Player Matchup

Cthulhu
Cthulhu
Birdyyy11
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Odin
Odin
Darkzz12
Odin
Level 4
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 2L
1,534 Elo+
Party 1
Discordia
Discordia
OddOtaku
Discordia
Level 28
God Stats
8W - 3L
1,686 SR
Queue Stats
67W - 72L
1,433 Elo+
Solo
Nemesis
Nemesis
isvxxx
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
mrxion
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,716 Elo+
Solo
Team Averages
Level 9
1,586 SR
1,537 Elo+

VS

Team Averages
Level 15
1,567 SR
1,495 Elo+
Nu Wa
Nu Wa
AJStyle666
Nu Wa
Level 26
God Stats
7W - 6L
1,609 SR
Queue Stats
44W - 45L
1,511 Elo+
Solo
Achilles
Achilles
JeyRoo
Achilles
Level 27
God Stats
3W - 4L
1,706 SR
Queue Stats
65W - 71L
1,454 Elo+
Solo
Thor
Thor
LampiHUN
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
dezky25
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
drakebarba123
Artemis
Level 16
God Stats
2W - 7L
1,519 SR
Queue Stats
20W - 29L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Birdyyy11
Cthulhu
11
2 / 4 / 5
7,355
490
4,173
12,253
8,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
12
3 / 3 / 4
7,761
517
5,824
11,874
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
OddOtaku
Discordia
14
5 / 1 / 4
8,820
588
9,181
6,512
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
isvxxx
Nemesis
11
0 / 7 / 1
6,766
451
1,773
7,688
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
mrxion
Medusa
17
18 / 1 / 1
10,900
727
19,101
13,550
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 4 / 0
7,882
525
3,664
7,957
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
JeyRoo
Achilles
12
4 / 5 / 5
7,722
515
8,877
13,714
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
3 / 6 / 5
7,268
485
5,040
12,210
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
dezky25
Ares
9
0 / 7 / 6
6,282
419
2,272
13,407
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
13
5 / 6 / 3
8,278
552
9,472
9,980
2,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
28
Kills
15
16
Deaths
28
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
4
0
0.75
W
Cthulhu
Birdyyy11
Cthulhu
2
4
5
1.13
W
Odin
3
3
4
1.67
L
Achilles
JeyRoo
Achilles
4
5
5
1.3
L
Thor
3
6
5
0.92
W
Discordia
OddOtaku
Discordia
5
1
4
7
L
Ares
dezky25
Ares
0
7
6
0.43
L
Artemis
5
6
3
1.08
W
Nemesis
isvxxx
Nemesis
0
7
1
0.07
W
Medusa
mrxion
Medusa
18
1
1
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,052
Damage
29,325
51,877
Taken
57,268
24,672
Mitigated
23,853
13,448
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
3,664
1,076
0
257
7,957
1,736
680
3,045
4,790
31,605
0
W
Cthulhu
Birdyyy11
Cthulhu
4,173
141
185
1,670
12,253
8,182
54
1,390
10,775
16,154
0
W
Odin
5,824
1,662
0
2,964
11,874
6,927
1,105
267
11,289
1,525
30,664
L
Achilles
JeyRoo
Achilles
8,877
3,224
0
2,252
13,714
11,281
0
3,767
9,418
0
30,573
L
Thor
5,040
1,179
0
1,880
12,210
3,136
260
2,147
9,962
0
39,726
W
Discordia
OddOtaku
Discordia
9,181
1,333
0
2,047
6,512
2,354
1,819
1,047
5,355
51,616
0
L
Ares
dezky25
Ares
2,272
252
0
2,124
13,407
5,400
179
3,085
10,112
10,702
0
L
Artemis
9,472
5,446
0
1,195
9,980
2,300
1,209
1,335
8,420
0
37,086
W
Nemesis
isvxxx
Nemesis
1,773
631
0
180
7,688
2,185
1,177
600
6,786
0
15,850
W
Medusa
mrxion
Medusa
19,101
11,371
0
6,402
13,550
5,024
6,459
2,358
10,990
0
83,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
37,432
352
Minions Killed
271
0
Camps Cleared
0
1,243,989
Distance Traveled
1,201,605
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,882
525
81
5
0
236,472
0
W
Cthulhu
7,355
490
30
2
0
216,268
1
W
Odin
7,761
517
60
4
0
244,750
0
L
Achilles
7,722
515
58
4
0
251,657
0
L
Thor
7,268
485
76
5
0
252,362
0
W
Discordia
8,820
588
97
6
0
246,236
4
L
Ares
6,282
419
7
0
0
216,713
3
L
Artemis
8,278
552
49
3
0
244,401
0
W
Nemesis
6,766
451
31
2
0
264,096
1
W
Medusa
10,900
727
134
9
0
272,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role