Player Matchup

Ymir
Ymir
K4m1K4z3_LoK4o
Ymir
Level 80
God Stats
4W - 2L
1,514 SR
Queue Stats
178W - 212L
1,365 Elo+
Party 1
Raijin
Raijin
marioheliosimoes
Raijin
Level 147
God Stats
4W - 5L
1,129 SR
Queue Stats
100W - 139L
1,411 Elo+
Party 1
Thor
Thor
mauroymaurilx267
Thor
Level 107
God Stats
28W - 16L
1,597 SR
Queue Stats
485W - 496L
1,473 Elo+
Solo
Team Averages
Level 111
1,414 SR
1,416 Elo+

VS

Team Averages
Level 86
1,512 SR
1,341 Elo+
Bellona
Bellona
FaultyOstrich49
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,126 Elo+
Solo
Aphrodite
Aphrodite
M0N1S
Aphrodite
Level 91
God Stats
2W - 1L
1,625 SR
Queue Stats
22W - 37L
1,400 Elo+
Solo
Charybdis
Charybdis
samguinaria
Charybdis
Level 160
God Stats
0W - 3L
1,411 SR
Queue Stats
140W - 118L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
8,120
738
2,897
10,420
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 8
7,739
704
7,031
6,210
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 0 / 3
8,946
813
12,763
7,464
4,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,166
561
4,833
12,304
8,792
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
M0N1S
Aphrodite
10
1 / 5 / 0
6,547
595
4,929
7,935
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
samguinaria
Charybdis
9
0 / 4 / 1
6,379
580
7,092
7,526
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
1
1
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
9
5.5
L
Aphrodite
M0N1S
Aphrodite
1
5
0
0.2
W
2
1
8
6
W
11
0
3
12.5
L
Charybdis
samguinaria
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
16,854
24,094
Taken
27,765
15,046
Mitigated
13,301
5,868
Healing
3,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,833
671
0
105
12,304
8,792
0
4,850
7,078
0
10,609
W
2,897
533
0
4,322
10,420
8,759
75
2,066
8,354
17,456
0
L
Aphrodite
M0N1S
Aphrodite
4,929
407
1,929
1,725
7,935
2,646
0
1,876
5,929
21,263
0
W
7,031
740
0
1,024
6,210
2,093
1,066
2,269
3,941
25,017
0
W
12,763
2,061
0
522
7,464
4,194
0
921
6,543
0
29,028
L
Charybdis
samguinaria
Charybdis
7,092
4,687
0
101
7,526
1,863
0
2,712
4,484
0
22,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
19,092
127
Minions Killed
101
7
Camps Cleared
3
611,184
Distance Traveled
515,457
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,166
561
10
1
0
178,731
1
W
Ymir
8,120
738
38
3
3
215,009
1
L
Aphrodite
6,547
595
41
4
1
163,615
2
W
Raijin
7,739
704
58
5
1
179,394
2
W
Thor
8,946
813
31
3
3
216,781
3
L
Charybdis
6,379
580
50
5
2
173,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role