338
28,422
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,326
2,555
782
2,074
16,661
18,085
27
6,595
9,822
20,999
0
L
12,757
1,227
517
728
16,210
17,493
0
7,253
8,793
28,414
0
L
7,035
2,885
0
3,090
13,393
9,251
0
3,981
8,462
2,852
41,745
W
Zhong Kui
IDarkLadyI
Zhong Kui
10,712
721
353
4,776
14,466
8,741
0
6,657
7,489
49,062
0
L
Cernunnos
Jennspost
Cernunnos
7,594
3,512
0
3,677
13,785
3,994
192
2,782
10,833
0
49,705
L
14,670
3,945
0
1,465
11,100
3,517
39
4,240
6,644
60,221
0
W
Izanami
TheST4RCHILD
Izanami
9,459
6,458
0
7,007
14,248
6,229
3,785
4,795
9,331
0
112,070
W
9,568
3,579
0
3,864
14,588
4,728
0
5,356
8,998
0
57,045
L
Tsukuyomi
i_boop_yor_nose
Tsukuyomi
10,940
2,300
0
3,147
14,958
5,083
0
4,747
10,039
0
37,606
W
16,517
4,671
609
8,957
17,489
16,227
126
3,983
13,194
16,126
54,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,057
Gold Earned
42,716
482
Minions Killed
382
0
Camps Cleared
0
1,825,170
Distance Traveled
1,746,785
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,105
427
19
1
0
373,183
2
L
Cthulhu
7,903
416
34
2
0
362,146
5
L
Achilles
8,406
442
90
5
0
375,702
2
W
Zhong Kui
9,106
479
76
4
0
301,461
7
L
Cernunnos
8,518
448
87
5
0
320,329
2
L
Nu Wa
9,364
493
106
6
0
306,960
2
W
Izanami
11,385
599
171
9
0
322,206
2
W
Hun Batz
9,381
494
97
5
0
417,288
5
L
Tsukuyomi
8,525
449
65
3
0
381,648
4
W
Vamana
10,080
531
119
6
0
411,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role