Player Matchup

Hel
Hel
Antaco20
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,543 Elo+
Party 2
Neith
Neith
DropSomeMoney
Neith
Level 28
God Stats
24W - 29L
1,453 SR
Queue Stats
155W - 192L
1,458 Elo+
Solo
Kukulkan
Kukulkan
GreJrMessi
Kukulkan
Level 9
God Stats
3W - 1L
1,462 SR
Queue Stats
6W - 5L
1,402 Elo+
Solo
Geb
Geb
StridentSoul
Geb
Level 28
God Stats
36W - 22L
1,579 SR
Queue Stats
136W - 138L
1,425 Elo+
Solo
Scylla
Scylla
sergio21112006
Scylla
Level 23
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Team Averages
Level 22
1,541 SR
1,501 Elo+

VS

Team Averages
Level 16
1,524 SR
1,370 Elo+
Anhur
Anhur
AsemElyagoubi
Anhur
Level 26
God Stats
3W - 4L
1,613 SR
Queue Stats
56W - 51L
1,527 Elo+
Solo
Kukulkan
Kukulkan
TzVentu
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,340 Elo+
Solo
Persephone
Persephone
flareonzombie
Persephone
Level 28
God Stats
27W - 24L
1,502 SR
Queue Stats
114W - 114L
1,392 Elo+
Party 1
Neith
Neith
owen waterall
Neith
Level 8
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 5L
1,026 Elo+
Party 1
Mulan
Mulan
trapteam679
Mulan
Level 11
God Stats
2W - 1L
1,803 SR
Queue Stats
5W - 3L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 15
10,707
1,190
14,073
10,279
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 1 / 12
10,394
1,155
7,717
6,044
2,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
GreJrMessi
Kukulkan
17
8 / 2 / 14
11,116
1,235
15,774
8,456
3,613
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
6 / 1 / 21
11,460
1,273
12,873
11,585
13,264
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 1 / 15
9,672
1,075
8,693
6,854
2,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

314

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,665
1,074
10,164
16,752
6,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TzVentu
Kukulkan
13
0 / 0 / 0
5,900
656
0
0
0
Persephone
flareonzombie
Persephone
14
2 / 10 / 1
9,575
1,064
8,385
15,923
5,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 3
9,009
1,001
7,237
13,352
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 8 / 4
10,071
1,119
11,682
19,690
13,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
31
Kills
9
9
Deaths
31
77
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
L
4
5
1
0.9
W
6
1
12
12
W
Kukulkan
GreJrMessi
Kukulkan
8
2
14
7.5
W
6
1
21
16.5
L
Kukulkan
TzVentu
Kukulkan
0
0
0
0
L
Persephone
flareonzombie
Persephone
2
10
1
0.25
L
1
8
3
0.31
W
4
1
15
11.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,130
Damage
37,468
43,218
Taken
65,717
25,776
Mitigated
30,321
14,881
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,073
1,644
4,577
5,054
10,279
3,803
0
738
9,541
24,391
0
L
10,164
4,252
0
358
16,752
6,078
0
13,792
2,668
0
30,031
W
7,717
3,337
0
717
6,044
2,772
0
1,594
4,450
0
24,324
W
Kukulkan
GreJrMessi
Kukulkan
15,774
2,227
0
1,932
8,456
3,613
0
2,452
6,004
37,826
0
W
12,873
1,444
0
1,255
11,585
13,264
0
1,822
9,763
18,711
0
L
Kukulkan
TzVentu
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
flareonzombie
Persephone
8,385
2,247
0
1,331
15,923
5,628
0
11,637
4,196
25,189
0
L
7,237
4,579
0
314
13,352
4,980
0
10,054
3,114
0
18,179
W
8,693
2,289
502
844
6,854
2,324
0
1,779
5,075
15,341
0
L
11,682
1,629
0
867
19,690
13,635
0
15,125
4,325
0
31,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
44,220
152
Minions Killed
132
4
Camps Cleared
5
847,279
Distance Traveled
626,911
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,707
1,190
23
3
1
147,755
0
L
Anhur
9,665
1,074
25
3
1
190,316
0
W
Neith
10,394
1,155
45
5
1
155,869
0
W
Kukulkan
11,116
1,235
61
7
1
160,135
0
W
Geb
11,460
1,273
7
1
0
202,913
0
L
Kukulkan
5,900
656
0
0
0
0
0
L
Persephone
9,575
1,064
45
5
1
119,015
1
L
Neith
9,009
1,001
17
2
1
151,629
0
W
Scylla
9,672
1,075
16
2
1
180,607
1
L
Mulan
10,071
1,119
45
5
2
165,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role