Player Matchup

Discordia
Discordia
Gold V
StoneShelter
Discordia
Gold V
Level 65
God Stats
6W - 8L
1,649 SR
Queue Stats
99W - 138L
1,200 MMR
Solo
Cerberus
Cerberus
Gold III
Voidssh
Cerberus
Gold III
Level 76
God Stats
0W - 1L
1,554 SR
Queue Stats
36W - 38L
1,641 MMR
Party 1
Chaac
Chaac
Silver III
daniferndz
Chaac
Silver III
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 43L
1,163 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 70
1,568 SR
1,335 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,474 SR
1,239 MMR
Ares
Ares
Silver II
XxSmiteIbuRxX
Ares
Silver II
Level 146
God Stats
1W - 1L
1,429 SR
Queue Stats
31W - 44L
1,074 MMR
Party 2
Scylla
Scylla
Silver I
alextron777
Scylla
Silver I
Level 69
God Stats
6W - 5L
1,493 SR
Queue Stats
82W - 106L
1,323 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
javi69
Sun Wukong
Silver I
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,319 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
StoneShelter
Discordia
16
2 / 7 / 5
12,641
550
19,832
15,495
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Voidssh
Cerberus
16
4 / 3 / 6
14,312
622
21,634
30,504
45,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
14
4 / 7 / 4
12,581
547
19,753
34,590
42,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
TiamatAthenaGilgameshZeusGeb

VS

Bans
DanzaburouKuzenboAh Muzen CabSkadiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 9
16,009
696
29,070
26,602
44,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
16
5 / 6 / 6
13,536
589
21,457
19,615
9,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
javi69
Sun Wukong
19
4 / 1 / 10
14,087
612
21,900
30,211
34,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
17
17
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
StoneShelter
Discordia
2
7
5
0.64
L
Cerberus
Voidssh
Cerberus
4
3
6
2.33
W
8
3
9
4.17
W
Scylla
5
6
6
1.33
L
Chaac
4
7
4
0.86
W
Sun Wukong
javi69
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,219
Damage
72,427
80,589
Taken
76,428
95,465
Mitigated
88,209
25,432
Healing
20,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
StoneShelter
Discordia
19,832
824
399
2,397
15,495
7,305
440
8,077
7,151
65,868
0
L
Cerberus
Voidssh
Cerberus
21,634
1,427
0
10,265
30,504
45,925
311
18,946
10,578
43,415
0
W
29,070
2,167
0
1,699
26,602
44,231
214
13,514
12,729
50,844
0
W
Scylla
21,457
2,701
359
5,118
19,615
9,754
1,222
11,213
7,946
63,936
0
L
Chaac
19,753
3,016
0
12,371
34,590
42,235
683
23,853
9,928
1,305
37,311
W
Sun Wukong
javi69
Sun Wukong
21,900
4,552
0
13,699
30,211
34,224
928
17,903
11,785
0
66,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
43,632
226
Minions Killed
232
5
Camps Cleared
12
1,198,697
Distance Traveled
1,242,899
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,641
550
98
4
4
380,789
7
L
Cerberus
14,312
622
64
3
1
431,532
7
W
Ares
16,009
696
39
2
1
425,390
6
W
Scylla
13,536
589
104
5
5
368,209
3
L
Chaac
12,581
547
64
3
0
386,376
2
W
Sun Wukong
14,087
612
89
4
6
449,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role