Player Matchup

Fenrir
Fenrir
CTS73
Fenrir
Level 48
God Stats
16W - 13L
1,574 SR
Queue Stats
195W - 246L
1,395 Elo+
Solo
Odin
Odin
Kevones68
Odin
Level 68
God Stats
0W - 2L
1,446 SR
Queue Stats
14W - 20L
1,407 Elo+
Solo
The Morrigan
The Morrigan
Lumenox24
The Morrigan
Level 48
God Stats
2W - 9L
1,344 SR
Queue Stats
52W - 50L
1,435 Elo+
Solo
Cthulhu
Cthulhu
Mad_Max007B
Cthulhu
Level 89
God Stats
2W - 3L
1,461 SR
Queue Stats
42W - 54L
1,472 Elo+
Solo
Janus
Janus
alphadingo
Janus
Level 159
God Stats
0W - 1L
1,104 SR
Queue Stats
10W - 13L
1,392 Elo+
Solo
Team Averages
Level 82
1,386 SR
1,420 Elo+

VS

Team Averages
Level 82
1,530 SR
1,478 Elo+
Geb
Geb
AswiftT23
Geb
Level 85
God Stats
32W - 37L
1,470 SR
Queue Stats
444W - 532L
1,401 Elo+
Party 1
Neith
Neith
DEATHBYMRPINK
Neith
Level 104
God Stats
23W - 15L
1,485 SR
Queue Stats
300W - 375L
1,477 Elo+
Party 1
Osiris
Osiris
JohnDough117
Osiris
Level 104
God Stats
17W - 11L
1,589 SR
Queue Stats
74W - 64L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
LordWhanos
Baron Samedi
Level 51
God Stats
5W - 1L
1,590 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
memento37mori
Ah Puch
Level 66
God Stats
46W - 44L
1,515 SR
Queue Stats
184W - 202L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CTS73
Fenrir
15
1 / 3 / 4
8,805
881
6,683
10,955
6,821
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
15
3 / 3 / 0
9,122
912
6,465
11,245
4,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Morrigan
Lumenox24
The Morrigan
15
0 / 6 / 5
8,606
861
13,558
9,448
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Mad_Max007B
Cthulhu
15
0 / 1 / 4
8,964
896
7,272
14,147
11,729
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
15
1 / 2 / 4
8,814
881
7,147
6,375
2,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

210

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
9,920
992
9,592
9,503
9,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 2 / 10
9,113
911
8,680
7,318
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
16
4 / 2 / 8
9,763
976
9,268
14,498
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
LordWhanos
Baron Samedi
16
7 / 1 / 6
10,785
1,079
12,251
7,640
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
16
1 / 0 / 8
9,490
949
7,097
4,334
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
5
Kills
15
15
Deaths
5
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Fenrir
CTS73
Fenrir
1
3
4
1
W
1
2
10
3
W
Osiris
4
2
8
4
L
Odin
3
3
0
1
W
Baron Samedi
LordWhanos
Baron Samedi
7
1
6
10
L
The Morrigan
Lumenox24
The Morrigan
0
6
5
0.42
L
Cthulhu
Mad_Max007B
Cthulhu
0
1
4
2
L
Janus
1
2
4
1.5
W
Ah Puch
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,125
Damage
46,888
52,170
Taken
43,293
29,677
Mitigated
26,674
4,840
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,592
337
351
461
9,503
9,651
0
5,218
3,903
22,573
0
L
Fenrir
CTS73
Fenrir
6,683
2,088
0
1,003
10,955
6,821
0
6,368
4,211
0
10,823
W
8,680
2,351
0
1,039
7,318
2,303
0
4,197
3,030
0
28,905
W
Osiris
9,268
2,828
0
790
14,498
10,043
0
8,116
6,063
2,563
21,749
L
Odin
6,465
788
290
657
11,245
4,602
0
7,174
3,570
0
13,239
W
Baron Samedi
LordWhanos
Baron Samedi
12,251
813
2,466
1,657
7,640
2,966
0
6,000
1,404
22,809
0
L
The Morrigan
Lumenox24
The Morrigan
13,558
2,547
0
505
9,448
3,702
0
5,422
3,657
25,877
0
L
Cthulhu
Mad_Max007B
Cthulhu
7,272
312
291
1,923
14,147
11,729
0
6,742
6,949
39,289
0
L
Janus
7,147
43
0
171
6,375
2,823
0
3,862
2,411
30,696
0
W
Ah Puch
7,097
153
0
1,256
4,334
1,711
0
3,666
588
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
49,071
172
Minions Killed
208
7
Camps Cleared
6
885,402
Distance Traveled
966,817
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,920
992
20
2
1
225,228
0
L
Fenrir
8,805
881
12
1
1
195,549
1
W
Neith
9,113
911
49
5
0
178,021
1
W
Osiris
9,763
976
51
5
0
191,032
0
L
Odin
9,122
912
8
1
1
168,712
0
W
Baron Samedi
10,785
1,079
20
2
4
187,056
1
L
The Morrigan
8,606
861
46
5
4
172,852
0
L
Cthulhu
8,964
896
47
5
0
176,732
0
L
Janus
8,814
881
59
6
1
171,557
0
W
Ah Puch
9,490
949
68
7
1
185,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role