Player Matchup

Medusa
Medusa
PentaThrills
Medusa
Level 108
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 4L
1,392 Elo+
Party 2
Ra
Ra
WhodatThier
Ra
Level 18
God Stats
1W - 1L
1,307 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Bellona
Bellona
coolman1979
Bellona
Level 154
God Stats
1W - 3L
1,600 SR
Queue Stats
122W - 127L
1,575 Elo+
Solo
Team Averages
Level 93
1,543 SR
1,423 Elo+

VS

Team Averages
Level 69
1,656 SR
1,539 Elo+
Zhong Kui
Zhong Kui
Badulce80
Zhong Kui
Level 26
God Stats
3W - 0L
1,892 SR
Queue Stats
18W - 25L
1,385 Elo+
Solo
Tyr
Tyr
MonguiseTree
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 47L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
twistedminion
Danzaburou
Level 158
God Stats
9W - 7L
1,576 SR
Queue Stats
439W - 401L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 5 / 3
11,139
586
11,806
14,573
5,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 3
10,630
559
8,561
11,657
4,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
coolman1979
Bellona
16
4 / 5 / 1
11,783
620
15,967
20,670
17,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Badulce80
Zhong Kui
16
4 / 1 / 10
12,455
656
19,201
16,771
20,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 8
12,444
655
7,041
20,334
23,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
twistedminion
Danzaburou
17
6 / 4 / 9
13,572
714
15,154
16,619
7,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
15
15
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Badulce80
Zhong Kui
4
1
10
9
W
5
0
8
9
L
Medusa
1
5
3
0.5
L
0
5
3
0.3
L
Bellona
coolman1979
Bellona
4
5
1
0.9
W
Danzaburou
twistedminion
Danzaburou
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,334
Damage
41,396
46,900
Taken
53,724
27,588
Mitigated
50,970
5,301
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Badulce80
Zhong Kui
19,201
1,954
0
9,425
16,771
20,082
237
3,867
12,904
60,579
0
W
7,041
1,183
0
6,020
20,334
23,065
139
3,623
16,711
0
31,988
L
Medusa
11,806
4,910
0
360
14,573
5,828
0
6,249
8,016
0
53,533
L
8,561
453
1,769
1,725
11,657
4,387
0
4,543
6,956
38,823
0
L
Bellona
coolman1979
Bellona
15,967
6,720
0
1,447
20,670
17,373
849
7,679
12,282
0
44,700
W
Danzaburou
twistedminion
Danzaburou
15,154
6,153
0
4,050
16,619
7,823
2,252
2,071
14,548
0
61,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,552
Gold Earned
38,471
215
Minions Killed
224
5
Camps Cleared
12
1,066,703
Distance Traveled
1,051,560
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,455
656
94
5
5
334,824
2
W
Tyr
12,444
655
37
2
1
414,189
2
L
Medusa
11,139
586
91
5
3
346,071
5
L
Ra
10,630
559
83
4
1
346,734
6
L
Bellona
11,783
620
41
2
1
373,898
6
W
Danzaburou
13,572
714
93
5
6
302,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role