Player Matchup

Cerberus
Cerberus
Azaim205
Cerberus
Level 29
God Stats
15W - 12L
1,327 SR
Queue Stats
148W - 173L
1,340 Elo+
Solo
Arachne
Arachne
Bycharly27
Arachne
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 1
Poseidon
Poseidon
Fmobex
Poseidon
Level 28
God Stats
1W - 5L
1,263 SR
Queue Stats
6W - 18L
1,175 Elo+
Party 1
Vamana
Vamana
MarinGonz
Vamana
Level 18
God Stats
4W - 7L
1,384 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 1
Ullr
Ullr
tankain003
Ullr
Level 56
God Stats
2W - 2L
1,222 SR
Queue Stats
83W - 108L
1,370 Elo+
Party 1
Team Averages
Level 30
1,339 SR
1,372 Elo+

VS

Team Averages
Level 23
1,622 SR
1,296 Elo+
Geb
Geb
Mystii_Madala
Geb
Level 29
God Stats
11W - 5L
1,735 SR
Queue Stats
64W - 64L
1,378 Elo+
Solo
Medusa
Medusa
Neosyx8941
Medusa
Level 26
God Stats
1W - 2L
1,366 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Anubis
Anubis
andrj45902
Anubis
Level 17
God Stats
1W - 1L
1,690 SR
Queue Stats
20W - 29L
1,263 Elo+
Solo
Gilgamesh
Gilgamesh
karlos-farns
Gilgamesh
Level 17
God Stats
3W - 2L
1,737 SR
Queue Stats
37W - 49L
1,233 Elo+
Solo
Set
Set
lil_diamond4
Set
Level 27
God Stats
6W - 5L
1,581 SR
Queue Stats
108W - 153L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azaim205
Cerberus
14
2 / 1 / 9
10,109
481
6,773
14,079
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Bycharly27
Arachne
15
3 / 4 / 2
10,122
482
7,081
14,365
4,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Fmobex
Poseidon
18
7 / 6 / 5
12,612
601
13,225
12,889
4,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
MarinGonz
Vamana
15
3 / 2 / 3
10,261
489
8,849
13,994
12,228
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
17 / 2 / 2
13,996
666
22,439
15,016
6,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,930
378
4,371
14,593
3,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Neosyx8941
Medusa
12
6 / 8 / 1
8,557
407
11,466
16,581
3,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
andrj45902
Anubis
14
4 / 9 / 3
9,652
460
12,901
13,523
6,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
karlos-farns
Gilgamesh
14
2 / 3 / 2
9,154
436
6,179
14,913
10,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 4
8,980
428
6,788
21,113
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
32
Kills
15
15
Deaths
32
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azaim205
Cerberus
2
1
9
6.5
W
Arachne
Bycharly27
Arachne
3
4
2
1
W
Poseidon
Fmobex
Poseidon
7
6
5
1.58
W
Vamana
MarinGonz
Vamana
3
2
3
2.25
L
0
7
2
0.14
L
Medusa
Neosyx8941
Medusa
6
8
1
0.81
L
Anubis
andrj45902
Anubis
4
9
3
0.61
L
Gilgamesh
karlos-farns
Gilgamesh
2
3
2
1
L
3
5
4
1
W
17
2
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,367
Damage
41,705
70,343
Taken
80,723
40,563
Mitigated
29,135
18,524
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azaim205
Cerberus
6,773
1,010
0
3,096
14,079
12,751
63
2,066
12,013
28,450
0
W
Arachne
Bycharly27
Arachne
7,081
4,859
0
5,107
14,365
4,543
1,010
3,902
10,463
0
52,550
W
Poseidon
Fmobex
Poseidon
13,225
3,039
0
1,268
12,889
4,240
3,521
3,741
9,148
90,618
0
W
Vamana
MarinGonz
Vamana
8,849
4,535
0
3,282
13,994
12,228
1,572
4,726
9,268
0
43,669
L
4,371
438
760
500
14,593
3,222
0
1,036
13,557
30,388
0
L
Medusa
Neosyx8941
Medusa
11,466
5,703
0
3,576
16,581
3,976
709
4,391
12,190
0
38,795
L
Anubis
andrj45902
Anubis
12,901
2,313
0
3,123
13,523
6,061
288
3,728
9,795
47,692
0
L
Gilgamesh
karlos-farns
Gilgamesh
6,179
1,531
849
1,879
14,913
10,404
216
4,354
10,559
0
48,494
L
6,788
3,109
0
4,942
21,113
5,472
0
6,750
14,363
0
48,534
W
22,439
16,109
0
5,771
15,016
6,801
6,862
2,837
12,179
0
115,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,100
Gold Earned
44,273
528
Minions Killed
331
0
Camps Cleared
0
1,988,801
Distance Traveled
1,574,032
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,109
481
58
3
0
406,439
10
W
Arachne
10,122
482
94
4
0
407,470
1
W
Poseidon
12,612
601
155
7
0
405,631
0
W
Vamana
10,261
489
60
3
0
389,769
1
L
Geb
7,930
378
42
2
0
267,806
1
L
Medusa
8,557
407
54
3
0
282,374
5
L
Anubis
9,652
460
65
3
0
254,824
0
L
Gilgamesh
9,154
436
89
4
0
405,024
0
L
Set
8,980
428
81
4
0
364,004
3
W
Ullr
13,996
666
161
8
0
379,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role