Player Matchup

Da Ji
Da Ji
Babygura
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,113 Elo+
Solo
Odin
Odin
Darkzz12
Odin
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGamersCoffin
Ah Muzen Cab
Level 13
God Stats
2W - 1L
1,530 SR
Queue Stats
18W - 8L
1,659 Elo+
Solo
Freya
Freya
WitherSlayerVI
Freya
Level 10
God Stats
5W - 2L
1,632 SR
Queue Stats
15W - 22L
1,409 Elo+
Party 1
Hel
Hel
anesidorapithos
Hel
Level 8
God Stats
11W - 6L
1,758 SR
Queue Stats
25W - 38L
1,389 Elo+
Party 1
Team Averages
Level 8
1,584 SR
1,406 Elo+

VS

Team Averages
Level 25
1,536 SR
1,474 Elo+
Yemoja
Yemoja
AJStyle666
Yemoja
Level 26
God Stats
1W - 2L
1,391 SR
Queue Stats
44W - 45L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Jotasolo
Gilgamesh
Level 27
God Stats
2W - 2L
1,645 SR
Queue Stats
55W - 57L
1,386 Elo+
Solo
Nox
Nox
MrRaul11
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 77L
1,418 Elo+
Solo
Neith
Neith
drakebarba123
Neith
Level 16
God Stats
1W - 2L
1,567 SR
Queue Stats
20W - 29L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
icantwin281
Ratatoskr
Level 28
God Stats
6W - 5L
1,580 SR
Queue Stats
162W - 168L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Babygura
Da Ji
14
1 / 10 / 1
9,741
464
2,918
16,881
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
18
2 / 3 / 4
11,993
571
9,623
18,494
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
TheGamersCoffin
Ah Muzen Cab
20
17 / 2 / 6
15,623
744
32,363
21,695
10,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
8 / 2 / 5
12,435
592
17,676
13,653
5,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 8
10,851
517
3,312
8,892
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AJStyle666
Yemoja
13
1 / 2 / 6
9,261
441
4,940
13,614
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Jotasolo
Gilgamesh
13
2 / 5 / 6
9,039
430
9,816
19,180
14,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 8 / 8
9,313
443
7,614
14,804
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 6 / 2
9,240
440
6,910
17,103
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
icantwin281
Ratatoskr
18
13 / 8 / 3
11,989
571
17,441
18,434
7,489
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
29
Kills
20
20
Deaths
29
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AJStyle666
Yemoja
1
2
6
2
W
Da Ji
Babygura
Da Ji
1
10
1
0.15
W
Odin
2
3
4
1.33
L
Gilgamesh
Jotasolo
Gilgamesh
2
5
6
1
L
2
8
8
0.75
W
Ah Muzen Cab
TheGamersCoffin
Ah Muzen Cab
17
2
6
10
W
8
2
5
5.25
W
1
3
8
1.67
L
2
6
2
0.5
L
Ratatoskr
icantwin281
Ratatoskr
13
8
3
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,892
Damage
46,721
79,615
Taken
83,135
43,317
Mitigated
47,500
36,583
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AJStyle666
Yemoja
4,940
1,025
1,865
1,426
13,614
12,912
390
4,801
8,659
23,246
0
W
Da Ji
Babygura
Da Ji
2,918
685
0
3,972
16,881
5,363
530
2,257
14,510
0
39,359
W
Odin
9,623
1,527
0
5,995
18,494
14,703
2,506
2,165
16,211
10,561
56,826
L
Gilgamesh
Jotasolo
Gilgamesh
9,816
1,225
0
2,620
19,180
14,108
644
5,147
13,333
5,959
33,786
L
7,614
1,174
864
2,416
14,804
5,942
180
2,611
12,042
45,123
0
W
Ah Muzen Cab
TheGamersCoffin
Ah Muzen Cab
32,363
18,891
0
13,968
21,695
10,016
4,150
3,451
18,106
0
179,830
W
17,676
6,658
0
6,766
13,653
5,359
0
3,039
10,504
78,599
0
W
3,312
614
2,271
3,611
8,892
7,876
0
3,334
5,510
38,974
0
L
6,910
3,817
0
2,790
17,103
7,049
974
7,129
9,925
0
53,471
L
Ratatoskr
icantwin281
Ratatoskr
17,441
4,473
0
3,419
18,434
7,489
0
3,327
14,887
0
74,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,643
Gold Earned
48,842
611
Minions Killed
424
0
Camps Cleared
0
1,816,371
Distance Traveled
1,881,328
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,261
441
35
2
0
317,290
0
W
Da Ji
9,741
464
73
3
0
307,187
2
W
Odin
11,993
571
140
7
0
329,353
0
L
Gilgamesh
9,039
430
85
4
0
438,001
6
L
Nox
9,313
443
90
4
0
358,036
1
W
Ah Muzen Cab
15,623
744
232
11
0
374,450
3
W
Freya
12,435
592
103
5
0
424,895
8
W
Hel
10,851
517
63
3
0
380,486
9
L
Neith
9,240
440
98
5
0
381,782
0
L
Ratatoskr
11,989
571
116
6
0
386,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role