Player Matchup

Scylla
Scylla
CallmeDurth
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,695 Elo+
Solo
Charybdis
Charybdis
DEMARGOAT
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 15L
1,696 Elo+
Solo
Nike
Nike
I HenKsTerMan I
Nike
Level 16
God Stats
14W - 11L
1,518 SR
Queue Stats
38W - 38L
1,510 Elo+
Solo
Skadi
Skadi
rocketrabbits
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,649 Elo+
Solo
Bellona
Bellona
terminater198
Bellona
Level 17
God Stats
26W - 53L
1,463 SR
Queue Stats
43W - 79L
1,541 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,618 Elo+

VS

Team Averages
Level 20
1,585 SR
1,514 Elo+
Guan Yu
Guan Yu
ForVahalla5999
Guan Yu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,761 Elo+
Solo
Bellona
Bellona
Prince_Petrikov
Bellona
Level 27
God Stats
5W - 7L
1,931 SR
Queue Stats
89W - 96L
1,428 Elo+
Solo
Nu Wa
Nu Wa
Stokes892
Nu Wa
Level 28
God Stats
8W - 10L
1,401 SR
Queue Stats
138W - 148L
1,521 Elo+
Solo
Sol
Sol
token_caviar0
Sol
Level 29
God Stats
8W - 4L
1,733 SR
Queue Stats
128W - 148L
1,433 Elo+
Solo
Kukulkan
Kukulkan
x_LiMqEnT_92i_x
Kukulkan
Level 8
God Stats
4W - 8L
1,361 SR
Queue Stats
21W - 24L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 0
4,812
481
2,328
3,949
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DEMARGOAT
Charybdis
9
1 / 2 / 0
5,176
518
4,279
5,975
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,489
449
1,938
4,661
1,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 4 / 0
4,613
461
1,868
5,423
1,469
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Bellona
9
1 / 0 / 0
5,187
519
1,189
4,833
2,046
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,834
583
4,033
9,048
7,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 3
6,415
642
3,710
7,064
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Stokes892
Nu Wa
11
1 / 0 / 2
6,039
604
1,774
2,089
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 1
5,996
600
4,014
5,527
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
9
1 / 2 / 2
5,571
557
847
3,844
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
Charybdis
DEMARGOAT
Charybdis
1
2
0
0.5
W
4
0
1
4.5
L
0
1
1
0.5
W
2
0
3
3.5
W
Nu Wa
Stokes892
Nu Wa
1
0
2
2
L
1
4
0
0.25
L
Bellona
1
0
0
1
W
1
1
1
1.5
W
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,602
Damage
14,378
24,841
Taken
27,572
7,077
Mitigated
14,992
5,393
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,328
179
0
1,149
3,949
850
0
478
3,405
23,737
0
L
Charybdis
DEMARGOAT
Charybdis
4,279
2,851
0
2,448
5,975
1,125
0
2,277
3,678
0
27,795
W
4,033
387
882
3,813
9,048
7,601
0
499
8,191
0
16,664
L
1,938
113
0
746
4,661
1,587
0
820
3,821
0
15,004
W
3,710
695
0
800
7,064
3,704
132
444
6,494
0
40,755
W
Nu Wa
Stokes892
Nu Wa
1,774
294
0
51
2,089
579
642
823
1,126
28,086
0
L
1,868
429
0
1,032
5,423
1,469
139
1,266
4,125
0
9,221
L
Bellona
1,189
70
0
18
4,833
2,046
0
852
3,917
0
26,147
W
4,014
2,403
0
2,119
5,527
1,965
942
190
5,270
34,787
6,635
W
Kukulkan
847
38
0
0
3,844
1,143
608
0
3,844
18,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
29,855
209
Minions Killed
302
0
Camps Cleared
0
875,761
Distance Traveled
1,019,591
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,812
481
41
4
0
173,981
1
L
Charybdis
5,176
518
61
6
0
193,106
4
W
Guan Yu
5,834
583
19
2
0
229,344
3
L
Nike
4,489
449
29
3
0
177,918
0
W
Bellona
6,415
642
87
9
0
227,427
3
W
Nu Wa
6,039
604
63
6
0
201,467
0
L
Skadi
4,613
461
15
2
0
147,149
0
L
Bellona
5,187
519
63
6
0
183,607
0
W
Sol
5,996
600
89
9
0
178,172
0
W
Kukulkan
5,571
557
44
4
0
183,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role