Player Matchup

Jormungandr
Jormungandr
DaGraybear
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,421 Elo+
Party 1
Merlin
Merlin
Lxpzz7
Merlin
Level 67
God Stats
3W - 1L
1,668 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo
Chang'e
Chang'e
TheOgreSin
Chang'e
Level 83
God Stats
4W - 3L
1,471 SR
Queue Stats
61W - 63L
1,445 Elo+
Party 1
Bakasura
Bakasura
UndeadKiller112
Bakasura
Level 63
God Stats
6W - 7L
1,271 SR
Queue Stats
87W - 89L
1,432 Elo+
Solo
Nike
Nike
vengeful clown
Nike
Level 107
God Stats
8W - 0L
1,956 SR
Queue Stats
124W - 148L
1,398 Elo+
Solo
Team Averages
Level 77
1,573 SR
1,430 Elo+

VS

Team Averages
Level 64
1,456 SR
1,388 Elo+
Merlin
Merlin
Crowned__Clownxx
Merlin
Level 32
God Stats
8W - 15L
1,338 SR
Queue Stats
50W - 70L
1,334 Elo+
Solo
Vamana
Vamana
D1Outlaw
Vamana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,389 Elo+
Solo
Sylvanus
Sylvanus
EggbertEgghead
Sylvanus
Level 33
God Stats
26W - 19L
1,614 SR
Queue Stats
173W - 168L
1,427 Elo+
Solo
Izanami
Izanami
GreenGenie5629
Izanami
Level 49
God Stats
184W - 195L
1,419 SR
Queue Stats
516W - 546L
1,375 Elo+
Solo
Athena
Athena
richvalleypeople
Athena
Level 83
God Stats
4W - 5L
1,409 SR
Queue Stats
16W - 23L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaGraybear
Jormungandr
17
0 / 3 / 18
9,731
885
10,770
13,766
13,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Lxpzz7
Merlin
17
11 / 0 / 8
12,145
1,104
22,939
7,188
2,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
TheOgreSin
Chang'e
17
2 / 1 / 13
9,889
899
11,619
9,586
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
18
4 / 1 / 12
11,095
1,009
9,860
9,550
3,952
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 13
10,498
954
16,259
15,152
13,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

267

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,662
878
12,079
10,479
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
D1Outlaw
Vamana
16
1 / 8 / 4
9,700
882
8,192
20,132
12,879
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
15
1 / 4 / 3
9,628
875
7,367
18,335
14,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 1 / 2
8,901
809
10,309
9,342
3,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 3
9,735
885
11,863
19,906
13,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
20
Kills
5
5
Deaths
20
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Vamana
D1Outlaw
Vamana
1
8
4
0.38
W
Jormungandr
DaGraybear
Jormungandr
0
3
18
3
L
Sylvanus
1
4
3
0.63
L
0
1
2
1
W
Merlin
Lxpzz7
Merlin
11
0
8
15
W
Chang'e
TheOgreSin
Chang'e
2
1
13
8.5
W
Bakasura
4
1
12
10
L
2
3
3
1.17
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,447
Damage
49,810
55,242
Taken
78,194
36,904
Mitigated
47,272
14,801
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,079
701
90
485
10,479
3,450
0
6,588
3,431
29,104
0
L
Vamana
D1Outlaw
Vamana
8,192
4,290
283
2,030
20,132
12,879
0
13,589
5,995
0
31,120
W
Jormungandr
DaGraybear
Jormungandr
10,770
3,213
0
0
13,766
13,361
0
7,763
6,003
21,137
0
L
Sylvanus
7,367
2,883
2,386
2,542
18,335
14,294
0
11,597
5,786
20,338
4,633
L
10,309
5,429
0
600
9,342
3,032
0
4,935
3,976
0
26,335
W
Merlin
Lxpzz7
Merlin
22,939
722
116
2,117
7,188
2,828
0
4,863
2,325
46,284
0
W
Chang'e
TheOgreSin
Chang'e
11,619
1,335
4,364
3,685
9,586
3,221
0
6,167
3,419
25,323
0
W
Bakasura
9,860
7,323
0
2,045
9,550
3,952
0
4,131
5,419
0
16,782
L
11,863
2,358
152
1,393
19,906
13,617
0
12,163
6,906
22,255
0
W
16,259
2,444
402
2,072
15,152
13,542
0
7,574
7,578
8,967
28,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,358
Gold Earned
47,626
215
Minions Killed
193
7
Camps Cleared
7
1,094,853
Distance Traveled
907,892
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,662
878
53
5
1
189,859
0
L
Vamana
9,700
882
46
4
0
219,639
0
W
Jormungandr
9,731
885
12
1
0
195,834
0
L
Sylvanus
9,628
875
45
4
3
162,044
0
L
Izanami
8,901
809
30
3
3
131,108
1
W
Merlin
12,145
1,104
56
5
1
209,420
0
W
Chang'e
9,889
899
28
3
2
191,681
0
W
Bakasura
11,095
1,009
52
5
3
257,958
0
L
Athena
9,735
885
19
2
0
205,242
1
W
Nike
10,498
954
67
6
1
239,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role