Player Matchup

Odin
Odin
DaubleD13
Odin
Level 27
God Stats
2W - 0L
1,696 SR
Queue Stats
14W - 16L
1,465 Elo+
Solo
Hachiman
Hachiman
LonelyWolf26951
Hachiman
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 22L
1,610 Elo+
Solo
Ra
Ra
M43LolekAk47
Ra
Level 29
God Stats
53W - 36L
1,566 SR
Queue Stats
311W - 284L
1,499 Elo+
Solo
Geb
Geb
Marvelous Bat
Geb
Level 27
God Stats
60W - 33L
1,641 SR
Queue Stats
142W - 124L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
macarrod
Ao Kuang
Level 25
God Stats
1W - 3L
1,125 SR
Queue Stats
4W - 6L
1,236 Elo+
Solo
Team Averages
Level 26
1,506 SR
1,466 Elo+

VS

Team Averages
Level 15
1,481 SR
1,353 Elo+
Neith
Neith
LillStickin
Neith
Level 29
God Stats
29W - 36L
1,407 SR
Queue Stats
164W - 237L
1,287 Elo+
Solo
Thor
Thor
PupLeroy
Thor
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,408 Elo+
Solo
Xing Tian
Xing Tian
RadioactiveTexan
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,379 Elo+
Solo
King Arthur
King Arthur
Sassyfoods9396
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,384 Elo+
Solo
Da Ji
Da Ji
perle135
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 1 / 13
8,891
988
9,073
9,582
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
17
11 / 1 / 14
11,068
1,230
21,313
9,708
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 0 / 15
9,803
1,089
10,119
2,486
902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 16
9,773
1,086
7,234
10,245
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
macarrod
Ao Kuang
16
8 / 1 / 12
9,712
1,079
9,984
8,243
3,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

384

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
7,783
865
13,323
18,260
5,678
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
13
2 / 4 / 2
8,376
931
4,804
9,534
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
14
1 / 6 / 2
8,394
933
9,132
21,626
19,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Sassyfoods9396
King Arthur
13
0 / 2 / 2
7,533
837
2,862
5,332
2,859
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
perle135
Da Ji
13
1 / 6 / 1
7,874
875
1,268
11,031
3,575

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
27
Kills
4
4
Deaths
27
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
3
1
13
9.5
L
0
9
3
0.17
W
Hachiman
11
1
14
18
W
3
0
15
10.5
W
2
1
16
10
L
Thor
2
4
2
0.75
L
Xing Tian
1
6
2
0.33
L
King Arthur
Sassyfoods9396
King Arthur
0
2
2
0.5
W
Ao Kuang
macarrod
Ao Kuang
8
1
12
14
L
Da Ji
perle135
Da Ji
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,723
Damage
31,389
40,264
Taken
65,783
25,464
Mitigated
34,614
15,022
Healing
3,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,073
2,945
0
986
9,582
5,999
0
1,733
7,257
0
17,905
L
13,323
6,700
0
2,398
18,260
5,678
0
7,737
10,330
0
25,563
W
Hachiman
21,313
14,679
0
3,665
9,708
4,204
0
2,079
7,629
0
33,315
W
10,119
144
4,484
478
2,486
902
0
72
2,414
36,968
0
W
7,234
1,183
0
1,063
10,245
10,608
0
2,514
7,731
15,764
0
L
Thor
4,804
797
0
16
9,534
2,906
0
2,731
6,764
0
14,127
L
Xing Tian
9,132
1,544
248
754
21,626
19,596
0
10,716
10,549
17,961
0
L
King Arthur
Sassyfoods9396
King Arthur
2,862
630
0
510
5,332
2,859
0
1,963
3,266
0
8,731
W
Ao Kuang
macarrod
Ao Kuang
9,984
2,685
195
4,151
8,243
3,751
0
2,734
5,509
20,323
0
L
Da Ji
perle135
Da Ji
1,268
112
0
0
11,031
3,575
0
4,190
6,605
0
3,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,247
Gold Earned
39,960
165
Minions Killed
76
7
Camps Cleared
3
835,129
Distance Traveled
632,786
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,891
988
25
3
3
175,598
0
L
Neith
7,783
865
27
3
1
128,119
0
W
Hachiman
11,068
1,230
30
3
1
159,569
0
W
Ra
9,803
1,089
75
8
0
193,732
2
W
Geb
9,773
1,086
9
1
0
160,427
0
L
Thor
8,376
931
19
2
0
127,677
0
L
Xing Tian
8,394
933
20
2
1
146,594
0
L
King Arthur
7,533
837
9
1
0
86,281
0
W
Ao Kuang
9,712
1,079
26
3
3
145,803
1
L
Da Ji
7,874
875
1
0
1
144,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role