Player Matchup

Jing Wei
Jing Wei
GodsWrath20
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
McMaker
Anhur
Level 25
God Stats
13W - 7L
1,872 SR
Queue Stats
71W - 60L
1,487 Elo+
Solo
Ra
Ra
Vexen_Network
Ra
Level 27
God Stats
0W - 1L
1,227 SR
Queue Stats
52W - 52L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
mb02842
Baron Samedi
Level 4
God Stats
0W - 3L
1,262 SR
Queue Stats
6W - 16L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
tonymaquina
Sun Wukong
Level 25
God Stats
0W - 1L
1,092 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Team Averages
Level 22
1,391 SR
1,438 Elo+

VS

Team Averages
Level 21
1,588 SR
1,465 Elo+
Kukulkan
Kukulkan
Balinus2021
Kukulkan
Level 22
God Stats
5W - 4L
1,437 SR
Queue Stats
43W - 50L
1,306 Elo+
Solo
Artemis
Artemis
XxChristxD
Artemis
Level 27
God Stats
11W - 1L
2,066 SR
Queue Stats
83W - 61L
1,616 Elo+
Party 1
Ymir
Ymir
XxJesusxD
Ymir
Level 27
God Stats
5W - 3L
1,650 SR
Queue Stats
96W - 74L
1,598 Elo+
Party 1
Loki
Loki
malimataaa
Loki
Level 24
God Stats
12W - 7L
1,287 SR
Queue Stats
43W - 33L
1,499 Elo+
Solo
Skadi
Skadi
天地神王
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GodsWrath20
Jing Wei
8
1 / 8 / 1
5,494
458
2,684
7,315
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
McMaker
Anhur
11
3 / 2 / 3
6,679
557
5,969
9,235
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 2
6,231
519
2,052
7,786
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
mb02842
Baron Samedi
9
0 / 5 / 4
5,664
472
2,596
5,308
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
tonymaquina
Sun Wukong
10
4 / 5 / 2
6,534
545
3,722
10,383
4,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balinus2021
Kukulkan
11
1 / 2 / 1
6,796
566
2,431
3,334
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
XxChristxD
Artemis
14
10 / 1 / 3
8,522
710
10,090
7,901
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
5 / 0 / 9
7,664
639
4,425
7,794
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 2 / 2
7,334
611
7,948
7,739
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 1
7,466
622
5,039
4,931
1,388
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
25
25
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Balinus2021
Kukulkan
1
2
1
0.75
L
Jing Wei
GodsWrath20
Jing Wei
1
8
1
0.19
L
Anhur
McMaker
Anhur
3
2
3
2.25
L
1
5
2
0.4
W
Artemis
XxChristxD
Artemis
10
1
3
11.5
W
Ymir
5
0
9
9.5
W
6
2
2
3.5
L
Baron Samedi
mb02842
Baron Samedi
0
5
4
0.4
L
Sun Wukong
tonymaquina
Sun Wukong
4
5
2
1
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,023
Damage
29,933
40,027
Taken
31,699
13,678
Mitigated
14,841
7,746
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Balinus2021
Kukulkan
2,431
407
0
372
3,334
833
1,216
257
3,063
34,573
0
L
Jing Wei
GodsWrath20
Jing Wei
2,684
2,165
0
262
7,315
1,114
0
1,585
5,730
0
11,309
L
Anhur
McMaker
Anhur
5,969
1,842
0
3,562
9,235
2,634
0
1,898
7,337
0
30,375
L
2,052
597
200
1,541
7,786
3,005
99
770
7,016
23,141
0
W
Artemis
XxChristxD
Artemis
10,090
6,459
0
3,753
7,901
3,218
3,066
1,181
6,624
0
50,422
W
Ymir
4,425
559
0
2,177
7,794
7,426
52
1,221
6,494
24,648
0
W
7,948
1,415
0
3,083
7,739
1,976
0
777
6,876
0
40,840
L
Baron Samedi
mb02842
Baron Samedi
2,596
126
89
543
5,308
2,097
0
1,265
4,043
20,097
0
L
Sun Wukong
tonymaquina
Sun Wukong
3,722
318
0
1,549
10,383
4,828
334
1,338
9,045
0
22,890
W
5,039
2,373
0
50
4,931
1,388
24
911
3,994
0
37,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
37,782
227
Minions Killed
375
0
Camps Cleared
0
1,160,326
Distance Traveled
1,111,648
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,796
566
81
7
0
218,410
5
L
Jing Wei
5,494
458
20
2
0
243,673
4
L
Anhur
6,679
557
74
6
0
249,894
0
L
Ra
6,231
519
44
4
0
204,369
3
W
Artemis
8,522
710
89
7
0
205,183
1
W
Ymir
7,664
639
42
4
0
247,934
7
W
Loki
7,334
611
69
6
0
255,902
1
L
Baron Samedi
5,664
472
43
4
0
217,438
0
L
Sun Wukong
6,534
545
46
4
0
244,952
0
W
Skadi
7,466
622
94
8
0
184,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role