Player Matchup

Camazotz
Camazotz
DiAmOnD ThRoNe
Camazotz
Level 39
God Stats
10W - 24L
1,370 SR
Queue Stats
64W - 72L
1,452 Elo+
Party 1
Chang'e
Chang'e
KrisIsHidden
Chang'e
Level 48
God Stats
42W - 31L
1,548 SR
Queue Stats
122W - 122L
1,428 Elo+
Solo
Skadi
Skadi
MoNsTeRaSSaSIN5
Skadi
Level 64
God Stats
18W - 19L
1,548 SR
Queue Stats
52W - 66L
1,344 Elo+
Party 1
Kali
Kali
NiesonWyatt
Kali
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
259W - 310L
1,439 Elo+
Solo
Zeus
Zeus
raw_dawg13100D
Zeus
Level 41
God Stats
10W - 12L
1,531 SR
Queue Stats
124W - 134L
1,506 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,434 Elo+

VS

Team Averages
Level 61
1,568 SR
1,479 Elo+
Nemesis
Nemesis
AkumaSenpaiii
Nemesis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 183L
1,509 Elo+
Party 2
Olorun
Olorun
Canzllack44
Olorun
Level 33
God Stats
5W - 0L
1,799 SR
Queue Stats
79W - 89L
1,482 Elo+
Party 2
Chang'e
Chang'e
LA VACA LOLA907
Chang'e
Level 36
God Stats
5W - 3L
1,345 SR
Queue Stats
204W - 178L
1,598 Elo+
Solo
Skadi
Skadi
Monsterb84
Skadi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,552 Elo+
Solo
Guan Yu
Guan Yu
bleu-Grube
Guan Yu
Level 64
God Stats
2W - 1L
1,697 SR
Queue Stats
69W - 115L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
1 / 6 / 5
11,320
453
16,542
25,166
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
KrisIsHidden
Chang'e
15
5 / 4 / 6
11,592
464
12,917
20,074
20,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 7 / 3
10,821
433
7,718
16,370
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 6 / 5
13,264
531
8,288
21,453
8,754
20
8 / 8 / 1
14,032
561
22,034
19,884
6,354
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
20 / 2 / 7
15,374
615
30,733
24,230
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
17
1 / 2 / 9
11,359
454
11,391
15,146
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 2 / 10
13,638
546
19,507
20,030
7,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
18
2 / 7 / 3
11,821
473
13,781
16,037
5,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
bleu-Grube
Guan Yu
14
0 / 5 / 5
9,531
381
3,062
17,290
13,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
18
Kills
31
31
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
20
2
7
11.75
W
Olorun
1
2
9
2.75
L
Camazotz
1
6
5
0.58
L
Chang'e
KrisIsHidden
Chang'e
5
4
6
2
W
8
2
10
6.5
L
3
7
3
0.64
W
Skadi
2
7
3
0.5
L
1
6
5
0.58
W
Guan Yu
bleu-Grube
Guan Yu
0
5
5
0.5
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,499
Damage
78,474
102,947
Taken
92,733
49,632
Mitigated
43,617
38,655
Healing
38,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
30,733
13,695
0
9,772
24,230
10,386
2,282
8,032
15,549
0
100,907
W
Olorun
11,391
3,789
922
6,996
15,146
6,489
1,312
4,499
9,611
51,680
4,130
L
Camazotz
16,542
1,070
322
9,797
25,166
9,269
328
6,461
18,635
0
58,291
L
Chang'e
KrisIsHidden
Chang'e
12,917
402
3,366
8,590
20,074
20,400
278
7,753
12,143
32,265
0
W
19,507
977
3,417
9,149
20,030
7,490
1,854
8,978
10,515
86,856
0
L
7,718
2,831
109
1,368
16,370
4,855
4,172
4,040
12,202
0
60,069
W
Skadi
13,781
6,649
0
1,105
16,037
5,343
2,956
5,459
10,464
0
76,309
L
8,288
3,272
0
11,276
21,453
8,754
280
3,664
17,635
0
135,580
W
Guan Yu
bleu-Grube
Guan Yu
3,062
230
2,012
4,803
17,290
13,909
435
7,565
9,306
3,860
33,426
L
22,034
1,305
0
3,827
19,884
6,354
297
7,994
11,486
111,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,029
Gold Earned
61,723
625
Minions Killed
539
0
Camps Cleared
0
2,132,378
Distance Traveled
2,451,197
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,374
615
127
5
0
541,033
3
W
Olorun
11,359
454
82
3
0
472,704
3
L
Camazotz
11,320
453
95
4
0
452,419
2
L
Chang'e
11,592
464
35
1
0
453,837
9
W
Chang'e
13,638
546
161
6
0
494,691
1
L
Skadi
10,821
433
118
5
0
373,489
1
W
Skadi
11,821
473
114
5
0
440,297
0
L
Kali
13,264
531
169
7
0
460,329
0
W
Guan Yu
9,531
381
55
2
0
502,472
3
L
Zeus
14,032
561
208
8
0
392,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role