Player Matchup

Da Ji
Da Ji
Tonno_Fo_02
Da Ji
Level 86
God Stats
1W - 2L
1,704 SR
Queue Stats
105W - 122L
1,444 Elo+
Solo
Fafnir
Fafnir
alexorbh7
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
oXSamiraXo
Ra
Level 28
God Stats
7W - 11L
1,555 SR
Queue Stats
204W - 259L
1,367 Elo+
Solo
Team Averages
Level 50
1,586 SR
1,437 Elo+

VS

Team Averages
Level 116
1,544 SR
1,514 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Erick_RealG
Danzaburou
Level 144
God Stats
10W - 2L
1,704 SR
Queue Stats
40W - 16L
1,705 Elo+
Party 1
Cthulhu
Cthulhu
LLuvaBasket12
Cthulhu
Level 47
God Stats
7W - 8L
1,429 SR
Queue Stats
7W - 8L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
7,989
799
4,753
11,138
4,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
alexorbh7
Fafnir
8
0 / 7 / 3
6,199
620
3,136
9,822
8,064
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 9 / 3
6,555
656
4,242
9,315
2,406
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
9 / 3 / 7
8,746
875
10,964
5,769
1,955
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Erick_RealG
Danzaburou
15
12 / 0 / 7
10,334
1,033
12,518
6,361
2,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
7
1 / 1 / 6
6,551
655
1,492
3,939
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
22
23
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
3
7
4.17
W
Danzaburou
Erick_RealG
Danzaburou
12
0
7
15.5
W
Cthulhu
1
1
6
4
L
4
7
0
0.57
L
Fafnir
alexorbh7
Fafnir
0
7
3
0.21
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,131
Damage
24,974
30,275
Taken
16,069
14,634
Mitigated
6,268
2,130
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,964
1,111
0
279
5,769
1,955
211
3,181
2,588
29,990
0
W
Danzaburou
Erick_RealG
Danzaburou
12,518
5,489
0
2,588
6,361
2,430
642
3,496
2,865
0
41,083
W
Cthulhu
1,492
233
0
252
3,939
1,883
22
1,050
2,889
4,208
0
L
4,753
1,818
32
829
11,138
4,164
0
3,921
6,943
0
14,787
L
Fafnir
alexorbh7
Fafnir
3,136
1,037
0
394
9,822
8,064
0
4,618
4,986
5,780
0
L
4,242
227
300
575
9,315
2,406
0
3,325
5,718
22,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,743
Gold Earned
25,631
72
Minions Killed
130
2
Camps Cleared
7
463,457
Distance Traveled
455,305
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,746
875
47
5
5
174,950
1
W
Danzaburou
10,334
1,033
76
8
2
203,489
4
W
Cthulhu
6,551
655
7
1
0
76,866
0
L
Da Ji
7,989
799
20
2
1
158,647
2
L
Fafnir
6,199
620
5
1
0
153,553
0
L
Ra
6,555
656
47
5
1
151,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role