Player Matchup

Hel
Hel
DCJUN
Hel
Level 29
God Stats
11W - 17L
1,376 SR
Queue Stats
55W - 67L
1,382 Elo+
Solo
Neith
Neith
MistaBoii
Neith
Level 16
God Stats
1W - 3L
1,273 SR
Queue Stats
32W - 36L
1,428 Elo+
Solo
Bastet
Bastet
SunanoYume
Bastet
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
172W - 245L
1,286 Elo+
Solo
Ratatoskr
Ratatoskr
blavkoff
Ratatoskr
Level 12
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Nu Wa
Nu Wa
tareska
Nu Wa
Level 24
God Stats
97W - 86L
1,611 SR
Queue Stats
107W - 98L
1,543 Elo+
Solo
Team Averages
Level 22
1,459 SR
1,467 Elo+

VS

Team Averages
Level 19
1,449 SR
1,439 Elo+
Sol
Sol
Blanza
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,385 Elo+
Solo
Set
Set
DrShemrock
Set
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 48L
1,483 Elo+
Solo
Izanami
Izanami
Kunzii
Izanami
Level 16
God Stats
6W - 9L
1,470 SR
Queue Stats
15W - 15L
1,511 Elo+
Solo
Artemis
Artemis
Wasp1
Artemis
Level 9
God Stats
8W - 10L
1,139 SR
Queue Stats
15W - 17L
1,343 Elo+
Solo
Chang'e
Chang'e
ollili
Chang'e
Level 29
God Stats
12W - 7L
1,634 SR
Queue Stats
172W - 189L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DCJUN
Hel
20
2 / 8 / 13
14,253
950
24,719
26,030
19,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MistaBoii
Neith
20
7 / 1 / 7
15,989
1,066
26,077
20,506
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SunanoYume
Bastet
20
4 / 20 / 10
14,641
976
12,614
38,995
14,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ratatoskr
blavkoff
Ratatoskr
18
0 / 3 / 1
11,027
735
1,239
2,576
595
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
tareska
Nu Wa
20
7 / 4 / 11
16,268
1,085
42,552
16,988
5,766
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Blanza
Sol
20
13 / 3 / 18
16,765
1,118
22,128
22,277
6,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 9 / 22
14,220
948
17,499
25,959
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Kunzii
Izanami
20
6 / 3 / 21
15,076
1,005
20,916
20,368
6,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Wasp1
Artemis
20
6 / 5 / 23
14,482
965
25,039
23,491
7,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
ollili
Chang'e
20
6 / 0 / 26
15,183
1,012
15,431
19,630
6,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
146
20
Kills
36
36
Deaths
20
42
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Sol
Blanza
Sol
13
3
18
7.33
L
Hel
DCJUN
Hel
2
8
13
1.06
W
5
9
22
1.78
W
Izanami
Kunzii
Izanami
6
3
21
5.5
L
Neith
MistaBoii
Neith
7
1
7
10.5
L
Bastet
SunanoYume
Bastet
4
20
10
0.45
W
Artemis
Wasp1
Artemis
6
5
23
3.5
L
Ratatoskr
blavkoff
Ratatoskr
0
3
1
0.17
W
Chang'e
ollili
Chang'e
6
0
26
19
L
Nu Wa
tareska
Nu Wa
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,201
Damage
101,013
105,095
Taken
111,725
48,269
Mitigated
35,777
19,914
Healing
26,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Blanza
Sol
22,128
5,968
0
6,286
22,277
6,305
0
11,757
10,120
65,130
0
L
Hel
DCJUN
Hel
24,719
630
4,691
6,802
26,030
19,367
0
8,408
17,622
53,252
0
W
17,499
5,841
0
1,776
25,959
8,398
0
16,045
9,684
0
40,291
W
Izanami
Kunzii
Izanami
20,916
15,168
0
3,442
20,368
6,803
0
13,046
6,932
0
67,188
L
Neith
MistaBoii
Neith
26,077
6,030
0
4,212
20,506
7,574
0
5,955
14,551
0
73,780
L
Bastet
SunanoYume
Bastet
12,614
1,923
0
2,124
38,995
14,967
0
14,867
24,128
0
33,854
W
Artemis
Wasp1
Artemis
25,039
10,888
0
1,662
23,491
7,781
0
14,683
8,550
0
52,604
L
Ratatoskr
blavkoff
Ratatoskr
1,239
218
0
0
2,576
595
0
566
2,010
0
2,311
W
Chang'e
ollili
Chang'e
15,431
1,077
6,959
6,685
19,630
6,490
0
10,190
9,168
42,498
0
L
Nu Wa
tareska
Nu Wa
42,552
4,454
0
2,085
16,988
5,766
0
7,763
9,225
84,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,178
Gold Earned
75,726
321
Minions Killed
366
13
Camps Cleared
6
1,172,573
Distance Traveled
1,376,091
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,765
1,118
88
6
0
297,679
0
L
Hel
14,253
950
86
6
2
319,054
5
W
Set
14,220
948
34
2
0
272,111
1
W
Izanami
15,076
1,005
119
8
2
269,405
1
L
Neith
15,989
1,066
74
5
11
287,825
3
L
Bastet
14,641
976
58
4
0
261,997
0
W
Artemis
14,482
965
67
4
2
256,466
0
L
Ratatoskr
11,027
735
1
0
0
29,886
0
W
Chang'e
15,183
1,012
58
4
2
280,430
2
L
Nu Wa
16,268
1,085
102
7
0
273,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role