Player Matchup

Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AciesActual
Tyr
Level 102
God Stats
14W - 16L
1,500 SR
Queue Stats
189W - 207L
1,454 Elo+
Party 1
Nemesis
Nemesis
B0RK LAZAR
Nemesis
Level 125
God Stats
4W - 4L
1,523 SR
Queue Stats
489W - 574L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DemonicNiteBane
Morgan Le Fay
Level 17
God Stats
5W - 9L
1,463 SR
Queue Stats
13W - 20L
1,393 Elo+
Party 1
Freya
Freya
JRoxURboX
Freya
Level 33
God Stats
3W - 2L
1,695 SR
Queue Stats
102W - 68L
1,667 Elo+
Solo
Team Averages
Level 73
1,536 SR
1,499 Elo+

VS

Team Averages
Level 60
1,559 SR
1,509 Elo+
Sobek
Sobek
Geneswisscheese
Sobek
Level 44
God Stats
3W - 0L
1,979 SR
Queue Stats
73W - 38L
1,683 Elo+
Solo
Tyr
Tyr
Sensei_SooZei
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 112L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Visscerra
Baron Samedi
Level 31
God Stats
5W - 3L
1,592 SR
Queue Stats
245W - 140L
1,726 Elo+
Solo
Ratatoskr
Ratatoskr
catherrrin
Ratatoskr
Level 47
God Stats
1W - 7L
1,204 SR
Queue Stats
320W - 360L
1,349 Elo+
Solo
Sol
Sol
xSerephina
Sol
Level 38
God Stats
15W - 16L
1,520 SR
Queue Stats
63W - 81L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 4 / 2
4,228
423
1,944
8,527
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 0
4,747
475
2,095
6,130
3,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
B0RK LAZAR
Nemesis
5
0 / 2 / 1
4,174
417
1,855
3,453
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
DemonicNiteBane
Morgan Le Fay
7
1 / 5 / 0
4,665
467
3,600
5,925
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
JRoxURboX
Freya
9
3 / 1 / 0
5,428
543
5,633
7,159
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,111
511
2,945
7,807
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
6,006
601
3,776
5,599
4,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Visscerra
Baron Samedi
12
8 / 0 / 1
6,889
689
6,830
4,524
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
catherrrin
Ratatoskr
10
3 / 1 / 7
6,244
624
1,418
4,397
1,217
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 3
4,790
479
5,544
5,773
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
2
0.25
L
0
3
0
0
L
Nemesis
B0RK LAZAR
Nemesis
0
2
1
0.25
L
Morgan Le Fay
DemonicNiteBane
Morgan Le Fay
1
5
0
0.2
W
1
1
2
2
L
Freya
JRoxURboX
Freya
3
1
0
3
W
2
0
2
3
W
Baron Samedi
Visscerra
Baron Samedi
8
0
1
8.5
W
Ratatoskr
catherrrin
Ratatoskr
3
1
7
6.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,127
Damage
20,513
31,194
Taken
28,100
10,831
Mitigated
13,198
11,521
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,944
543
986
2,807
8,527
2,552
0
5,471
2,881
9,575
0
L
2,095
269
0
2,030
6,130
3,496
0
58
6,072
0
20,415
L
Nemesis
B0RK LAZAR
Nemesis
1,855
469
0
736
3,453
1,059
0
1,359
2,054
0
10,015
L
Morgan Le Fay
DemonicNiteBane
Morgan Le Fay
3,600
345
0
923
5,925
1,685
0
3,831
1,789
19,584
0
W
2,945
497
387
3,519
7,807
4,170
181
3,608
4,183
10,840
0
L
Freya
JRoxURboX
Freya
5,633
2,235
0
4,039
7,159
2,039
0
4,080
3,079
31,095
0
W
3,776
473
0
2,433
5,599
4,526
355
0
5,599
0
28,042
W
Baron Samedi
Visscerra
Baron Samedi
6,830
643
107
2,175
4,524
1,833
513
2,261
2,030
34,177
0
W
Ratatoskr
catherrrin
Ratatoskr
1,418
54
0
2,660
4,397
1,217
553
860
3,397
0
25,862
W
5,544
2,875
0
2,208
5,773
1,452
0
4,059
1,714
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,242
Gold Earned
29,040
186
Minions Killed
256
0
Camps Cleared
0
808,779
Distance Traveled
939,424
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,228
423
14
1
0
183,712
0
L
Tyr
4,747
475
48
5
0
183,196
0
L
Nemesis
4,174
417
29
3
0
111,626
0
L
Morgan Le Fay
4,665
467
35
4
0
157,605
0
W
Sobek
5,111
511
12
1
0
169,872
0
L
Freya
5,428
543
60
6
0
172,640
0
W
Tyr
6,006
601
72
7
0
184,910
1
W
Baron Samedi
6,889
689
61
6
0
182,298
1
W
Ratatoskr
6,244
624
76
8
0
227,028
0
W
Sol
4,790
479
35
4
0
175,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role