Player Matchup

Jing Wei
Jing Wei
Bundlebee
Jing Wei
Level 159
God Stats
2W - 4L
1,681 SR
Queue Stats
790W - 741L
1,489 Elo+
Solo
Aphrodite
Aphrodite
GerryRR
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 179L
1,526 Elo+
Solo
The Morrigan
The Morrigan
GodOfLeDucks
The Morrigan
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 53L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Mckelviedc
Jormungandr
Level 69
God Stats
2W - 2L
1,632 SR
Queue Stats
235W - 234L
1,447 Elo+
Party 2
Nemesis
Nemesis
YmirOPBiatch
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,456 Elo+
Party 2
Team Averages
Level 69
1,563 SR
1,484 Elo+

VS

Team Averages
Level 65
1,565 SR
1,612 Elo+
Bastet
Bastet
CardinalWithNoK
Bastet
Level 8
God Stats
11W - 4L
1,462 SR
Queue Stats
43W - 22L
1,776 Elo+
Party 1
Guan Yu
Guan Yu
ChaoticHeadZzMaN
Guan Yu
Level 136
God Stats
1W - 2L
1,605 SR
Queue Stats
140W - 105L
1,634 Elo+
Party 1
Geb
Geb
EinarThEinherjar
Geb
Level 45
God Stats
6W - 1L
1,956 SR
Queue Stats
68W - 34L
1,741 Elo+
Party 1
Zhong Kui
Zhong Kui
mugi1wara
Zhong Kui
Level 80
God Stats
11W - 10L
1,465 SR
Queue Stats
226W - 218L
1,492 Elo+
Solo
Scylla
Scylla
Ярослав9
Scylla
Level 57
God Stats
6W - 10L
1,336 SR
Queue Stats
130W - 161L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bundlebee
Jing Wei
12
1 / 2 / 2
7,067
471
8,408
11,526
3,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
GerryRR
Aphrodite
10
1 / 3 / 2
6,878
459
4,296
9,256
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
GodOfLeDucks
The Morrigan
13
3 / 4 / 2
8,093
540
5,971
6,525
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Mckelviedc
Jormungandr
13
1 / 8 / 2
7,532
502
7,230
12,758
6,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
YmirOPBiatch
Nemesis
10
2 / 6 / 0
6,570
438
4,796
11,380
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,429
562
8,936
10,808
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
13 / 2 / 5
10,526
702
13,502
12,069
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 3
7,443
496
4,984
11,926
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
mugi1wara
Zhong Kui
13
1 / 2 / 2
7,656
510
8,524
7,886
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 2
8,511
567
2,906
7,420
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
22
23
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bundlebee
Jing Wei
1
2
2
1
W
5
2
5
3.75
W
13
2
5
7.75
W
1
1
3
2.5
L
Aphrodite
GerryRR
Aphrodite
1
3
2
0.67
L
The Morrigan
GodOfLeDucks
The Morrigan
3
4
2
1
L
Jormungandr
Mckelviedc
Jormungandr
1
8
2
0.25
L
Nemesis
YmirOPBiatch
Nemesis
2
6
0
0.33
W
Zhong Kui
mugi1wara
Zhong Kui
1
2
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
38,852
51,445
Taken
50,109
21,115
Mitigated
27,236
11,541
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bundlebee
Jing Wei
8,408
6,492
0
2,499
11,526
3,862
266
6,756
4,725
0
59,253
W
8,936
1,460
0
3,834
10,808
3,390
0
3,367
7,381
0
42,250
W
13,502
2,939
1,089
6,496
12,069
8,910
865
5,112
6,869
8,203
55,393
W
4,984
771
0
1,888
11,926
8,233
81
2,287
9,606
18,353
0
L
Aphrodite
GerryRR
Aphrodite
4,296
1,091
2,225
4,328
9,256
5,654
66
6,545
2,669
18,349
0
L
The Morrigan
GodOfLeDucks
The Morrigan
5,971
990
0
1,480
6,525
1,803
0
1,302
5,082
42,786
1,665
L
Jormungandr
Mckelviedc
Jormungandr
7,230
1,364
0
50
12,758
6,461
342
1,432
10,754
47,523
0
L
Nemesis
YmirOPBiatch
Nemesis
4,796
2,036
0
959
11,380
3,335
542
1,456
9,644
0
31,134
W
Zhong Kui
mugi1wara
Zhong Kui
8,524
1,828
0
3,368
7,886
4,364
1,155
1,763
6,077
56,974
0
W
2,906
216
0
2,997
7,420
2,339
494
3,074
3,913
50,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,140
Gold Earned
42,565
389
Minions Killed
407
0
Camps Cleared
0
1,382,477
Distance Traveled
1,495,556
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,067
471
105
7
0
300,256
4
W
Bastet
8,429
562
71
5
0
314,484
0
W
Guan Yu
10,526
702
112
7
0
304,527
0
W
Geb
7,443
496
16
1
0
305,643
0
L
Aphrodite
6,878
459
32
2
0
277,573
3
L
The Morrigan
8,093
540
103
7
0
272,015
2
L
Jormungandr
7,532
502
99
7
0
234,461
1
L
Nemesis
6,570
438
50
3
0
298,172
1
W
Zhong Kui
7,656
510
98
7
0
275,089
0
W
Scylla
8,511
567
110
7
0
295,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role